Craig Perko

Craig Perko

Views:
2,340,780
Subscribers:
15,400
Videos:
1,483
Duration:
13:14:09:51

Craig Perko is a content creator on YouTube with more than 15.4 thousand subscribers. His content totals at least 2.34 million views views across at least 1.48 thousand videos.

Created on ● Channel Link: https://www.youtube.com/@CraigPerko





Top 100 Videos With The Longest Duration by Craig Perko


Video TitleDurationCategoryGame
1.ProcGen Jam #43:58:44
2.ProcGen Jam #23:00:11
3.No Man's Sky Play2:47:20No Man's Sky
4.ProcGen Jam #12:35:30
5.Procjam #92:06:33
6.ProcGen Jam #32:01:55
7.Procjam #101:57:06
8.Twitch Stream: BuildingBuilding1:44:41Unreal
9.ProcJam #71:42:51
10.Procjam #51:33:43
11.Goodbye to an Era1:32:35
12.Procjam #81:30:04
13.Procjam #111:27:23
14.Surviving Modded Frigates1:26:11Space Engineers
15.Procjam #61:24:04
16.Woah Nevah Changes: An Hour of Fallout 41:18:30Fallout 4
17.Twitch Stream: Buildings1:17:56Unreal
18.Yakuza 6: The Big Character Study1:17:14Yakuza 6: The Song of Life
19.Twitch Stream: Building Blocks1:14:22Unreal
20.Twitch Stream: Skeletal Hands1:09:04Unreal
21.Heaven's Vault #341:04:59Heaven's Vault
22.Twitch Stream: Classless1:03:57Unreal
23.Dialog Is Strange 2: The Big Lesson1:03:43Vlog
24.Let's Talk About Space Ship Design For An Hour1:00:42Discussion
25.Learn to Play Amazing Cultivation Simulator1:00:18Amazing Cultivation Simulator
26.Let's Play RimWorld58:56Let's PlayRimWorld
27.Space Ship Design Talk56:06
28.Mimir53:49
29.Eve of Karborundum52:28Kerbal Space Program
30.Unity Game Architecture Tips49:26
31.Level Design: Modular Levels in Nier46:16Nier
32.Space Engineers: North Wind42:53Space Engineers
33.Particle Hair Pipeline Tips42:49
34.Tech Talk: UMA Rigging Analysis42:08
35.Minecraft Mech #43: Let's UV!41:46
36.Detailed Analysis: Life Is Strange 0341:14Life Is Strange
37.Heaven's Vault #1640:19Heaven's Vault
38.Let's Program RPG #3539:21
39.Psychonauts 2 Analysis Ep 539:19Psychonauts 2
40.Writing Integrated Characters (and Mass Effect)39:08
41.Program Your Game: Control Stacks38:22
42.Fleetbreakers 9: Frigates and Fighters and Lifters37:48Space Engineers
43.How to Write an Opening, Featuring Starpoint Gemini 336:20GuideStarpoint Gemini 3
44.Using and Misusing Existing Assets35:42
45.Let's Program: Animated Holographic Displays in Unity35:17
46.Stormworks Military DLC: Gremlin35:15
47.Yakuza 6: Building a Monster35:02Yakuza 6: The Song of Life
48.What's a Context Engine?34:43
49.Vehicle Building Gameplay34:38
50.Detailed Analysis: Life Is Strange 0234:21Life Is Strange
51.Player-Generated Content in MMOs33:52Discussion
52.Heaven's Vault #0533:33Heaven's Vault
53.Yakuza 6: Long Dialog and Trickle-Charging Villains33:33Yakuza 6: The Song of Life
54.Heaven's Vault #2433:19Heaven's Vault
55.Yakuza 6: The Theme!33:00Yakuza 6: The Song of Life
56.OBSOLETE Unreal Control Rig Basics32:55Unreal
57.Minecraft Mech #21: Let's Model32:41Minecraft
58.Let's Program RPG #18: Run run run32:29
59.Polishing Writing: Edge of Eternity32:14Edge Of Eternity
60.Let's Play Kerbal 0.9: Uncut32:04Kerbal Space Program
61.Dragon Quest 11 Level Design: Opening Area31:58Dragon Quest XI
62.Space Battle #20 Let's Program31:29Space Battle
63.Heaven's Vault #1131:26Heaven's Vault
64.Heaven's Vault #0131:23Heaven's Vault
65.Light Like Control31:16
66.Unreal Blueprint Basics31:03Unreal
67.Let's Program RPG #45: The Claw30:33
68.Heaven's Vault #1330:08Heaven's Vault
69.Abzu the Fish Whisperer30:00
70.XCOM 2: Some Play and Analysis29:39XCOM 2
71.Open World Role Play Mechanics29:21
72.Yakuza 6: A Way to Close Arcs29:11Yakuza 6: The Song of Life
73.Level Design Featuring Prey!28:57
74.City Building Techniques (Watch_Dogs 2)28:52Watch Dogs 2
75.Heaven's Vault #0628:42Heaven's Vault
76.Detailed Analysis: Life Is Strange 0828:32Life Is Strange
77.Eliza 0528:24
78.Oldschool RPG Lessons: Numbers Go Up28:14
79.Heaven's Vault #0728:12Heaven's Vault
80.Fleetbreakers #2: Three Frigate Overview28:10Space Engineers
81.Open World Maps28:08Fallout 4
82.Putting People Into Unreal28:03Unreal
83.Concrete Play: Construction Gameplay27:59
84.Lessons Are Strange 1: Level Design of Life Is Strange27:40Life Is Strange
85.Stormworks Turret Tutorial27:37Tutorial
86.Tutorial: Minecraft in Unity #1 (Mesh Generation)27:31TutorialMinecraft
87.Fleetbreakers 7: Hovercraftian Horror27:30Space Engineers
88.The Invincible Editing Techniques27:29
89.RPG Engines in Unity (Tech Talk)27:21
90.Detailed Analysis: Life Is Strange 0927:20Life Is Strange
91.Heaven's Vault #0327:05Heaven's Vault
92.Paradise Killer 16: A Lot of Acid27:04Paradise Killer
93.Let's Program RPG #34: Modeling an Arch26:59
94.Heaven's Vault #1026:58Heaven's Vault
95.Slog: How To Build Open World Exploration26:50
96.Deep Analysis: Life Is Strange 2226:43Life Is Strange
97.Deep Analysis: Life Is Strange 1826:42Life Is Strange
98.Let's Program RPG #17: Rerigging26:37Second Life
99.Avoiding Fiat Writing26:13
100.Planning RPG Stories with Arcs26:12