2021-11-16 | More Glass Bridge work but... | 16:22 | 59 | |
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2021-11-16 | Forza 5 - Alternate way to make terrain - Jello Mold | 5:48 | 67 | |
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2021-11-16 | Glass Bridge worked on a bit more. | 2:54 | 50 | |
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2021-11-15 | When Meshroom does not have enough photos... | 0:16 | 62 | |
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2021-11-15 | Forza 5 - Part 2 or ? | 8:56 | 36 | |
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2021-11-15 | Forza 5 - Part 1 of ? | 5:22 | 52 | |
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2021-11-15 | Rocks that break in freeroam testing | 0:05 | 26 | |
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2021-11-15 | New Dummy Tubs also Guts when g-force rips apart the body | 6:38 | 20 | |
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2021-11-15 | Internet keeps going out, sending this from cellular | 3:53 | 27 | |
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2021-11-14 | Leaves - Track Object - BeamNG | 0:14 | 54 | |
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2021-11-14 | Track Doodle - 6.6 | 4:57 | 44 | |
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2021-11-14 | Volcano - Will have to start over | 0:17 | 45 | |
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2021-11-13 | Midnight Monster 👹 | 1:21 | 22 | |
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2021-11-13 | Level will not load ? - Look at that log... First 7 minutes, rest of video is sight seeing in level | 19:44 | 15 | Vlog |
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2021-11-13 | "Ugly Head" - aka Jason Voorhees F13 part 1 lake boy | 1:16 | 20 | |
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2021-11-13 | Glass Bridge - Little more testing/changing things | 1:56 | 55 | |
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2021-11-12 | Question I have for a friend | 11:31 | 41 | |
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2021-11-12 | Track Doodle - 6.5 | 0:11 | 57 | |
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2021-11-12 | Improve the clutch pedals initial resistance and sudden give feeling. | 4:31 | 26 | |
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2021-11-10 | Model for BeamNG - Forest Ivy log clutter. | 0:15 | 60 | |
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2021-11-10 | You cave crawlers. Got the best idea for cave models... | 0:29 | 98 | |
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2021-11-09 | Mod - Buddy - v2 | 0:29 | 53 | |
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2021-11-09 | Question Answered - How to just delete a few trees on a map and not all of them | 6:11 | 227 | |
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2021-11-09 | Mod - The Glass Bridge - Work in Progress - BeamNG | 1:37 | 67 | |
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2021-11-08 | Question about a particular camera angle from a YouTube Video - How I would do it. | 4:27 | 85 | |
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2021-11-08 | Mod - Game - v3 | 0:36 | 47 | |
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2021-11-08 | Mod - Game - v2 | 0:28 | 41 | |
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2021-11-08 | Early Work In Progress - Untitled | 2:10 | 75 | |
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2021-11-07 | Manhole for BeamNG - Track Object | 3:34 | 140 | |
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2021-11-07 | 2 Collison mesh types and adding a LOD system for previous video's mountain or any DAE/Track Object | 10:19 | 78 | |
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2021-11-07 | Baking High Poly Normals in Blender for Low Poly Objects in BeamNG | 54:09 | 122 | |
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2021-11-07 | Curved Train Tracks - Moving them from mod to your own level | 13:21 | 232 | |
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2021-11-07 | BeamNG - Track Object - r20 - Texture and Install instructions | 3:31 | 189 | |
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2021-11-07 | Track Doodle - 6.4 | 0:20 | 130 | |
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2021-11-07 | Rock Scouting | 7:40 | 24 | |
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2021-11-06 | Track Doodle - 6.3 | 0:02 | 31 | |
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2021-11-06 | Track Doodle - 6.2 | 1:06 | 87 | |
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2021-11-06 | Track Doodle - 6.1 | 1:04 | 70 | |
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2021-11-05 | Custom Ground Models explained again - Also see description | 10:12 | 133 | |
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2021-11-05 | Human Dummy Mod - Creation - Part 1 | 1:02:56 | 156 | |
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2021-11-05 | Started another Dummy that stands : Work In Progress in Description | 0:42 | 176 | |
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2021-11-05 | Something out of left field idea... | 0:37 | 49 | |
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2021-11-04 | LUA Gravity Triggers - How to set up in BeamNG | 4:41 | 177 | |
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2021-11-04 | How to teleport with LUA Triggers in BeamNG | 9:16 | 260 | |
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2021-11-04 | First Black Hole I made. Goes good with Teleport Trigger in Next Video | 8:29 | 27 | |
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2021-11-04 | Quick video on textures - No materials - basically repeat of older video for those who missed it. | 9:14 | 22 | |
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2021-11-03 | 4 New Spike Strips - Texture Instructions and Demonstration of Destruction - Track Objects/DAE | 3:22 | 166 | |
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2021-11-03 | Spike Strip Mod - Did not work right | 1:42 | 51 | |
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2021-11-03 | Track Doodle - 6 | 0:53 | 37 | |
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2021-11-02 | Making a Spike Strip Mod for BeamNG - Part 1 | 40:13 | 159 | |
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2021-11-02 | A map that was going to be a project but aint got time Map - Small Island Assets - | 3:38 | 26 | |
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2021-11-02 | Tire_Killer | 3:05 | 148 | |
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2021-11-02 | Quick mod something if you just want to knock it over | 20:31 | 46 | |
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2021-11-02 | Something I experimented with today... | 0:42 | 39 | |
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2021-11-01 | BeamNG - Here is new rock DAE if you want it, and texture instructions | 4:16 | 28 | |
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2021-10-31 | My quick take on barriers and placing them, as in what works for me | 3:28 | 57 | |
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2021-10-31 | Exporting from Blender To BeamNG - WTHeck is Base00 and Start01 :) | 6:38 | 1,856 | |
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2021-10-30 | Who you looking at Dummy | 0:58 | 71 | |
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2021-10-30 | Question Answered - Meshroom to Blender to BeamNG -or Blender format to BeamNG | 29:28 | 49 | |
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2021-10-30 | New Paint Job on this Ride.... | 5:41 | 38 | |
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2021-10-30 | New Paint Job - preview - | 0:05 | 13 | |
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2021-10-29 | Talking Dummy - BeamNG | 0:26 | 109 | |
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2021-10-29 | Mirror water surface settings I used | 1:02 | 23 | |
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2021-10-29 | Baked another Log | 1:51 | 129 | Vlog |
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2021-10-28 | Animated Waterfall using Image Sequence in Material Editor | 0:27 | 54 | |
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2021-10-28 | Buddy Mod | 0:10 | 33 | |
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2021-10-28 | Track Doodle - 5 | 0:21 | 36 | |
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2021-10-28 | BeamNG rocks e3 quality :) | 2:25 | 43 | |
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2021-10-28 | BeamNG - Making a Arcade Cabinet Mod - Part 1 of ? | 1:41:43 | 44 | |
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2021-10-27 | Working on this Mod - should be done soon | 0:29 | 23 | |
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2021-10-27 | Track Doodle - 4 | 5:36 | 35 | |
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2021-10-26 | 20 Minutes of Destruction - Quarternado | 21:35 | 53 | |
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2021-10-26 | Squid Game Doll - Early Work in Progress | 0:38 | 21 | |
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2021-10-26 | Track Doodle - 4 | 1:33 | 40 | |
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2021-10-26 | Very small, maybe bigger than a thumb, quick sculpt | 0:13 | 205 | |
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2021-10-26 | 3d without glasses... Sort of... Model in link | 0:11 | 27 | |
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2021-10-25 | BeamNG - The Sky, Sun, Clouds, Lens Flare, Day and Night Cycle, Shadow Distance and Resolution. | 23:53 | 378 | |
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2021-10-24 | Track Doodle - 3 | 0:51 | 52 | |
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2021-10-24 | Track Doodle - 2 | 2:33 | 62 | |
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2021-10-23 | Making a Human Dummy Mod in Blender for BeamNG - Part 4a | 26:03 | 166 | |
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2021-10-23 | Making a Human Dummy Mod in Blender for BeamNG - Part 3 | 7:46 | 74 | |
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2021-10-23 | Had to deform the joints to work as a Dummy Mod | 0:24 | 47 | |
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2021-10-23 | Question Answer - On texturing the simple box from last video | 11:12 | 28 | |
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2021-10-22 | Get the Default Blender Box into BeamNG very fast - Updated Fixed Video | 4:26 | 2,648 | |
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2021-10-21 | High Poly Rock -vs- Low Poly Rock | 3:46 | 51 | |
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2021-10-21 | TV | 0:33 | 95 | |
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2021-10-20 | Best stride I ever seen lol | 0:46 | 12 | |
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2021-10-20 | Making a Human Dummy Mod in Blender for BeamNG - Part 2 | 21:13 | 36 | |
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2021-10-19 | Lower Poly Tree Logs Done - Model link in Description | 2:39 | 70 | |
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2021-10-19 | New Tree Logs | 3:27 | 48 | |
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2021-10-18 | Looks like a Lemon but taste like an Orange | 1:53 | 21 | |
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2021-10-18 | Dummy on the Steps | 0:15 | 133 | |
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2021-10-18 | Coping 1 item from east coast (a log) to my map - Not really 35 minutes- | 35:30 | 220 | Vlog |
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2021-10-18 | Packing your Log Roads/Bridges as Prefabs | 4:14 | 51 | |
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2021-10-18 | Sky alpha clouds/smoke | 0:58 | 18 | |
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2021-10-18 | Dummy In The Hall | 0:14 | 88 | |
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2021-10-17 | Just scrubbing through the part not posted on last video | 1:23 | 21 | |
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2021-10-17 | Making a Human Dummy Mod in Blender for BeamNG - Part 1 | 6:04 | 49 | |
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2021-10-17 | I should not have to say it, don't click on malicious links | 1:33 | 65 | |
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2021-10-17 | How to triple bus rocket speed | 4:38 | 65 | |
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