Satisfactory Clips Archive

Satisfactory Clips Archive

Views:
6,086,552
Subscribers:
8,060
Videos:
10,141
Duration:
7:17:39:48
United Kingdom
United Kingdom

Satisfactory Clips Archive is a British YouTube content creator with approximately 8.06 thousand subscribers. He published approximately 10.14 thousand videos which altogether total over 6.09 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJamaIaFLyef0HjZ2LBEz1A





Top 200 Videos With The Most Comments by Satisfactory Clips Archive


Video TitleCommentsCategoryGame
101.Q&A: Will any work be done on Trains?16Satisfactory
102.Q&A: Max Overclocking Belt on a Pure node issue, what gives?16Satisfactory
103.Q&A: Do you plan to add Smart Mergers?16Satisfactory
104.Q&A: Have you ever completed the last-Tier challenge?16
105.Q&A: When you finish the game to do you have the option to continue playing?16
106.Q&A: Lumen feels less intense, Signs barely emit light compared to Update 8?16Satisfactory
107.Q&A: What's the most humorous broken thing in Update 8 right now?16Satisfactory
108.Q&A: Dedicated Server issue, you can't change the session from "private" to "friends only"?16Satisfactory
109.Q&A: How to prepare our factories for Update 8?16Satisfactory
110.Q&A: Why does the game lag during a save, it's especially jarring on Dedicated Servers?16Satisfactory
111.Q&A: What are your plans after the 1.0 release?16Satisfactory
112.Q&A: Please give us the possibility to restart Project Assembly once it's finished?15Satisfactory
113.Q&A: Have you thought about making Space Elevator goals more difficult?15Satisfactory
114.Q&A: Turbofuel for Jetpacks?15Satisfactory
115.Intro / State of Dev15Satisfactory
116.Q&A: Can you skip Tier 0 without missing Story?15Satisfactory
117.Snutt Talk: Overclocking changes15
118.Q&A: Elevators?15Satisfactory
119.Community FYI: Pipes do not seem to be bound by logic15
120.Q&A: Will we only have ground Vehicles to zoom around, will we have flying Vehicles?15Satisfactory
121.Q&A: Vertical Nudging, when?15
122.Q&A: Update 8 Release date?15Satisfactory
123.Q&A: Is 1.0 be the Update that changed the game the most (compared to say, Update 5)?15Satisfactory
124.Q&A: Is Rain returning in 1.0?15Satisfactory
125.Q&A: What do Updates between now and Summer 2024 look like?14Satisfactory
126.Q&A: What's the purpose of S.A.M. Ore?14Satisfactory
127.Q&A: Any plans to make Blueprints less annoying to place?14Satisfactory
128.Q&A: Update 8 seems to be taking a while, is it because what is to be in was discussed for a while?14Satisfactory
129.Q&A: If you could add any single item/build piece to the game, what would it be?14Satisfactory
130.Q&A: Can you dispel one of the most outrageous/wrong speculations?14Satisfactory
131.Q&A: The Current map is not really helpful, could we add a grid overlay?14Satisfactory
132.Q&A: Any plans to develop a larger Blueprint Designer?14Satisfactory
133.Q&A: Are you going to align Resource Nodes to the Global Build Grid?14Satisfactory
134.Q&A: Switch to Unreal Engine 5?14Satisfactory
135.Q&A: Will there be any content and/or DLCs after the full release of Satisfactory?13Satisfactory
136.Q&A: Can please explain the difficulty with fixing Belts & Pipes?13Satisfactory
137.Q&A: Do you plan on including terraforming?13
138.Q&A: Are you going to add logic gates to the game?13Satisfactory
139.Q&A: Any plans to change the Train pathing from static to dynamic?13Satisfactory
140.Q&A: Any thoughts on reducing megabase tedium?13Satisfactory
141.Q&A: Steam Trains?13Satisfactory
142.Q&A: Powered Splitter that can turn off Conveyor Belts?13Satisfactory
143.Q&A: How is the Miner Mk.3 Overclocking Issue getting resolved?13Satisfactory
144.Q&A: Who is the voice for ADA?13Satisfactory
145.Q&A: Why?13Satisfactory
146.Q&A: Coolest thing on the map?13Satisfactory
147.Q&A: Will you add an Arachnophobia Mode that isn't actually scarier than spiders?13Arachnophobia
148.Q&A: Could custom music be added now we have Streamer Mode?13
149.Q&A: Can all the Achievements be unlocked in one save?13
150.Q&A: Do you plan to do any balance changes after 1.0?13Satisfactory
151.Q&A: Do you want to change electricity transport?13Satisfactory
152.Q&A: Will resource nodes be aligned to the world grid?13Satisfactory
153.Snutt Talk: Double output for Mk.3 Miner12Satisfactory
154.Q&A: Who at Coffee Stain is most excited/worried about release?12Satisfactory
155.Q&A: Will you consider adding a feature to limit how much of a Container we can fill?12
156.Q&A: Can you making saving incremental in the background?12Satisfactory
157.Q&A: Will Satisfactory ever have anything using generative AI?12Satisfactory
158.Q&A: Will we be able to have Blueprints automatically connect Belts, Pipes, etc.?12Satisfactory
159.Q&A: Will the duplicated Somersloops be removed after the upcoming patches?12
160.Q&A: If Satisfactory is about figuring out ratios, does that make Manifolds cheating?12Satisfactory
161.Q&A: Will you support DirectStorage?12Satisfactory
162.Snutt & Mikael Talk: Console / Controller Support12
163.Q&A: Still a hard no on Unreal Engine 5?12Satisfactory
164.Q&A: When is Update 3?12VlogSatisfactory
165.Q&A: Are there any plans to add Priority Mergers to the game?12
166.Q&A: How much do you learn from Let's Game It Out videos?12Satisfactory
167.Intro & Unreal Engine topics12Satisfactory
168.Community FYI: We want A to C walls on flat Foundations12Satisfactory
169.Q&A: How much stuff for aesthetics can we expect in 1.0?12Satisfactory
170.Q&A: Mk.2 Pipe bug?12Satisfactory
171.Q&A: Will the Golden Mug remain, or will that be an Early Access-only thing?11Satisfactory
172.Q&A: Will Power Slugs still be in the game with what looks like Power Shard manufacturing?11
173.Q&A: Is the copper sheen on the machines a new decorative look, or a new material altogether?11Satisfactory
174.Q&A: Do you know about the dupe glitch that speed runners are using?11Satisfactory
175.Q&A: Why doesn't the Explorer have a nickname?11Satisfactory
176.Q&A: Will Blueprints be transferred from previous saves if starting a new 1.0 game?11Satisfactory
177.Q&A: Can we get a way to limit available slots in Containers?11Satisfactory
178.Q&A: From how well Satisfactory sold, is it hard to know when to stop, because it digs into profits?11Satisfactory
179.Q&A: Can you tell us the Epic Game Store player counts?11
180.Q&A: Trucks are hard to corner, will there be any improvements there?11Satisfactory
181.Q&A: What were your in-house expectations player counts prior to 1.0's release?11Satisfactory
182.Snutt & Jace Talk: S.A.M. Ore11Satisfactory
183.Q&A: What time will 1.0 be released on the 10th of September?11Satisfactory
184.Q&A: What's your favourite programming language?11Satisfactory
185.Q&A: Any plans to make building faster/more streamlined?11Satisfactory
186.Q&A: Will there be Map changes in Update 8?11
187.Q&A: Any plans for an advanced stair system?11Satisfactory
188.Q&A: What will happen to saves in Update 8 that already passed the object limit in Update 7?11Satisfactory
189.Q&A: Any more plans to add aesthetics like with Update 5?11Satisfactory
190.Q&A: Will there be any kind of Weather in the future?11Satisfactory
191.Q&A: Any updates on plans for Unreal Engine 5?10Satisfactory
192.State of Dev: Where's Update 6?10VlogSatisfactory
193.Q&A: Can we cut down a bit on the unspeakable machine name from Recipes in the end-game?10Satisfactory
194.Q&A: Is there a way to make Liquid Biofuel useful?10Satisfactory
195.Community Highlights - Satisfactory Clips Archive10Satisfactory
196.Q&A: Blueprints?10Satisfactory
197.Q&A: Any ETA on 1.0?10
198.Q&A: Who does the sound design, they deserve a raise?10
199.Q&A: What's your opinion on the most under-appreciated Biome?10Satisfactory
200.Q&A: Will the Beacon disappear with 1.0 or will we have to clean the Belts?10Satisfactory