1. | (Ep 14) Lost Records: Bloom & Rage: Big Picture Structure | 8 | | Lost Records: Bloom & Rage
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2. | (Ep 23) Lost Records: Bloom & Rage: The Future is Boring | 9 | | Lost Records: Bloom & Rage
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3. | Functional Writing | 80 | |
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4. | (Ep 05) Lost Records: Bloom & Rage: Generating Momentum | 12 | | Lost Records: Bloom & Rage
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5. | (Ep 11) Lost Records: Bloom & Rage: Our Baggage | 5 | | Lost Records: Bloom & Rage
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6. | (Ep 2) Lost Records: Bloom & Rage Analysis: Meet Swann | 15 | | Lost Records: Bloom & Rage
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7. | (Ep 15) Lost Records: Bloom & Rage: Motivated Writing | 9 | | Lost Records: Bloom & Rage
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8. | (Ep 16) Lost Records: Bloom & Rage: We're makin' a music video! | 9 | | Lost Records: Bloom & Rage
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9. | (Ep 06) Lost Records: Bloom & Rage: Writing and Timing | 6 | | Lost Records: Bloom & Rage
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10. | Game Design: Fanbrain and Hunger | 53 | |
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11. | Experience Design in CRPGs | 50 | |
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12. | (Ep 13) Lost Records: Bloom & Rage: Sparse and Varied | 8 | | Lost Records: Bloom & Rage
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13. | (Ep 03) Lost Records: Bloom & Rage Analysis: The Room | 15 | | Lost Records: Bloom & Rage
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14. | (Ep 1) Lost Records: Bloom & Rage Analysis: Framing Devices | 17 | | Lost Records: Bloom & Rage
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15. | (Ep 21) Lost Records: Bloom & Rage: Intermission | 6 | | Lost Records: Bloom & Rage
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16. | (Ep 10) Lost Records: Bloom & Rage: Autumn | 6 | | Lost Records: Bloom & Rage
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17. | (Ep 0) Lost Records: Bloom & Rage Analysis | 22 | | Lost Records: Bloom & Rage
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18. | Challenging Iteration | 48 | |
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19. | Dialog about Dialog | 65 | |
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20. | (Ep 08) Lost Records: Bloom & Rage: Key Scenes | 8 | | Lost Records: Bloom & Rage
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21. | Godot UI Layout Tutorial | 45 | |
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22. | (Ep 20) Lost Records: Bloom & Rage: Writing Emotion | 6 | | Lost Records: Bloom & Rage
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23. | (Ep 24) Lost Records: Bloom & Rage: How to Start an Act | 8 | | Lost Records: Bloom & Rage
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24. | Writing CRPG Characters | 51 | |
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25. | Visual Novels in Godot (Technical Tutorial) | 40 | |
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26. | (Ep 17) Lost Records: Bloom & Rage: Introducing: The Supernatural! | 5 | | Lost Records: Bloom & Rage
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27. | (Ep 18) Lost Records: Bloom & Rage: Cleaning the Magic Murder House | 6 | | Lost Records: Bloom & Rage
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28. | (Ep 07) Lost Records: Bloom & Rage: Hey Kat | 8 | | Lost Records: Bloom & Rage
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29. | (Ep 22) Lost Records: Bloom & Rage: The Curse! | 6 | | Lost Records: Bloom & Rage
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30. | (Ep 12) Lost Records: Bloom & Rage: Visual Character Design | 11 | | Lost Records: Bloom & Rage
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31. | (Ep 09) Lost Records: Bloom & Rage: Free Roam | 5 | | Lost Records: Bloom & Rage
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32. | (Ep 19) Lost Records: Bloom & Rage: Functional Writing | 11 | | Lost Records: Bloom & Rage
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33. | (Ep 04) Lost Records: Bloom & Rage Analysis | 10 | | Lost Records: Bloom & Rage
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34. | All the tools together | 0 | |
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35. | Swimmery with a Buddy | 0 | |
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36. | Open World RPG Balance | 0 | |
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37. | Swimmery Prototype | 0 | |
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38. | Bare Bones | 0 | |
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39. | Psychonauts 2 Analysis Ep 12 | 0 | |
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40. | TrailRenderer | 0 | |
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41. | Ten to One | 0 | |
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42. | 2 hour die prototype | 0 | |
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43. | Important Animation Warning | 0 | |
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44. | Scripting Action Game Enemies | 0 | |
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45. | Prototype, Stage 2 | 0 | |
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46. | Castle Creation | 0 | |
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47. | KSP Career: Moon and Back on a Shoestring | 0 | | Kerbal Space Program
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48. | Level with Gameplay | 0 | | Portal
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49. | Meshes in Unity, a Whinefest | 0 | |
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50. | More fight demo | 0 | |
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51. | The Boss Update | 0 | |
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52. | Battle sim (first gen) | 0 | |
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53. | Dungeon Push | 0 | |
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54. | Mecanim Progress | 0 | |
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55. | Daily Progress Report | 0 | |
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56. | Game Design: Ripping Out Pieces | 0 | | Minecraft
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57. | Platformer Demo | 0 | |
|
58. | Psychonauts 2 Analysis Ep 15 | 0 | |
|
59. | More animations! | 0 | |
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60. | Module Builder (half hour prototype) | 0 | |
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61. | More Prototype | 0 | |
|
62. | Progress | 0 | |
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63. | Basics of mesh modification | 0 | |
|
64. | Obstacle Course 30-minute prototype | 0 | |
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65. | Squad Demo | 0 | |
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66. | Gallery Shooter (two hour game) | 0 | |
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67. | The Rocky Road to Decent Terrain | 0 | | Second Life
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68. | Bone Morphs and Unity Bugs | 0 | |
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69. | Full Framerate Multi-Shape-Key | 0 | |
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70. | Platformer Demo Plus Enemy | 0 | |
|
71. | Echoes of the Eye Analysis 03 | 0 | |
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72. | Psychonauts 2 Analysis Ep 14 | 0 | |
|
73. | Pyschonauts 2 Analysis Ep 13 | 0 | |
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74. | Problem Solved | 0 | |
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75. | Ship gen game dev | 0 | |
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76. | Casual Space Demo 2 | 0 | |
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77. | Overlay Library | 0 | |
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78. | Overview | 0 | |
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79. | Basics | 0 | |
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80. | Casual Tactical Prototype 0.002 | 0 | | Prototype
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81. | Space ship game control prototype | 0 | |
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82. | Fantasy Mission Demo | 0 | |
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83. | Obstacle Course Demo | 0 | |
|
84. | Space Engineers: Survival With Mods | 0 | | Space Engineers
|
85. | Control Schemes and Wild Guns | 0 | | Wild Guns
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86. | Avatar Creation Demo | 0 | |
|
87. | Status Status | 0 | |
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88. | DarkStar #06 Let's Program | 0 | |
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89. | Open World RPG Quest Design | 0 | |
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90. | Progress | 0 | |
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91. | SpaceChem | 0 | | SpaceChem
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92. | Hacker game tech demo | 0 | |
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93. | Echoes of the Eye Analysis 04 | 0 | |
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94. | Mission Design | 0 | |
|
95. | We be pirates - BLARRGHG | 0 | |
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96. | Echoes of the Eye Analysis 01 | 0 | |
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97. | Bare Bones, the Pirate Adventure! | 0 | | Pirate Adventure
|
98. | Let's Do Spaceplanes! | 0 | | Kerbal Space Program
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99. | CannonSong Brickboard Demo | 0 | |
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100. | Dungeon Push Prototype 2 | 0 | | Prototype 2
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