101. | Q&A: Will any work be done on Trains? | 16 | | Satisfactory
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102. | Q&A: Max Overclocking Belt on a Pure node issue, what gives? | 16 | | Satisfactory
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103. | Q&A: Do you plan to add Smart Mergers? | 16 | | Satisfactory
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104. | Q&A: Have you ever completed the last-Tier challenge? | 16 | |
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105. | Q&A: When you finish the game to do you have the option to continue playing? | 16 | |
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106. | Q&A: Lumen feels less intense, Signs barely emit light compared to Update 8? | 16 | | Satisfactory
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107. | Q&A: What's the most humorous broken thing in Update 8 right now? | 16 | | Satisfactory
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108. | Q&A: Dedicated Server issue, you can't change the session from "private" to "friends only"? | 16 | | Satisfactory
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109. | Q&A: How to prepare our factories for Update 8? | 16 | | Satisfactory
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110. | Q&A: Why does the game lag during a save, it's especially jarring on Dedicated Servers? | 16 | | Satisfactory
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111. | Q&A: What are your plans after the 1.0 release? | 16 | | Satisfactory
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112. | Q&A: Please give us the possibility to restart Project Assembly once it's finished? | 15 | | Satisfactory
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113. | Q&A: Have you thought about making Space Elevator goals more difficult? | 15 | | Satisfactory
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114. | Q&A: Turbofuel for Jetpacks? | 15 | | Satisfactory
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115. | Intro / State of Dev | 15 | | Satisfactory
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116. | Q&A: Can you skip Tier 0 without missing Story? | 15 | | Satisfactory
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117. | Snutt Talk: Overclocking changes | 15 | |
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118. | Q&A: Elevators? | 15 | | Satisfactory
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119. | Community FYI: Pipes do not seem to be bound by logic | 15 | |
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120. | Q&A: Will we only have ground Vehicles to zoom around, will we have flying Vehicles? | 15 | | Satisfactory
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121. | Q&A: Vertical Nudging, when? | 15 | |
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122. | Q&A: Update 8 Release date? | 15 | | Satisfactory
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123. | Q&A: Is 1.0 be the Update that changed the game the most (compared to say, Update 5)? | 15 | | Satisfactory
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124. | Q&A: Is Rain returning in 1.0? | 15 | | Satisfactory
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125. | Q&A: What do Updates between now and Summer 2024 look like? | 14 | | Satisfactory
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126. | Q&A: What's the purpose of S.A.M. Ore? | 14 | | Satisfactory
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127. | Q&A: Any plans to make Blueprints less annoying to place? | 14 | | Satisfactory
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128. | Q&A: Update 8 seems to be taking a while, is it because what is to be in was discussed for a while? | 14 | | Satisfactory
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129. | Q&A: If you could add any single item/build piece to the game, what would it be? | 14 | | Satisfactory
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130. | Q&A: Can you dispel one of the most outrageous/wrong speculations? | 14 | | Satisfactory
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131. | Q&A: The Current map is not really helpful, could we add a grid overlay? | 14 | | Satisfactory
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132. | Q&A: Any plans to develop a larger Blueprint Designer? | 14 | | Satisfactory
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133. | Q&A: Are you going to align Resource Nodes to the Global Build Grid? | 14 | | Satisfactory
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134. | Q&A: Switch to Unreal Engine 5? | 14 | | Satisfactory
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135. | Q&A: Will there be any content and/or DLCs after the full release of Satisfactory? | 13 | | Satisfactory
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136. | Q&A: Can please explain the difficulty with fixing Belts & Pipes? | 13 | | Satisfactory
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137. | Q&A: Do you plan on including terraforming? | 13 | |
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138. | Q&A: Are you going to add logic gates to the game? | 13 | | Satisfactory
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139. | Q&A: Any plans to change the Train pathing from static to dynamic? | 13 | | Satisfactory
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140. | Q&A: Any thoughts on reducing megabase tedium? | 13 | | Satisfactory
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141. | Q&A: Steam Trains? | 13 | | Satisfactory
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142. | Q&A: Powered Splitter that can turn off Conveyor Belts? | 13 | | Satisfactory
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143. | Q&A: How is the Miner Mk.3 Overclocking Issue getting resolved? | 13 | | Satisfactory
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144. | Q&A: Who is the voice for ADA? | 13 | | Satisfactory
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145. | Q&A: Why? | 13 | | Satisfactory
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146. | Q&A: Coolest thing on the map? | 13 | | Satisfactory
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147. | Q&A: Will you add an Arachnophobia Mode that isn't actually scarier than spiders? | 13 | | Arachnophobia
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148. | Q&A: Could custom music be added now we have Streamer Mode? | 13 | |
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149. | Q&A: Can all the Achievements be unlocked in one save? | 13 | |
|
150. | Q&A: Do you plan to do any balance changes after 1.0? | 13 | | Satisfactory
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151. | Q&A: Do you want to change electricity transport? | 13 | | Satisfactory
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152. | Q&A: Will resource nodes be aligned to the world grid? | 13 | | Satisfactory
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153. | Snutt Talk: Double output for Mk.3 Miner | 12 | | Satisfactory
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154. | Q&A: Who at Coffee Stain is most excited/worried about release? | 12 | | Satisfactory
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155. | Q&A: Will you consider adding a feature to limit how much of a Container we can fill? | 12 | |
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156. | Q&A: Can you making saving incremental in the background? | 12 | | Satisfactory
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157. | Q&A: Will Satisfactory ever have anything using generative AI? | 12 | | Satisfactory
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158. | Q&A: Will we be able to have Blueprints automatically connect Belts, Pipes, etc.? | 12 | | Satisfactory
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159. | Q&A: Will the duplicated Somersloops be removed after the upcoming patches? | 12 | |
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160. | Q&A: If Satisfactory is about figuring out ratios, does that make Manifolds cheating? | 12 | | Satisfactory
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161. | Q&A: Will you support DirectStorage? | 12 | | Satisfactory
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162. | Snutt & Mikael Talk: Console / Controller Support | 12 | |
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163. | Q&A: Still a hard no on Unreal Engine 5? | 12 | | Satisfactory
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164. | Q&A: When is Update 3? | 12 | Vlog | Satisfactory
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165. | Q&A: Are there any plans to add Priority Mergers to the game? | 12 | |
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166. | Q&A: How much do you learn from Let's Game It Out videos? | 12 | | Satisfactory
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167. | Intro & Unreal Engine topics | 12 | | Satisfactory
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168. | Community FYI: We want A to C walls on flat Foundations | 12 | | Satisfactory
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169. | Q&A: How much stuff for aesthetics can we expect in 1.0? | 12 | | Satisfactory
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170. | Q&A: Mk.2 Pipe bug? | 12 | | Satisfactory
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171. | Q&A: Will the Golden Mug remain, or will that be an Early Access-only thing? | 11 | | Satisfactory
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172. | Q&A: Will Power Slugs still be in the game with what looks like Power Shard manufacturing? | 11 | |
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173. | Q&A: Is the copper sheen on the machines a new decorative look, or a new material altogether? | 11 | | Satisfactory
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174. | Q&A: Do you know about the dupe glitch that speed runners are using? | 11 | | Satisfactory
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175. | Q&A: Why doesn't the Explorer have a nickname? | 11 | | Satisfactory
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176. | Q&A: Will Blueprints be transferred from previous saves if starting a new 1.0 game? | 11 | | Satisfactory
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177. | Q&A: Can we get a way to limit available slots in Containers? | 11 | | Satisfactory
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178. | Q&A: From how well Satisfactory sold, is it hard to know when to stop, because it digs into profits? | 11 | | Satisfactory
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179. | Q&A: Can you tell us the Epic Game Store player counts? | 11 | |
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180. | Q&A: Trucks are hard to corner, will there be any improvements there? | 11 | | Satisfactory
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181. | Q&A: What were your in-house expectations player counts prior to 1.0's release? | 11 | | Satisfactory
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182. | Snutt & Jace Talk: S.A.M. Ore | 11 | | Satisfactory
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183. | Q&A: What time will 1.0 be released on the 10th of September? | 11 | | Satisfactory
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184. | Q&A: What's your favourite programming language? | 11 | | Satisfactory
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185. | Q&A: Any plans to make building faster/more streamlined? | 11 | | Satisfactory
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186. | Q&A: Will there be Map changes in Update 8? | 11 | |
|
187. | Q&A: Any plans for an advanced stair system? | 11 | | Satisfactory
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188. | Q&A: What will happen to saves in Update 8 that already passed the object limit in Update 7? | 11 | | Satisfactory
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189. | Q&A: Any more plans to add aesthetics like with Update 5? | 11 | | Satisfactory
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190. | Q&A: Will there be any kind of Weather in the future? | 11 | | Satisfactory
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191. | Q&A: Any updates on plans for Unreal Engine 5? | 10 | | Satisfactory
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192. | State of Dev: Where's Update 6? | 10 | Vlog | Satisfactory
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193. | Q&A: Can we cut down a bit on the unspeakable machine name from Recipes in the end-game? | 10 | | Satisfactory
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194. | Q&A: Is there a way to make Liquid Biofuel useful? | 10 | | Satisfactory
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195. | Community Highlights - Satisfactory Clips Archive | 10 | | Satisfactory
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196. | Q&A: Blueprints? | 10 | | Satisfactory
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197. | Q&A: Any ETA on 1.0? | 10 | |
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198. | Q&A: Who does the sound design, they deserve a raise? | 10 | |
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199. | Q&A: What's your opinion on the most under-appreciated Biome? | 10 | | Satisfactory
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200. | Q&A: Will the Beacon disappear with 1.0 or will we have to clean the Belts? | 10 | | Satisfactory
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