301. | Q&A: How many new Tiers we getting? | 7 | | Satisfactory
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302. | Q&A: Why is ADA insulting me every time I do an upgrade for FICSIT? | 7 | | Satisfactory
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303. | Q&A: Can we improve the map to better illustrate the layout of our factories? | 7 | | Satisfactory
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304. | Q&A: With the addition of straight Pipes, will you be doing straight Hypertubes? | 7 | | Satisfactory
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305. | Q&A: Team's thoughts on Unreal Engine 5.4? | 7 | | Satisfactory
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306. | Q&A: Permanent FICSMAS? | 7 | | Satisfactory
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307. | Q&A: I thought the leak was the Weather being introduced to the game? | 7 | | Satisfactory
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308. | Snutt & Jace Talk: FICS⁕MAS | 7 | | Satisfactory
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309. | Q&A: Volcano Biome? | 7 | |
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310. | Q&A: Did new islands get added off the coast of the Swamp? | 7 | | Satisfactory
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311. | Q&A: Any plans to add FSR 2.0? | 7 | | Satisfactory
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312. | Q&A: How fast belts can cause floating-point precision issue? | 7 | | Satisfactory
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313. | Q&A: Would third-person view be an easy addition or a huge endeavour? | 7 | |
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314. | Q&A: When going for massive builds, what are good tactics to keep the framerate as high as possible? | 7 | |
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315. | Q&A: Smart Splitter for Pipes? | 7 | | Satisfactory
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316. | Community FYI: Official response from Hannah regarding Underwater Biome: "Play Subnautica" | 7 | | Subnautica
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317. | Q&A: Why is Satisfactory Mature-rated according to Twitch? | 7 | | Satisfactory
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318. | Q&A: Will late-game be addressed, like after the last phase of the Project? | 7 | | Satisfactory
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319. | Q&A: Alternate fuel for the chainsaw? | 7 | | Satisfactory
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320. | Q&A: Aren't Trains pointless because the game works on speed of items not amounts of items? | 7 | | Satisfactory
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321. | Q&A: How much has the game been delayed through moving the goalposts? | 7 | | Satisfactory
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322. | Q&A: Any plans to add a new continent and enable ships & sea routes? | 7 | | Satisfactory
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323. | Q&A: Double-click Blueprints? | 7 | | Satisfactory
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324. | Q&A: Will the game have big changes to core gameplay, or next Update will just add a few things? | 7 | | Satisfactory
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325. | Snutt Talk: Multiplayer networking | 7 | | Satisfactory
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326. | Q&A: Jace statue? | 7 | | Satisfactory
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327. | Q&A: Unreal Engine 5? | 7 | | Satisfactory
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328. | Q&A: Why can only 6 Assemblers fit into the Mk.1 Blueprint Designer in 1.0? | 7 | | Satisfactory
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329. | Q&A: Better Blueprint snapping coming? | 7 | | Satisfactory
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330. | Q&A: Has anything been discussed about elevators for personal or Vehicle use? | 7 | | Satisfactory
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331. | Q&A: Some trees are impossible to delete? | 7 | | Satisfactory
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332. | Q&A: Are there any plans to allow the Hover Pack to have a longer range? | 7 | | Satisfactory
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333. | Snutt & Jace Talk: FICS⁕MAS 2021 confirmed | 7 | | Satisfactory
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334. | Q&A: Can you explain the issue with aligning the Resource nodes to the World Grid? | 7 | | Satisfactory
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335. | Q&A: Are you guys doing okay? | 7 | |
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336. | Q&A: Will we get a Mac or Linux release after 1.0? | 7 | | Satisfactory
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337. | Q&A: Will the Story elements trigger while idling? | 7 | | Satisfactory
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338. | Q&A: Any more aesthetic pieces in the works like plants or something? | 7 | | Satisfactory
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339. | Q&A: Mod support? | 7 | |
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340. | Q&A: Is there a release window for full release (1.0) ? | 7 | | Satisfactory
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341. | Snutt & Jace Talk: Today is a special day | 7 | | Satisfactory
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342. | Snutt & Mikael Talk: The Spill | 6 | |
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343. | Q&A: Can we destroy completed Crash Sites? | 6 | | Satisfactory
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344. | Q&A: Is Snutt stalling? | 6 | | Satisfactory
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345. | Q&A: Can we get a Satisfactory geoguesser? | 6 | | Satisfactory
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346. | Q&A: Elevators? - Nov 21st, 2023 | 6 | |
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347. | Q&A: Are all the Biomes finalised in 1.0? | 6 | | Satisfactory
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348. | Q&A: Mk.3 Miners, Mk.2 Pipes? | 6 | | Satisfactory
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349. | Q&A: Where're you guys from? | 6 | | Satisfactory
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350. | Q&A: If you reached Gold before September 10th, would you release early? | 6 | |
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351. | Q&A: Any idea how high of a priority it is to fix the smoothness of driving on Foundations? | 6 | | Satisfactory
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352. | Q&A: Will the Toilet flush clockwise or counter-clockwise? | 6 | | Clockwise
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353. | Q&A: Mk.6 Conveyors & Mk.3 Pipes, when? | 6 | | Satisfactory
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354. | Community FYI: Mk.3 Miners need a few more output belts | 6 | | Satisfactory
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355. | Q&A: Paradise Island accessible soon? | 6 | | Paradise Island
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356. | Q&A: Can the Power Lines be dangled from a Power Pole rather than through the middle of it? | 6 | | Satisfactory
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357. | Q&A: Any plans for quarter-Foundations or extra shapes? | 6 | | Satisfactory
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358. | Q&A: When does Satisfactory get DLSS 2.0, since it was open to other games? | 6 | | Satisfactory
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359. | Q&A: Will Consoles & PC have cross-play? | 6 | | Satisfactory
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360. | Q&A: Has Mikael been fired? | 6 | |
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361. | Q&A: Look at Smart! mod & try something like this? | 6 | | Satisfactory
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362. | Q&A: Are Saves quicker in 1.0? | 6 | | Satisfactory
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363. | Q&A: Is there another Map planned in the game for the future? | 6 | |
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364. | Q&A: Can you tell us more about the 1.0 World border changes? | 6 | | Satisfactory
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365. | Q&A: Are there any hidden jokes or pictures in the game made by devs? | 6 | |
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366. | Q&A: If you had to start all over would you still pick the same game engine? | 6 | | Satisfactory
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367. | Snutt Talk: Satisfactory- it makes no sense | 6 | | Satisfactory
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368. | Intro / State of Dev | 6 | | Satisfactory
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369. | Q&A: Will loading an earlier save undo a Hard Drive re-roll? | 6 | |
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370. | Q&A: Are there plans to add Blueprints to Steam Cloud? | 6 | | Satisfactory
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371. | Q&A: Will AGS disable Steam Achievements? | 6 | | Satisfactory
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372. | Q&A: Can sleeping be added? | 6 | | Satisfactory
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373. | Q&A: When are lootboxes coming to the game? | 6 | | Satisfactory
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374. | Q&A: How many lines of code are in the FactoryGame.uproject? | 6 | | Satisfactory
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375. | Q&A: Does CSS intentionally not want to make the game very complex? | 6 | | Satisfactory
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376. | Intro / State of Dev | 6 | | Satisfactory
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377. | Q&A: Mk.3 Pipes? | 6 | | Satisfactory
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378. | Q&A: Does Bacon respawn? | 6 | | Satisfactory
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379. | Q&A: Are there Achievements planned for Satisfactory? | 6 | | Satisfactory
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380. | Q&A: Hard Drive Library not scrollable? | 6 | |
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381. | Q&A: Will we have vertical Splitters or Mergers? | 6 | | Satisfactory
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382. | Community FYI: Latest planned map changes doesn't list Dune Desert as start location | 6 | | Satisfactory
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383. | Q&A: Do you have any desire to implement any Mods from the Community and make them part the game? | 6 | | Satisfactory
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384. | Q&A: How can I play with a friend, Epic/Steam? | 6 | | Satisfactory
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385. | Q&A: Aquatic Update? | 6 | | Satisfactory
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386. | Q&A: How many Updates are planned until 1.0? | 6 | | Satisfactory
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387. | Q&A: Is it intended behaviour that the Cyber Wagon can't turn left? | 6 | |
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388. | Q&A: Will Power Shards / Slugs be craftable in 1.0? | 6 | | Satisfactory
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389. | Q&A: Are there triangle Foundations? | 6 | |
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390. | Q&A: Any actual physics explanation behind the red lava planet being bigger than the gas giant? | 6 | | Satisfactory
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391. | Q&A: Sinking Fluids? | 6 | | Satisfactory
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392. | Q&A: Is the World Update & Unreal Engine 5 the only thing on Update 8? | 6 | | Satisfactory
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393. | Q&A: What's your least-favourite aspect of the game? | 6 | | Satisfactory
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394. | Q&A: How much of the total content for 1.0 will you show us before release? | 6 | | Satisfactory
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395. | Q&A: Do you have any tips for someone who wants to become a game dev? | 6 | | Satisfactory
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396. | Q&A: Is Deep Rock Galactic in the same universe as FICSIT? | 6 | | Deep Rock Galactic
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397. | Q&A: Any expected fix on the Vehicle bumps when on Foundations? | 6 | | Satisfactory
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398. | Q&A: Are you thinking Q1 or Q2 for next Update? | 6 | | Satisfactory
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399. | Q&A: Will Smart or Programmable Splitter ever get the option to change output rate? | 6 | | Satisfactory
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400. | Snutt Talk: Overclocking & Power Generators | 6 | | Satisfactory
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