101. | NEW SUPER MARIO BROS 2 - Intro + Gameplay | Nintendo 3DS Real Hardware Capture | 0 | | New Super Mario Bros. 2
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102. | RESIDENT EVIL CODE VERONICA - Intro + Gameplay | PS2 + HD Retrovision Component + RetroTink 4K | 0 | | Resident Evil Code: Veronica
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103. | RESIDENT EVIL CODE VERONICA #2 - Gameplay | PS2 + HD Retrovision Component + RetroTink 4K | 0 | | Resident Evil Code: Veronica
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104. | THE KING OF FIGHTERS 97 - NeoGeo Gameplay via MiSTer FPGA | 0 | | The King of Fighters '97
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105. | ART OF FIGHTING - NeoGeo Gameplay via MiSTer FPGA | 0 | | Art of Fighting
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106. | WIND JAMMERS - NeoGeo Gameplay via MiSTer FPGA | 0 | | The King of Fighters '97
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107. | ZELDA A LINK BETWEEN WORLDS - Intro + Gameplay | Nintendo 3DS Original Hardware Capture | 0 | | The Legend of Zelda: A Link Between Worlds
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108. | Altered Beast - JVC X'Eye via RetroTink 4K | 0 | | Altered Beast
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109. | Sonic & Knuckles - JVC X'Eye via RetroTink 4K | 0 | | Sonic & Knuckles
|
110. | POKÉMON Y - Gameplay | Nintendo 3DS Real Hardware Capture | 0 | | Pokemon X and Y
|
111. | MARIO KART 8 - 200cc Flower Cup Gameplay | Nintendo Wii U | 0 | | Mario Kart 8
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112. | SUPER MARIO BROS 3 - Glitch | NES Original Hardware Gameplay via Retrotink 5X | 0 | | Super Mario Bros. 3
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113. | LIKE A DRAGON: ISHIN #34 - Chapter 11 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
114. | PSYCHONAUTS - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | | Psychonauts
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115. | CONTRA - NES Original Hardware Gameplay via Retrotink 5X | 0 | | Contra
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116. | LIKE A DRAGON: ISHIN #40 - Final Chapter | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
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117. | <untitled video> | 0 | |
|
118. | DRAGON QUEST VII: Fragments of the Forgotten Past - Intro + Gameplay | Nintendo 3DS Capture | 0 | | Dragon Quest VII: Fragments of the Forgotten Past
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119. | <untitled video> | 0 | |
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120. | YAKUZA KIWAMI #14 - Chapter 6 | PS4 via PS5 Backwards Compatibility | 0 | | Yakuza Kiwami
|
121. | LIKE A DRAGON: ISHIN - Wood Cutting Mini Game | PS5 Gameplay | 0 | | The Elder Scrolls Online
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122. | LIKE A DRAGON: ISHIN #27 - Chapter 8 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
123. | DEAD SPACE REMAKE #7 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
124. | RAYMAN LEGENDS - Gameplay | Nintendo Wii U | 0 | | Rayman Legends
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125. | DEAD SPACE REMAKE #13 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
126. | LIKE A DRAGON: ISHIN #14 - Chapter 5 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
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127. | LIKE A DRAGON: ISHIN #42 - Final Chapter - Boss + Ending | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
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128. | THEATRHYTHM FINAL BAR LINE Demo - Final Fantasy XIV Online Gameplay | Nintendo Switch | 0 | | Final Fantasy XIV
|
129. | FORSPOKEN - Intro + Gameplay em Português PT-BR | PS5 | 0 | | Forspoken
|
130. | DEAD SPACE REMAKE - Intro + Gameplay em Português PT-BR | PS5 Performance Mode | 0 | | Dead Space
|
131. | DEAD SPACE REMAKE #2 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
132. | STAR OCEAN 2 Gameplay #31 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
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133. | DEAD SPACE REMAKE #11 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
134. | MARIO KART WII #7 - Mushroom Cup 100cc Gold | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
135. | SUPER MARIO KART - Gameplay via MiSTer FPGA SNES Core | Flower Cup: Choco Island 1 + Ghost Valley 2 | 0 | | Super Mario Kart
|
136. | LIVE A LIVE Remake #2 - The Near Future Scenario Gameplay | Nintendo Switch | 0 | | Live A Live
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137. | THEATRHYTHM FINAL BAR LINE Demo - Final Fantasy II Gameplay | Nintendo Switch | 0 | | Final Fantasy II
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138. | STAR OCEAN 2 Gameplay #10 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
139. | DEAD SPACE REMAKE #8 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
140. | MARIO KART WII #2 - Star Cup 50cc Gold Trophy | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
141. | MARIO KART WII #3 - Leaf Cup 50cc Gold Trophy | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
142. | Zelda Ocarina Of Time | N64 Gameplay - Showcase Movement and Kokiri Forest | 0 | Show | The Legend of Zelda: Ocarina of Time
|
143. | HI-FI RUSH #6 | PC 4K60 - Português PT-BR | 0 | | Hi-Fi RUSH
|
144. | Soul Calibur Intro + Gameplay | Retrotink 5X 540p Output via GamesCare SCART Cable + mClassic | 0 | | Soulcalibur
|
145. | THEATRHYTHM Final Bar Line | Final Fantasy XV - Stand Your Ground Ultimate Rank A | 0 | | Final Fantasy XV
|
146. | God of War Ragnarok #25 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
147. | God of War Ragnarok #12 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
148. | God of War Ragnarok #21 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
149. | Final Fantasy VII - Intro + First Boss Battle | PS1 Gameplay via MiSTer FPGA with JVC CRT Filter | 0 | | Final Fantasy VII
|
150. | Resident Evil 2 Remake Gameplay | PC Ultra Settings + Ray Tracing 4K60 | NVIDIA RTX 4090 FE | 0 | | Resident Evil 2
|
151. | MARIO KART 64 - Mushroom Cup 50cc Gold | RGB-Modded N64 Gameplay via Retrotink 5X + GamesCare SCART | 0 | | Mario Kart 64
|
152. | Mario Kart Double Dash #18 - Star Cup 150cc Gold | Gameplay via Wii + Retrotink 5X + Component | 0 | | Mario Kart: Double Dash!!
|
153. | Daytona USA Championship Edition - Sega Saturn Gameplay | Retrotink 5X + GamesCare SCART Cable | 0 | | Daytona USA
|
154. | Punch Out Wii - Von Kaizer Title Defense | Nintendo Wii Gameplay via Retrotink 5X w/ GamesCare Cable | 0 | | Punch-Out!!
|
155. | STAR OCEAN 2 Gameplay #41 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
156. | God of War Gameplay | PC Ultra Settings - NVIDIA RTX 4090 FE - 4K60 VSync On + No DLSS | 0 | | God of War
|
157. | Mario Kart Double Dash #16 - Star Cup 150cc Silver | Gameplay via Wii + Retrotink 5X + Component | 0 | | Mario Kart: Double Dash!!
|
158. | Mario Kart Double Dash #9 - Special Cup 100cc Silver | Gameplay via Wii + Retrotink 5X + Component | 0 | | Mario Kart: Double Dash!!
|
159. | Super Mario Galaxy 2 - Intro + Gameplay | Nintendo Wii Gameplay - Retrotink 5X + GamesCare Component | 0 | | Super Mario Galaxy 2
|
160. | Zelda: A Link to the Past #3 - Pendant of Wisdom and Moon Pearl | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
161. | STAR OCEAN 2 Gameplay #11 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
162. | Punch Out Wii - Glass Joe Title Defense | Nintendo Wii Gameplay via Retrotink 5X w/ GamesCare Cable | 0 | | Punch-Out!!
|
163. | Virtua Racing Gameplay | Sega 32X via MiSTer FPGA | 0 | | Virtua Racing
|
164. | Mario Kart Double Dash #3 - Star Cup 50cc Gold | Gameplay via Wii + Retrotink 5X + Component Cable | 0 | | Mario Kart: Double Dash!!
|
165. | Zelda: A Link to the Past #9 - Swamp Temple | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
166. | Deadeus - Ending: Walk Out of Town | Game Boy Gameplay via MiSTer FPGA on Game Boy Color Core | 0 | |
|
167. | MARIO KART WII #14 - Lightning Cup 100cc Gold | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
168. | Chrono Trigger | SNES Gameplay via MiSTer FPGA | 0 | | Chrono Trigger
|
169. | SONIC FRONTIERS #7 - Ares Island Gameplay | PC Version on NVIDIA RTX 4090 | 0 | | Sonic Frontiers
|
170. | Paper Mario The Thousand-Year Door Intro + Gameplay | Retrotink 5X via Wii GamesCare Component Cable | 0 | | Paper Mario: The Thousand-Year Door
|
171. | Zelda: A Link to the Past #7 - Ocarina and Exploring the Dark World | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
172. | PSOne Start Screen and Memory Card Management via Retrotink 5X with SCART Cable by GamesCare | 0 | |
|
173. | STREET FIGHTER 6 #2 - Ryu Gameplay - PS5 Closed Beta 2 | 0 | | Street Fighter 6
|
174. | Super Mario Bros 3 - First Stage | NES Gameplay via MiSTer FPGA | 0 | | Super Mario Bros. 3
|
175. | Super Mario All-Stars - Mario 3 | SNES Gameplay via MiSTer FPGA | 0 | | Super Mario All-Stars
|
176. | SONIC FRONTIERS #3 - Gameplay | PC Version on NVIDIA RTX 4090 | 0 | | Sonic Frontiers
|
177. | Chrono Cross | PSOne Gameplay via Retrotink 5X with SCART Cable by GamesCare | 0 | | Chrono Cross
|
178. | MEGA MAN - NES Original Hardware Gameplay via Retrotink 5X | 0 | | Mega Man
|
179. | Star Fox Adventure | mClassic Comparison - Retrotink 5X 720p Output + GamesCare Component via Wii | 0 | | Star Fox Adventures
|
180. | Zelda 2: The Adventure of Link - Reaching I Am Error | NES Gameplay via MiSTer FPGA | 0 | | Zelda II: The Adventure of Link
|
181. | Mega Race - JVC X'Eye via RetroTink 4K | 0 | | MegaRace
|
182. | Punch Out Wii - Donkey Kong - Win By Decision | Nintendo Wii Gameplay via Retrotink 5X | 0 | | Donkey Kong Country Returns
|
183. | PUNCH OUT - Mr Dream #1 | NES Original Hardware Gameplay via Retrotink 5X | 0 | | Punch-Out!!
|
184. | YAKUZA KIWAMI #12 - Chapter 5 | PS4 via PS5 Backwards Compatibility | 0 | | Yakuza Kiwami
|
185. | Zelda: A Link to the Past #21 - Beating Turtle Rock | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
186. | Zelda: A Link to the Past #5 - Into the Dark World | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
187. | CASTLEVANIA - NES Original Hardware Gameplay via Retrotink 5X | 0 | | Castlevania
|
188. | Zelda: A Link to the Past #12 - Gargoyle's Domain | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
189. | PROJECT X ZONE - Intro + Gameplay | Nintendo 3DS Original Hardware Capture | 0 | | Project X Zone
|
190. | <untitled video> | 0 | |
|
191. | DREDGE - Intro + Gameplay | PC RTX 4090 Ultra - Português PT-BR | 0 | | DREDGE
|
192. | Deadeus - Ending: Sleep Through It | Game Boy Gameplay via MiSTer FPGA on Game Boy Color Core | 0 | |
|
193. | <untitled video> | 0 | |
|
194. | Pandemonium | PSOne Gameplay via Retrotink 5X with SCART Cable from GamesCare | 0 | | Pandemonium!
|
195. | YOSHI'S WOOLY WORLD - Intro + Gameplay | Nintendo Wii U | 0 | | Yoshi
|
196. | DEAD SPACE REMAKE #23 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
197. | LIKE A DRAGON: ISHIN #19 - Chapter 5 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
198. | Sonic - JVC X'Eye via RetroTink 4K | 0 | | Sonic the Hedgehog
|
199. | THEATRHYTHM Final Bar Line | Final Fantasy XIII - Blinded By Light - Supreme Clear Rank A | 0 | | Final Fantasy XIII
|
200. | WORLD OF ILLUSION - Intro + Gameplay | JVC X'Eye + SCART + RetroTink 4K | 0 | | World of Illusion
|