101. | Level Design/Art - FOCUSED™ Dev stream w/ Pomodoro timer | 171 | |
|
102. | Reaching the PEAK with Snutt, Bitz, and Swibney | 170 | |
|
103. | First look at CONTROL | 170 | |
|
104. | The Final Dawn (EPIC boss fights) + more // Old School Runescape | 169 | | Old School RuneScape
|
105. | Viewers add their own dialog to my game in real time // Godot + Streamer.bot integration | 168 | Vlog |
|
106. | Dune: Awakening Beta weekend!! (Oddsparks first while waiting for Dune patch) | 167 | |
|
107. | Diving back into Arrakis! // Dune: Awakening !dune #ad | 167 | | Dune: Awakening
|
108. | Adding drones to my Turbo Fuel Factory // Satisfactory | 166 | | Satisfactory
|
109. | SO MUCH PROGRESS on Isle of the Blessed // Talos Principle 2 DLC | 163 | | The Talos Principle 2
|
110. | (Re-Upload) Doors, bug fixes, and walkways progress // Godot Game Dev | 163 | |
|
111. | Let's see what other horrors we unearth... // DREDGE Part 2 // !perks !discord | 163 | |
|
112. | There is no meaning in the universe beyond the meaning you create // Talos Principle 2 | 163 | | The Talos Principle 2
|
113. | I drew a bed for my Godot Game // Aseprite | 163 | |
|
114. | Starting the new Life is Strange: Double Exposure with Hannah! | 163 | |
|
115. | De-rusting in Old School RuneScape (I've relapsed) | 158 | | Old School RuneScape
|
116. | First look at Armored Core 6 - SUPER challenging and fun! | 157 | | Armored Core VI: Fires of Rubicon
|
117. | Desert Treasure II is my new favorite quest // Old School RuneScape Quests (171/173 complete) | 157 | | Old School RuneScape
|
118. | Creating dialog boxes and testing my localization system! // Godot Game Development | 155 | |
|
119. | Pause Menu, Quest Log, and Inventory UI // C# Godot Game Dev | 154 | |
|
120. | Trying out FICSMAS in Satisfactory for the first time! Then some Aloft after | 152 | | Satisfactory
|
121. | GDScript → C# // Porting ControllerIcons Plugin // Solo Godot Dev Co-working | 151 | |
|
122. | Continuing Oddsparks 1.0! Automating Sparks and expanding into new biomes! | 150 | |
|
123. | Prototyping a rhythm mini-game // Godot Game Dev | 148 | |
|
124. | Continuing with the aesthetics of my Turbo Fuel tower | 147 | | Satisfactory
|
125. | Chants of Sennaar is my favorite puzzle game of 2024 (+ bonus sudoku) | 142 | | Chants of Sennaar
|
126. | Deciphering new languages in Chants of Sennaar (SUPER cool puzzle game) | 141 | | Chants of Sennaar
|
127. | My week has been too easy, time for some Dark Souls NG+ | 141 | | Dark Souls
|
128. | Getting started with Multiple Choice Dialog in Godot | 139 | |
|
129. | Talos Principle 2 Finale - All gold puzzles and ending | 138 | | The Talos Principle 2
|
130. | GHOSTS IN MY CODE - Easy things were hard, hard things were easy // Godot Game Dev | 138 | |
|
131. | ACTUALLY giving the Dark Souls DLC a shot for the first time (NG+) | 132 | | Dark Souls
|
132. | IT'S DONE!! All quests complete! // Old School RuneScape Quests | 132 | | Old School RuneScape
|
133. | More Tunic!!! I've gotten the keys -- What now? | 131 | | Tunic
|
134. | Sinking deeper into the DREDGE Oil Rig & Pale Reach DLCs // FINALE | 130 | | DREDGE
|
135. | I accidentally made super computers in Satisfactory | 129 | | Satisfactory
|
136. | 【Solo Dev in Godot C#】 Vending Machine improvements and level design // Co-working Stream | 128 | |
|
137. | 【Solo Dev in Godot】 Working on a new feature // Co-working Stream | 126 | |
|
138. | FIRST LOOK at Japan trip 35mm film photos // Nikon L35AF | 125 | |
|
139. | New co-op puzzle game! // Jace and Snutt play BOKURA: Planet | 125 | | BOKURA: planet
|
140. | Processing trauma - with Hannah! // Life is Strange: Double Exposure | 124 | | Life is Strange: Double Exposure
|
141. | Japanese Conversation Practice! Playing Co-op Portal 2 with @J-mon_JmonDmon using Japanese ONLY! | 123 | | Portal 2
|
142. | I did the frog quest and bought a Bowfa... // Old School Runescape Quests! (168/173 complete) | 123 | | Old School RuneScape
|
143. | Creepy underground maze tests your observational skills // 8番出口 (The Exit 8) - Full Playthrough | 123 | | The Exit 8
|
144. | Implementing my color palette into my Godot Pixel Game | 121 | |
|
145. | Continuing Tunic! This game is way more than I thought it was | 120 | | Tunic
|
146. | Hoarding objects of power like they're yu-gi-oh cards // CONTROL | 120 | |
|
147. | This is gonna get SPICY - Cleaning up yesterday's mess (Refactoring level loading and transitions) | 118 | |
|
148. | Continuing Oddsparks! Maybe I can reach trains today if I don't get too sidetracked 😅 | 118 | | Oddsparks: An Automation Adventure
|
149. | Automating more Japanese retro tech! // Kaizen: A Factory Story | 118 | |
|
150. | We're climbing mountains! // FIRST LOOK at Jusant | 116 | | Jusant
|
151. | Implementing ramps in Godot for my Top Down Pixel Art game | 114 | |
|
152. | Releasing Prometheus from his chains because he's too lazy to do it himself // Talos Principle 2 | 109 | | The Talos Principle 2
|
153. | Working on a Pixel Art City scene for my game // Aseprite | 109 | | Aseprite
|
154. | GLASS SHARDS TO THE FACE // Hardspace: Shipbreaker | 107 | | Hardspace: Shipbreaker
|
155. | Final Fantasy XVI FULL PLAYTHROUGH - Part 1 | 107 | | Final Fantasy XVI
|
156. | The HARDEST Puzzle in the WHOLE game // Talos Principle 2 DLC Finale | 106 | | The Talos Principle 2
|
157. | My FIRST EVER look at Hollow Knight (just in time for Silksong lol) | 105 | | Hollow Knight
|
158. | Trying PowerWash Sim for the first time | 105 | | PowerWash Simulator
|
159. | I love this game and don't want it to end // DREDGE Part 3 // !perks !discord | 104 | | DREDGE
|
160. | Bapanada. // Hollow Knight (Blind Playthrough Part 2) | 104 | | Hollow Knight
|
161. | 【FINALE】The ending BLEW OUR MINDS // Jace and Hannah plays Life is Strange: Double Exposure | 103 | | Life is Strange: Double Exposure
|
162. | Caching and swapping levels for cutscenes (and some other stuff) | 102 | |
|
163. | My Turbo Fuel Tower is Complete | 101 | | Satisfactory
|
164. | I finished Dark Souls DLC for the first time (NG+) // Finale | 99 | | Dark Souls
|
165. | Checking out the NEW Talos Principle 1 content! // Talos Principle: Reawakened | 99 | | The Talos Principle
|
166. | Found the pillar of knowledge in Talos Principle 2 (stream from Belgium - feat. @ItsBitz) | 98 | | The Talos Principle 2
|
167. | The PLOT TWIST // Jace and Hannah plays Life is Strange: Double Exposure | 96 | |
|
168. | Got HARD STUCK multiple times then sipped margaritas on a beach // Talos Principle 2 | 95 | | The Talos Principle 2
|
169. | FOCUSED™ Coworking Narrative Writing stream w/ Pomodoro timer | 93 | |
|
170. | 【Solo Dev in Godot】 Continuing the Vending Machine // Co-working Stream | 92 | |
|
171. | Auto-updating Quest Markers and Refactoring Code // C# Godot Game Dev | 90 | |
|
172. | This game came out SWINGING // Tell Me Why (Part 1) | 88 | | Tell Me Why
|
173. | Puzzle game that makes you think BACKWARDS?? // The Entropy Centre | 88 | | The Entropy Centre
|
174. | First look at Resonant Blade - Pixel art action/adventure RPG! | 84 | | The Elder Scrolls Online
|
175. | FINISHING Isle of the Blessed today copium // Talos Principle 2 DLC | 83 | | The Talos Principle 2
|
176. | Getting destroyed in Desert Treasure II quest (blind run) // Old School RuneScape (170/173 complete) | 81 | | Old School RuneScape
|
177. | Now with 100% more creepy superpowers // CONTROL | 81 | |
|
178. | Making a Walk Cycle Animation and checking out Aseprite tiles | 79 | |
|
179. | Slayin' bosses first try // Hollow Knight (Blind Playthrough Part 3) | 78 | | Hollow Knight
|
180. | Schlätta Burger solved a puzzle for me in Talos Principle 2 | 78 | | The Talos Principle 2
|
181. | Saving Earth for the thousandth time // The Entropy Centre (Finale) | 76 | | The Entropy Centre
|
182. | Still REELING from the plot twist // Jace and Hannah plays Life is Strange: Double Exposure | 74 | | Life is Strange: Double Exposure
|
183. | *SQUEAK SQUEAK* The Spirit & the Mouse (Full playthrough) | 67 | |
|
184. | 🇯🇵 Biking to Osaka Castle (Osaka, Japan) | 66 | |
|
185. | Final Fantasy XVI FULL PLAYTHROUGH - Part 2 | 63 | | Final Fantasy XVI
|
186. | Animal Well is an amazing game! (Part 2 - Finale) | 60 | |
|
187. | Checking out the Tanuki: Pon's Summer Demo | 57 | |
|
188. | Pixel Art, FF16 Hunts, Satisfactory Community Goodbye Messages | 57 | |
|
189. | Halloween Stream // Costumes, Spicy Food, playing Parasocial | 56 | |
|
190. | I NEED to know what happens next!! // Tell Me Why (Part 2) | 55 | | Tell Me Why
|
191. | Final Fantasy XVI FULL PLAYTHROUGH - Part 6 | 55 | | Final Fantasy XVI
|
192. | Amazing environment art and sound design in this horror game // Welcome To Kowloon | 54 | | Welcome to Kowloon
|
193. | Defender of Varrock and The Curse of Arrav Quests // Old School Runescape | 54 | | Old School RuneScape
|
194. | End to the Retro-Japanese Automation journey?? // Kaizen: A Factory Story | 54 | |
|
195. | Hunting Dreamers and Dropping Flowers // Hollow Knight (Blind Playthrough Part 4) | 52 | | Hollow Knight
|
196. | I wasn't ready for the ending // Tell Me Why (Finale) | 51 | | Tell Me Why
|
197. | Killing every boss FIRST TRY™ in my Pink Mech // Armored Core VI (FIXED AUDIO) | 50 | | Armored Core VI: Fires of Rubicon
|
198. | 🇯🇵 Exploring Kamuro-cho from the Yakuza games IRL (Kabuki-cho, Tokyo, Japan) | 49 | |
|
199. | Cleaning up the Old House // CONTROL (Finale) | 49 | |
|
200. | I THINK I SOLVED IT!! // Talos Principle: Reawakened (new content!) | 46 | |
|