Craig Perko

Craig Perko

Views:
2,360,938
Subscribers:
16,800
Videos:
1,516
Duration:
13:11:24:49

Craig Perko is a content creator on YouTube with approximately 16.8 thousand subscribers, publishing over 1.52 thousand videos which altogether total around 2.36 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCFL6-QAPmuin1iXUY1MEe0g





Top 100 Most Liked Videos by Craig Perko


Video TitleRatingCategoryGame
1.Open World Maps2,426Fallout 4
2.Unity Game Architecture Tips1,362
3.Creating in Unity #5: Combining Meshes!1,330
4.Custom Brushes/Materials in Manga Studio / Clip Studio1,128
5.Minotaur Heavy Drone Carrier (Space Engineers)975Space Engineers
6.GPU Instancing Tutorial (No, Seriously, This Is Easy)974
7.Voxel Octrees: What Are They?939
8.Level Design: Modular Levels in Nier938
9.Disco Elysium & Skill Checks778Disco Elysium
10.Open World Design: Zone of Influence757
11.ZBrush: Blocking Out Characters Fast, For Beginners724
12.Switching from Unity to Unreal574
13.Comic Techniques: Panel Layouts & Frank Miller562
14.Unity Best Practices: Modular Monobehaviours484
15.Stormworks: Cargo Done Fast464Stormworks: Build and Rescue
16.Merge Multi-Material Meshes in Unity439
17.Stormworks Nuclear Tutorial411TutorialStormworks: Build and Rescue
18.Stanley's Parables: the basics of choice380
19.UI Lists #1: Let's Program Unity343
20.Minecraft Mech: #1 Let's Program328Minecraft
21.Stop Using Unity?318
22.Mecanim IK and layered animation tutorial302
23.ZBrush to Unity 2: Basic Retopo and Export290
24.OBSOLETE Unreal Control Rig Basics286
25.Let's Program: Animated Holographic Displays in Unity274
26.Stormworks: Would You Like To Go Faster?266Stormworks: Build and Rescue
27.Unreal Cube Grid Tutorial258Unreal
28.Game UI Programming: The Static Approach244
29.Let's Program: Activating Particles with a Button!243
30.The Sims 4 Character Creation Details240The Sims 4
31.Character Worldbuilding vs Storytelling236
32.The Unreal Marketplace is the Worst230
33.Tutorial: Minecraft in Unity #1 (Mesh Generation)226TutorialMinecraft
34.Unreal Actors vs GameObjects213
35.Stormworks: Flywheel Glitch Boat195Stormworks: Build and Rescue
36.Unreal Blueprint Best Practices194Unreal
37.Unity Shape Key Tutorial189Tutorial
38.Concrete Play #1: Random Numbers187
39.Lessons Are Strange 1: Level Design of Life Is Strange184Life Is Strange
40.Deep Analysis: Life Is Strange 01171Life Is Strange
41.Level Design Featuring Prey!170Prey
42.Realistic VR Characters #1: Makehuman to Unity168
43.Design Basics: Starting your Game Dev168
44.Stormworks Turret Tutorial167TutorialStormworks: Build and Rescue
45.Concrete Play: Level Design Basics165
46.Minecraft Mech: #2 Let's Program162Minecraft
47.Hub World Tips159
48.Typewriter Text in Unreal (Visual Novel Dialog Effect)153
49.Slog: How To Build Open World Exploration151
50.My Unmonetized Channel148
51.UI Lists #2: Let's Program Unity145
52.Using UnityEvents144
53.Blender to Unreal Lightmap Fix142
54.Burning Down: Space Engineers Goofery141Space Engineers
55.Citybuilding Tips featuring Gujian3137Gujian 3
56.Level Design: Hinting in NieR136
57.Worldbuilding Foundations131
58.MouseOver UI Tutorial131Tutorial
59.Gamedev Spreadsheets: Practical Example126
60.Exploration-based Adventure Games123
61.Minecraft Mech #5: Let's Program120Minecraft
62.Stanley's Parables: Audience Range119
63.Let's Program Space Engineers Mods!118Space Engineers
64.Dragon Quest 11 Level Design: Opening Area118Dragon Quest XI
65.Minecraft Mech #3: Let's Program117Minecraft
66.Sandbox Elements (Game Design)117
67.Not-Puzzles Are Good!117
68.Modular Level Design in Deliver Us The Moon115
69.Making Games: Unity Event Architecture112
70.Games Like No Man's Sky110No Man's Sky
71.Minecraft Mech #4: Let's Program106Minecraft
72.Stanley's Parables: Proxy Characters106
73.Heliodor's Modular Buildings: Dragon Quest 11 Level Design106Dragon Quest XI
74.Walking Speed and the Two Second Rule105
75.Stormworks: Deep Sea Submarine and Robot103Stormworks: Build and Rescue
76.Never "And Then": Basic Writing Tip102
77.Basic Story Structure for Video Games102
78.Tutorial: Minecraft in Unity #3 (Chunks)98Minecraft
79.Game Design: Stardew Valley and the Farming Genre97Stardew Valley
80.Art Tricks with Cloudpunk97Cloudpunk
81.Let's Program RPG #44: Duplicating Rigged Meshes and Merging Armatures96
82.Unity UI: Auto-Expanding Lists95
83.Unreal's Defaults and Straightjackets95
84.ZBrush to Unity 1: ZBrush Modeling93
85.Concrete Play #2: Treadmills93
86.XPAR Modular Energy Mod (update)92VlogSpace Engineers
87.Unreal Blueprint Basics91Unreal
88.Choice vs Expression in RPGs90
89.Open World Role Play Mechanics90
90.Unreally Quick Tut: Slicing Meshes in Unreal90
91.Unity Tutorial: The Options Menu90Tutorial
92.Creating in Unity #4: Complexity and Editors89
93.Detailed Analysis: Life Is Strange 0289Life Is Strange
94.Conflicting Objectives: Game Design Basics95
95.Quick Maps in Manga Studio/Clip Studio88
96.Game Design: The Content Swamp88
97.The "Game" Part of Game Dev88
98.Control Rig in Unreal Tutorial86Tutorial
99.Basic Writing: Quest Handoffs86
100.Concrete Play #3: Hubs!86