401. | The drunk effect gradually wears off | 0 | | Super Space Slayer 2
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402. | A killing machine! | 0 | | Super Space Slayer 2
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403. | It's good to test weapons in combination | 0 | | Super Space Slayer 2
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404. | Jazz Jackrabbit #6 | 0 | | Jazz Jackrabbit
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405. | Enter the Gungeon #1 | 0 | | Enter the Gungeon
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406. | Cooking with lava? | 0 | | Super Space Slayer 2
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407. | You can't land straight into an encounter | 0 | | Super Space Slayer 2
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408. | Nether Slime | 0 | |
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409. | This lens effect is too extreme! | 0 | | Super Space Slayer 2
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410. | How to get the lenses to loop | 0 | | Super Space Slayer 2
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411. | Super Space Galaxy - Dark Bolt animation | 0 | | Super Space Slayer 2
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412. | I had to investigate hexagons for a while | 0 | | Super Space Slayer 2
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413. | Super Space Slayer 2 - Admiral promo 2 | 0 | | Super Space Slayer 2
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414. | Engine warmup changes | 0 | | Warm Up!
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415. | Experimenting with the lava-lens | 0 | | Super Space Slayer 2
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416. | Chain lightning is on the mend | 0 | | Super Space Slayer 2
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417. | Things are going to get worse before they get better | 0 | | Super Space Slayer 2
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418. | Machine yards are the place to go | 0 | |
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419. | Smaller icons means more icons | 0 | | Super Space Slayer 2
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420. | Your ship tilting looks better now | 0 | | Super Space Slayer 2
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421. | As you descend on a planet, the heat-warping effect begins | 0 | | Super Space Slayer 2
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422. | Squiggly shapes surrounded by blackness! | 0 | | Super Space Slayer 2
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423. | It's so important to back up your game! | 2 | | Super Space Slayer 2
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424. | Thingies are very important to make the power plants work | 0 | | Super Space Slayer 2
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425. | Super Space Slayer 2 Trailer - Outtakes | 0 | Preview | Super Space Slayer 2
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426. | Quang's talk on stage at GEEK 2017 | 0 | |
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427. | I can use debug to kill myself (in the game) | 0 | | Super Space Slayer 2
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428. | Now with THREE different kinds of bridges! | 0 | |
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429. | Actually the drunk effect looks much better this way | 0 | | Super Space Slayer 2
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430. | Debug commands can be used to kill! | 0 | | Super Space Slayer 2
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431. | The galaxy seed determines all! | 0 | | Super Space Slayer 2
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432. | Now the drillers can be different colours | 0 | | Super Space Slayer 2
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433. | Boss battle music 6 | 0 | | Super Space Slayer 2
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434. | Jazz Jackrabbit #16 | 0 | | Jazz Jackrabbit
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435. | Boss battle music 4 | 0 | | Super Space Slayer 2
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436. | Malphas phases | 0 | | Super Space Slayer 2
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437. | If ya got snow, ya got fog! | 0 | | Super Space Slayer 2
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438. | Are the Blades' really finished? | 0 | | Super Space Slayer 2
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439. | Them circles be TIGHT! | 0 | |
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440. | Climactic Nether-battle music | 0 | |
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441. | Malphas wind blades | 0 | | Super Space Slayer 2
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442. | Wishlist Super Space Galaxy on Steam! | 0 | |
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443. | Blades now have 3 movement modes | 0 | | Super Space Slayer 2
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444. | Malphas hit effects | 0 | | Super Space Slayer 2
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445. | The Trident has been a long time coming | 0 | | Super Space Slayer 2
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446. | SuperWeapons are not remotely balanced yet! | 0 | | Super Space Slayer 2
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447. | Ken's Galaxy demo | 0 | | Super Space Slayer 2
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448. | Blades vs Buddies | 0 | | Super Space Slayer 2
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449. | Blades move with two priorities | 0 | |
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450. | Blades now swoop in for the attack | 0 | |
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451. | Blades angle of attack | 0 | | Angle of Attack
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452. | Remember, it's Desert, not Dessert! | 0 | |
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453. | Lost project: Paper Pusher | 0 | | Pusher
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454. | It's not easy spawning weather effects, you know | 0 | |
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455. | Items still need some improvement | 0 | | Super Space Slayer 2
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456. | Pro tips #1: Deflector | 0 | | Super Space Slayer 2
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457. | Odallus #20 | 0 | | Odallus: The Dark Call
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458. | Jazz Jackrabbit Snowman video | 0 | | Jazz Jackrabbit 2
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459. | Dropping items in solar systems | 0 | | Super Space Slayer 2
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460. | Destroying these crates feels great | 0 | | Super Space Slayer 2
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461. | Newer, better colour-flashing! | 0 | | Super Space Slayer 2
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462. | Super Space Slayer theme | 0 | | Super Space Slayer 2
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463. | Killing for money as usual | 0 | |
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464. | Super Space Slayer 2 gameplay #6 | 0 | | Super Space Slayer 2
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465. | Whoa, whoooagh | 0 | | Super Space Slayer 2
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466. | A great new idea for your ship's movement | 0 | | Super Space Slayer 2
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467. | Jazz Jackrabbit #2 | 0 | | Jazz Jackrabbit
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468. | Super Space Galaxy must run at a smooth framerate | 0 | | Super Space Slayer 2
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469. | The new warmup system gives you finer control | 0 | | Warm Up!
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470. | Super Space Galaxy preview 2019 (with subtitles) | 0 | | Dune 2000
|
471. | Buy! Sell! | 0 | | Super Space Slayer 2
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472. | Nether Rifts are starting to be relevant | 0 | |
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473. | Fix your bugs, no excuses | 0 | | Super Space Slayer 2
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474. | Super Space Slayer 2 bumper ad #1 | 0 | | Super Space Slayer 2
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475. | Super Space Slayer 2 gameplay #3 | 0 | | Super Space Slayer 2
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476. | At least the rain sound effect is good | 0 | |
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477. | Serenity now affects Blades, too | 0 | | Super Space Slayer 2
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478. | Super Space Galaxy - Multi guns | 0 | | Super Space Slayer 2
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479. | Super Space Galaxy - City music variations | 0 | | Super Space Slayer 2
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480. | Rain on an Islands planet | 0 | | Super Space Slayer 2
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481. | Super Space Galaxy - Pharaoh computer voice | 0 | | StarCraft: Remastered
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482. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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483. | Jazz Jackrabbit #5 | 0 | | Jazz Jackrabbit
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484. | Damage on the health bar should always be noticeable | 0 | |
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485. | I think loading screens suck, so I don't have any | 0 | |
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486. | Ken's talk on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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487. | Sometimes you have to make the tools you need | 0 | | Super Space Slayer 2
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488. | Follow my cursor, blades! | 0 | | Super Space Slayer 2
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489. | Space-friction isn't real, but it's handy | 0 | | Super Space Slayer 2
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490. | Odallus #16 | 0 | | Odallus: The Dark Call
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491. | Watch the snow drift around | 0 | |
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492. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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493. | The music for the Nether is different from the others | 0 | |
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494. | Super Space prototype #2 | 0 | | Prototype 2
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495. | How Malphas' hitbox works | 0 | | HitBox
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496. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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497. | Malphas boss battle preview | 0 | | Super Space Slayer 2
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498. | Odallus #22 | 0 | | Odallus: The Dark Call
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499. | Fixing the Blades' first attack | 0 | | Super Space Slayer 2
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500. | SSS2 5-second Trailer Outtakes #3 | 0 | Preview | Super Space Slayer 2
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