Retro & Chill

Retro & Chill

Views:
402,869
Subscribers:
3,260
Videos:
121
Duration:
22:16:38
United States
United States

Retro & Chill is an American YouTube channel which has roughly 3.26 thousand subscribers. He published 121 videos which altogether total at least 402.87 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCqSVVq3gwPSHloK-VcGvp4A





Top 200 Videos With The Most Comments by Retro & Chill


Video TitleCommentsCategoryGame
101.The Meaning of Joshua's Name in Final Fantasy XVI0Final Fantasy XVI
102.Pokémon Mystery Dungeon: Rescue Team DX - An Underrated Gem0Pokémon Mystery Dungeon: Rescue Team DX
103.Pokéstar Studios Origins: Invaders | Pokémon Black 2 & White 20Pokémon Black 2 and White 2
104.What does Aionios mean? | Xenoblade Chronicles 30Xenoblade Chronicles 3
105.Persona 4 Golden (PC) - Has it aged well?0Persona 4 Golden
106.Advice for Aspiring Game Developers #shorts0
107.References to Pokémon Spin-Offs in the Anime (and Live-Action)0
108.Final Fantasy 1 (PSP) - A Retrospective of the JRPG Hit0Final Fantasy
109.Trials of Mana (Remake) - How Square Rebuilt a Classic0Trials of Mana
110.Paper Mario: The Origami King - It's Good Actually0Paper Mario: The Origami King
111.What Was Wrong with Paper Mario: Sticker Star? (And How To Fix It)0Paper Mario: Sticker Star
112.References to America in Pokémon0
113.Pokéstar Studios Origins: Love and Battles | Pokémon Black 2 & White 20Pokémon Black 2 and White 2
114.You Can Transfer Pokémon Backwards a Generation0Pokémon Scarlet and Violet
115.What is The Wonderful 101?0The Wonderful 101
116.Where do Glitch Pokémon Come From?0Pokémon Go
117.How Marie's Dungeon Forces You to Play Differently | Persona 4 Golden0Persona 4 Golden
118.5 Reasons Why You Should Play Pokémon Emerald #shorts0Pokémon Emerald
119.My Initial Thoughts on the Nintendo Direct (Livestream Highlights)0Bayonetta 3
120.Why Paper Mario: The Thousand-Year Door Is a Masterpiece0Paper Mario: The Thousand-Year Door
121.Creating Custom Tile Mapper for Pokémon Style Maps in Unreal Engine 50