Satisfactory Clips Archive

Satisfactory Clips Archive

Views:
6,086,552
Subscribers:
8,050
Videos:
10,141
Duration:
7:17:39:48
United Kingdom
United Kingdom

Satisfactory Clips Archive is a British YouTube content creator with approximately 8.05 thousand subscribers. He published approximately 10.14 thousand videos which altogether total over 6.09 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJamaIaFLyef0HjZ2LBEz1A





Top 500 Videos With The Most Comments by Satisfactory Clips Archive


Video TitleCommentsCategoryGame
401.Community FYI: Latest planned map changes doesn't list Dune Desert as start location6Satisfactory
402.Q&A: Any expected fix on the Vehicle bumps when on Foundations?6Satisfactory
403.Q&A: Can sleeping be added?6Satisfactory
404.Q&A: What's your stance on Terraforming?6Satisfactory
405.Q&A: Why would you pick Vulkan over DirectX 12?6Satisfactory
406.Q&A: Mk.3 Pipes?6Satisfactory
407.Q&A: Do you have an estimate for how long the Closed Beta will run for?6Satisfactory
408.Snutt Talk: Overclocking & Power Generators6Satisfactory
409.Q&A: Hard Drive Library not scrollable?6
410.Q&A: Is Snutt stalling?6Satisfactory
411.Q&A: I'd like to see a rebalance so we're encouraged to automate each Tier instead of handcrafting?6Satisfactory
412.Q&A: Do you have any desire to implement any Mods from the Community and make them part the game?6Satisfactory
413.Q&A: Was it planned that the acronym for 1.0 is #STFU (Satisfactory: Toilet Flush Update)?6Satisfactory
414.Q&A: Will AGS disable Steam Achievements?6Satisfactory
415.Q&A: Are all the Biomes finalised in 1.0?6Satisfactory
416.Intro / State of Dev6Satisfactory
417.Q&A: Will the Toilet flush clockwise or counter-clockwise?6Clockwise
418.Q&A: Any plans for quarter-Foundations or extra shapes?6Satisfactory
419.Q&A: Look at Smart! mod & try something like this?6Satisfactory
420.Q&A: Did you fix Rain in 1.0?5Satisfactory
421.Q&A: How's controller support doing?5Satisfactory
422.Q&A: Will there be Updates after 1.0?5Satisfactory
423.Intro / State of Dev5
424.Q&A: Are there any plans what to do at CSS once the Console port is finished?5Satisfactory
425.Q&A: What were you saying about Blueprints?5
426.Q&A: How much would the game be held back if you were still on Unreal Engine 4.26?5Satisfactory
427.Q&A: Are Machines skeletal meshes or static meshes with vertex offsetting?5Satisfactory
428.Q&A: Possibility of switching to a Game Mode where you had an item-per-minute requirement?5Satisfactory
429.Q&A: What is the official age rating going to be?5
430.Intro / Update 8 Teasers / State of Dev / Satisfactory Anniversary / Kickstarter5VlogSatisfactory
431.Q&A: ADA talks when I come across S.A.M. Ore & the WIP artefacts, should those lines be muted?5Satisfactory
432.Q&A: Will you solve the 007 zero recipe glitch?5Satisfactory
433.Q&A: How much room for improvement do you think you still have for performance?5
434.Q&A: Is 1.0 end-game going to be harder than Update 8 end-game?5Satisfactory
435.Community FYI: Just play without screws5Satisfactory
436.Q&A: Are Recipe balance changes coming before 1.0?5Satisfactory
437.Q&A: Uranium Fuel Rod Alt Recipe?5Satisfactory
438.Q&A: Any plans for the game beyond 1.0?5Beyond: Light Advent
439.Q&A: Will saves carry across to 1.0?5Satisfactory
440.Q&A: Is there a solution to the problem with the Mk.3 Miners?5Satisfactory
441.Q&A: Any thoughts about attaching Splitters directly to machines/Miners?5Satisfactory
442.Q&A: Will Satisfactory support ray tracing?5Satisfactory
443.Q&A: Will we ever get an explanation what Project Assembly actually is?5Satisfactory
444.Snutt & Mikael Talk: Happy Birthday, Snutt5
445.Q&A: Do you have any thoughts on why Mk.3 Belts are so expensive compared to the others?5Satisfactory
446.Q&A: Any news on Paradise Island?5Paradise Island
447.Q&A: Is there something new in the Trailer that nobody noticed yet?5Satisfactory
448.Q&A: How many copies sold so far?5Satisfactory
449.Snutt & Jace Talk: Roads as vanilla feature5Satisfactory
450.Q&A: Are changes to the map still a thing?5Satisfactory
451.Q&A: Are you going to half Glass Foundations?5Satisfactory
452.Q&A: Updates after 1.0?5
453.Q&A: Various 1.0-related questions5Satisfactory
454.Q&A: Are harder-to-kill Creatures coming?5Satisfactory
455.Q&A: How do you reset the fuse on tripped fuse groups in the Priority Power Switch?5Satisfactory
456.Q&A: Do we know what time on September 10th, 2024 that 1.0 will drop?5Satisfactory
457.Q&A: Ratio Splitters?5Satisfactory
458.Q&A: Invisible Resource nodes?5
459.Q&A: How did the selection process for Closed Beta work?5Satisfactory
460.Q&A: Is Satsifactory always going to be family-friendly?5Satisfactory
461.Q&A: If no Biomass automation in Update 8, is it at least on the table?5Satisfactory
462.Q&A: Will there ever be an option to toggle off monsters for those who want to just build?5Satisfactory
463.Q&A: Does the Xenoproctology Department need to learn how to treat Lizard Doggos?5Satisfactory
464.Q&A: Half Wall?5Satisfactory
465.Q&A: Passenger drone for aerial transportation?5Satisfactory
466.Q&A: Will you be implementing manual placement for Conveyor Wall Holes?5Satisfactory
467.Q&A: Any chance of a M.A.M. rebalance?5Satisfactory
468.Q&A: Can we expect a video every Friday until release?5Satisfactory
469.Q&A: Any word on reducing the Refinery spam further?5Satisfactory
470.Q&A: $1 Flush DLC?5Satisfactory
471.Q&A: Any plans for letting players dive underwater?5Satisfactory
472.Q&A: Are we going to get the Lore?5Satisfactory
473.Special Guest5
474.Q&A: Will we get to use Turbofuel in Jetpacks any time soon?5Satisfactory
475.Q&A: Wind Power, when?5Satisfactory
476.Q&A: Do you have a roadmap?5Satisfactory
477.Q&A: Is there a very long-term plan for random World generation?5Satisfactory
478.Q&A: GeForce experience has been very unstable, can't take a screenshot?5
479.Q&A: The way to dispose Nuclear Waste that Josh used, was it intended?5Satisfactory
480.Q&A: Why doesn't the coffee spill out of the Coffee Cup?5Satisfactory
481.Q&A: Unreal Engine 5 plans?5Satisfactory
482.Q&A: Can you tell us about one change that nobody has asked about that you want to tell?5
483.Q&A: Any plans to get nodes to align with the global grid?5Satisfactory
484.Q&A: Difficulty choice available for Multiplayer?5Satisfactory
485.Q&A: Will Controller Support come back in 1.0?5Satisfactory
486.Snutt Talk: Merch Update5Satisfactory
487.Q&A: Are you able to give something special to people that played in EA?5Satisfactory
488.Q&A: Is there a plan to bring DLSS to Satisfactory or is the TSR feature like DLSS?5Satisfactory
489.Q&A: Can you give us the release time on September 10th?5
490.Q&A: Could we get a pause button, please?5
491.Q&A: Do you consider adding additional power-generation structures?5Satisfactory
492.Q&A: Mk.6 Belt or second output for Mk.3 Miners?5Satisfactory
493.Q&A: Will the Story have cutscenes?5Satisfactory
494.Q&A: Is the plan still for 2022 release?5Satisfactory
495.Q&A: When will 1.0 release?5Satisfactory
496.Q&A: Is there going to be an option to build Roads the same way we build Conveyor Belts & Railways?5Satisfactory
497.Q&A: How about Trains with Rails above it and not under it?5Satisfactory
498.Q&A: Which CPU is best for Satisfactory?5Satisfactory
499.Snutt Talk: Minimum specs5Satisfactory
500.Q&A: Dedicated Server application on Steam?5Satisfactory