2025-05-22 | (Ep 24) Lost Records: Bloom & Rage: How to Start an Act | 0:00 | 169 | | Lost Records: Bloom & Rage
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2025-05-20 | (Ep 23) Lost Records: Bloom & Rage: The Future is Boring | 0:00 | 152 | | Lost Records: Bloom & Rage
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2025-05-15 | (Ep 22) Lost Records: Bloom & Rage: The Curse! | 0:00 | 94 | | Lost Records: Bloom & Rage
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2025-05-14 | (Ep 21) Lost Records: Bloom & Rage: Intermission | 0:00 | 91 | | Lost Records: Bloom & Rage
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2025-05-12 | (Ep 20) Lost Records: Bloom & Rage: Writing Emotion | 0:00 | 123 | | Lost Records: Bloom & Rage
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2025-05-11 | (Ep 19) Lost Records: Bloom & Rage: Functional Writing | 0:00 | 178 | | Lost Records: Bloom & Rage
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2025-05-10 | (Ep 18) Lost Records: Bloom & Rage: Cleaning the Magic Murder House | 0:00 | 82 | | Lost Records: Bloom & Rage
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2025-05-09 | (Ep 17) Lost Records: Bloom & Rage: Introducing: The Supernatural! | 0:00 | 95 | | Lost Records: Bloom & Rage
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2025-05-08 | (Ep 16) Lost Records: Bloom & Rage: We're makin' a music video! | 0:00 | 110 | | Lost Records: Bloom & Rage
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2025-05-07 | (Ep 15) Lost Records: Bloom & Rage: Motivated Writing | 0:00 | 172 | | Lost Records: Bloom & Rage
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2025-05-06 | (Ep 14) Lost Records: Bloom & Rage: Big Picture Structure | 0:00 | 95 | | Lost Records: Bloom & Rage
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2025-05-05 | (Ep 13) Lost Records: Bloom & Rage: Sparse and Varied | 0:00 | 125 | | Lost Records: Bloom & Rage
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2025-05-03 | (Ep 12) Lost Records: Bloom & Rage: Visual Character Design | 0:00 | 174 | | Lost Records: Bloom & Rage
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2025-05-02 | (Ep 11) Lost Records: Bloom & Rage: Our Baggage | 0:00 | 132 | | Lost Records: Bloom & Rage
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2025-04-30 | (Ep 10) Lost Records: Bloom & Rage: Autumn | 0:00 | 98 | | Lost Records: Bloom & Rage
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2025-04-29 | (Ep 09) Lost Records: Bloom & Rage: Free Roam | 0:00 | 134 | | Lost Records: Bloom & Rage
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2025-04-28 | (Ep 08) Lost Records: Bloom & Rage: Key Scenes | 0:00 | 100 | | Lost Records: Bloom & Rage
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2025-04-27 | (Ep 07) Lost Records: Bloom & Rage: Hey Kat | 0:00 | 131 | | Lost Records: Bloom & Rage
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2025-04-25 | (Ep 06) Lost Records: Bloom & Rage: Writing and Timing | 0:00 | 131 | | Lost Records: Bloom & Rage
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2025-04-24 | Game Design: Fanbrain and Hunger | 0:00 | 499 | |
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2025-04-24 | (Ep 05) Lost Records: Bloom & Rage: Generating Momentum | 0:00 | 86 | | Lost Records: Bloom & Rage
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2025-04-23 | (Ep 04) Lost Records: Bloom & Rage Analysis | 0:00 | 99 | | Lost Records: Bloom & Rage
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2025-04-22 | (Ep 03) Lost Records: Bloom & Rage Analysis: The Room | 0:00 | 128 | | Lost Records: Bloom & Rage
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2025-04-20 | (Ep 2) Lost Records: Bloom & Rage Analysis: Meet Swann | 0:00 | 258 | | Lost Records: Bloom & Rage
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2025-04-20 | (Ep 1) Lost Records: Bloom & Rage Analysis: Framing Devices | 0:00 | 254 | | Lost Records: Bloom & Rage
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2025-04-20 | (Ep 0) Lost Records: Bloom & Rage Analysis | 0:00 | 248 | | Lost Records: Bloom & Rage
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2025-04-08 | Visual Novels in Godot (Technical Tutorial) | 0:00 | 585 | |
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2025-04-07 | Godot UI Layout Tutorial | 0:00 | 425 | |
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2024-11-26 | Experience Design in CRPGs | 0:00 | 562 | |
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2024-11-13 | Challenging Iteration | 0:00 | 574 | |
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2024-10-14 | Writing CRPG Characters | 0:00 | 523 | |
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2024-10-09 | Functional Writing | 0:00 | 637 | |
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2024-09-28 | Dialog about Dialog | 0:00 | 589 | |
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2024-06-26 | Writing by Choice | 10:31 | 899 | |
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2024-04-03 | Perception of Progression | 19:25 | 1,342 | |
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2024-03-25 | Dragon's Dogma 2 Clip | 7:26 | 448 | |
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2024-03-24 | Structuring Travel in RPGs | 21:08 | 1,476 | |
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2024-03-22 | Dragon's Dogma 2 is better than its Steam page | 7:52 | 714 | | Dragon's Dogma 2
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2024-03-06 | Hide the Foreground! Advanced Masking Techniques in Unreal | 8:04 | 1,641 | |
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2024-03-05 | Syncing Waves Across Multiplayer Clients in Unreal | 7:02 | 734 | |
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2024-03-03 | Multiplayer Sync in Unreal | 11:03 | 1,253 | |
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2024-02-28 | Unreal Multiplayer Quick Explainer | 13:51 | 613 | |
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2024-02-27 | Stretching Character Animations in Unreal | 25:49 | 824 | |
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2024-02-02 | Writing Visual Novels | 14:19 | 4,159 | |
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2024-02-01 | Unreal Water Plugin: Wave Height Tutorial | 12:00 | 1,065 | |
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2024-01-30 | What are Gerstner Waves? | 9:17 | 1,306 | |
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2024-01-19 | Player-Generated Content in MMOs | 33:52 | 578 | Discussion |
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2023-12-29 | What the Heck is Composition? | 22:09 | 611 | |
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2023-12-17 | What's a UV Map? Basic Tutorial | 9:58 | 251 | |
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2023-12-12 | The Invincible Editing Techniques | 27:29 | 641 | | The Invincible
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2023-12-06 | Freeform Vehicle Building Game Design | 8:19 | 556 | |
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2023-12-01 | Bouncing Off Blender (And Not) | 19:54 | 241 | |
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2023-11-27 | Magic Systems! | 15:07 | 727 | |
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2023-11-16 | Stormworks Automated Driller/Refinery | 20:48 | 245 | |
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2023-11-12 | Oil Processing in Stormworks | 16:23 | 295 | |
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2023-10-25 | Stormworks Full Rocket Example | 16:09 | 320 | |
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2023-10-24 | Stormworks Rocketry and Space | 13:13 | 374 | |
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2023-09-20 | Switching Engines | 12:38 | 1,001 | |
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2023-09-13 | Stop Using Unity? | 6:47 | 6,288 | |
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2023-09-11 | Ensembles #3: Adding Flavor | 12:38 | 285 | |
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2023-09-10 | Ensembles #2: Creation | 17:16 | 373 | |
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2023-09-09 | Ensembles #1: Overview | 10:57 | 468 | |
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2023-08-25 | Survival Sci Fi and Using Concepts | 18:18 | 524 | |
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2023-08-16 | Light and Shadow in Indie Games | 9:27 | 789 | |
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2023-08-11 | Basic Pacing! | 10:19 | 663 | |
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2023-06-29 | Adventure Game Inventory in Unreal | 9:03 | 520 | |
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2023-06-20 | Avoiding Fiat Writing | 26:13 | 1,236 | |
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2023-06-10 | Thematic Games / Investigation Games | 13:50 | 496 | |
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2023-06-05 | Conflicting Objectives: Game Design Basics | 10:01 | 1,403 | |
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2023-05-29 | Adventure in Unreal: Save and Load | 18:43 | 488 | | Unreal
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2023-05-17 | Speed Blockouts in Blender | 11:59 | 351 | |
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2023-04-30 | Skill Checks and Role Playing | 11:26 | 880 | |
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2023-04-15 | Adventure Game Demo Progress | 4:29 | 508 | |
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2023-04-10 | Adventure Game Example Progress! | 8:33 | 853 | |
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2023-04-06 | Editing Animations with Control Rig | 10:00 | 452 | |
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2023-04-05 | Easiest full control rigs in Unreal | 1:52 | 656 | |
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2023-04-05 | Lighting problems in Unreal and their fixes | 4:36 | 2,636 | |
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2023-04-04 | Teaser: Adventure Games in Unreal | 6:15 | 539 | |
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2023-03-31 | Control rig cinematics for adventure games | 7:56 | 512 | |
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2023-03-30 | Realtime Control Rig in Unreal | 5:45 | 941 | |
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2023-03-12 | Unreal Requires Double Right Click Fix | 3:34 | 401 | |
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2023-03-08 | Scrollable Areas in Unreal Engine 5 | 11:55 | 812 | |
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2023-02-22 | Video Games as Theme Park Rides | 10:39 | 650 | |
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2023-02-18 | Never "And Then": Basic Writing Tip | 8:59 | 1,163 | |
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2023-02-11 | Designing Numbers-Go-Up Games | 6:19 | 1,024 | Discussion |
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2023-02-07 | Chore-Centric Construction Game Design | 16:23 | 883 | |
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2023-01-31 | Control Rig in Unreal Tutorial | 17:10 | 2,005 | Tutorial |
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2023-01-16 | Finger Modeling! | 5:21 | 285 | |
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2022-12-20 | Blender Blockout Tutorial | 23:38 | 1,063 | |
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2022-12-12 | Generating Random Stories | 13:19 | 919 | |
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2022-12-02 | Construction Contexts! | 10:57 | 586 | |
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2022-10-31 | Random Monsters in Construction Games | 10:57 | 564 | |
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2022-10-29 | Planning RPG Stories with Arcs | 26:12 | 1,185 | |
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2022-10-24 | Chum Scenes! | 15:02 | 633 | |
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2022-10-18 | Basic Story Structure for Video Games | 19:05 | 1,377 | |
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2022-10-05 | Writing Inhuman Agents | 18:06 | 562 | |
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2022-09-23 | Monster of the Week Writing | 13:50 | 729 | |
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2022-09-17 | Worldbuilding Foundations | 17:17 | 2,096 | |
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2022-09-15 | Narrative Structure for Games | 15:03 | 968 | |
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2022-09-12 | Crafting Minigames | 18:08 | 1,245 | |
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