PCGH Benchmarks & Analysis

PCGH Benchmarks & Analysis

Views:
103,470
Subscribers:
272
Videos:
129
Duration:
4:31:00
Germany
Germany

PCGH Benchmarks & Analysis is a German content creator on YouTube with 272 subscribers. His content totals at least 103.47 thousand views views across 129 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCoi6_vWp3O1Rsl8rOnsh1KA





Top 100 Most Liked Videos by PCGH Benchmarks & Analysis


Video TitleRatingCategoryGame
1.Spider-Man Remastered PC | Raytracing Reflections | On-off Comparison | 4K Gameplay | RTX 3090 Ti174
2.Marvel's Spider-Man Remastered PC: PCGH GPU-Benchmark41Marvel's Spider-Man
3.Full Interview with Intel about Arc GPUs: Performance, Pricing, XeSS, ReBAR, DirectStorage, Drivers35
4.But can it run Crysis? Intel Arc A380 Benchmark Test (Deutsche Version)32
5.F1 2021: Raytracing Shadows & Reflections in Action | DLSS 2.2.9 | RTX 3090 ULV22
6.Grafikkarten-Benchmarks 2022: Raytracing | 4K Gameplay | Radeon RX 6950 XT LC | | FSR | 10 Games20Lego Builder's Journey
7.God of War PC | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC19
8.Radeon RX 6900 XT Liquid Cooling | 6900 XT LC | Idle & Load Power Test17
9.Doom Eternal RTX: Raytracing-Vergleich und DLSS-Test | RTX 206014Doom Eternal
10.Days Gone - Screen-Space Contact Shadows14
11.Spider-Man Remastered PC | Upscaling Comparison | DLSS 2.4 UP vs IGTI UP vs FSR 2.0 UP | 4K UHD14
12.Metro Exodus Enhanced Edition auf alter Grafikkarte | Metro Exodus EE on Titan Xp (Pascal)14Metro: Exodus
13.Microsoft Flight Simulator DLSS 3 with Frame Generation - Artifacts20
14.Elex 2 | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC12
15.Nvidia DLAA in Action | DLSS Ultra Quality | TESO | The Elder Scrolls Online | Geforce RTX11The Elder Scrolls Online
16.Deathloop – CPU Test Sequence | Deathloop (PC) Processor Benchmark11Deathloop
17.Spider-Man Remastered PC | Upscaling Comparison | TAA vs FSR 2.0 Q vs FSR 2.0 UP | 4K UHD11
18.Farming Simulator 22 | Benchmark Sequence | 4K Gameplay @ MAX Settings | Geforce RTX 3090 Ti @ 2 GHz11Farming Simulator 22
19.Dying Light 2 - Some problems with blurry jittering (TAA, DLSS and raytracing comparions, RTX 3050)11
20.AMD FidelityFX Super Resolution 2.0 (FSR 2.0.1) Sample Demo | FSR 2.0 vs. 1.0 | RCAS | RTX 3090 Ti9
21.Forza Horizon 5 PC | Splitcreen Anti-Aliasing Comparison | TAA vs. 8x MSAA | Foliage9Forza Horizon 5
22.Dying Light 2 PC | Benchmark Test | 4K Gameplay @ MAX Raytracing Settings | Radeon RX 6900 XT LC OC9Dying Light 2
23.πŸ‘‰NEW CHANNEL! (This one's gonna be closed) // NEUER KANAL (Der hier wird dicht gemacht)9
24.AMD Software Adrenalin 22.3.1: VSR 8K aktivieren | Virtual Super Resolution | VSR Setup9
25.ARK Survival Ascended | Unreal Engine 5 | 4K-UHD Gameplay | Epic, TSR 70 % | Scorched Earth10Ark: Survival Evolved
26.Battlefield 2042: TAA vs. DLSS Q vs. DLSS P8
27.Temporal Upsampling - Splitscreen Comparison #5 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality8
28.Marvel's Spider-Man Remastered PC – PCGH-CPU-Benchmark8Marvel's Spider-Man
29.Ghostwire Tokyo PC | Raytracing + FSR 1.0 | 4K Gameplay | Radeon RX 6900 XT LC OC8GhostWire: Tokyo
30.Spider-Man Remastered PC | Upscaling Comparison | DLSS 2.4 Q vs IGTI Q vs FSR 2.0 Q | 4K UHD7
31.Forza Horizon 5 PC | Splitcreen Anti-Aliasing Comparison | TAA vs. 8x MSAA | Specular7Forza Horizon 5
32.Sniper Elite 5 (PC) | Benchmark Test Sequence GPU | 4K Gameplay | Radeon RX 6950 XT LC6Sniper Elite 5
33.Tiny Tina's Wonderlands August Update | FSR 2.0 Re-Test | Smearing and ghosting artifacts FIXED6Tiny Tina's Wonderlands
34.Deathloop – Benchmarkszene 'Colt Night' | GPU Test Sequence | Radeon RX 6900 XT LC Benchmark6Deathloop
35.Watch Dogs Legion – Raytracing Benchmark "Westminster" | Radeon RX 6900 XTX6Watch Dogs: Legion
36.Grafikkarten-Benchmarks 2022: Rasterizing | 4K Gameplay | Radeon RX 6950 XT LC | 20 Games tested6Assassin's Creed: Valhalla
37.Spider-Man Remastered PC | Upscaling & Anti-Aliasing Comparison | TAA vs DLSS 2.4 Q | 4K UHD6
38.The Ascent – Benchmarkszene 'The Warrens' | CPU/GPU/Raytracing Benchmark5
39.Temporal Upsampling - Splitscreen Comparison #4 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality5
40.Days Gone - Screen-Space Distance Shadows5
41.F1 22 (PC) | MAX Raytracing vs. Rasterizing | Splitscreen Comparison5F1 22
42.Days Gone PC: ALLE Grafikoptionen der PC-Version gezeigt5Days Gone
43.PCGH CPU-Benchmark: Metro Exodus Enhanced Edition5Metro: Exodus
44.Forza Horizon 5 PC | Splitcreen Anti-Aliasing Comparison | TAA vs. 8x MSAA | Motion5Forza Horizon 5
45.Ghostwire Tokyo | Benchmark Test | 4K Gameplay @ MAX Raytracing Settings | Radeon RX 6900 XT LC OC5GhostWire: Tokyo
46.Cyberpunk 2077 1.5 Raytracing - RTX 3070 - Temporal Accumulation5Cyberpunk 2077
47.Farming Simulator 22 | Landwirtschafts-Simulator 22 | DLSS P vs FSR 2.0 P vs FSR 1.0 P | Splitscreen5Farming Simulator 22
48.God of War FSR 2.0 vs. DLSS | Splitscreen Comparison | 4K Upsampling Native vs. FSR/DLSS Balanced5
49.Spider-Man Remastered PC v1.817.1.0 | Raytracing Denoising vs. Upsampling | TAA, DLAA, FSR, DLSS6
50.Splitscreen Comparison #3: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q5
51.Sniper Elite 5 (PC) | Benchmark Test Sequence CPU | Core i9-12900K OC | Radeon RX 6950 XT LC4Sniper Elite 5
52.Elex 2 - PCGH CPU Benchmark4
53.Temporal Upsampling - Splitscreen Comparison #6 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality4
54.Spider-Man Remastered PC | Raytracing Upscaling Comparison | TAA vs DLSS 2.4 UP vs IGTI UP4
55.Stromkostenbeispiel LED Beleuchtung4
56.Tiny Tina's Wonderlands (PC/Steam) | FSR 2.0 Quality vs. TAA native | Splitscreen Comparison | 4K4Tiny Tina's Wonderlands
57.Cyberpunk 2077: TAA vs. DLSS Q vs. DLSS P4
58.Sniper Elite 5 | 4K Ultra HD | Supersampling off vs. Supersampling on | Splitscreen4Sniper Elite 5
59.Cyberpunk 2077 – Raytracing Benchmark "Red Light Alley" | Radeon RX 6900 XTX4Cyberpunk 2077
60.Temporal Upsampling - Splitscreen Comparison #3 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality4
61.F1 22 – PCGH-CPU-BENCHMARK4F1 22
62.Spider-Man Remastered PC | Raytracing | Upscaling Comparison | IGTI UP vs DLSS 2.4 UP | 4K UHD4
63.F1 22 (PC) | GPU Benchmark | Gameplay @ MAX Raytracing Settings | Geforce RTX 3090 Ti @ 2 GHz4F1 22
64.God of War FSR 2.0 vs. DLSS | 4K Upsampling FSR/DLSS Balanced | Depth of Field & Specular Shimmering3
65.WoW Shadowlands – Raytracing Benchmark "Darkmaul Plains" | Radeon RX 6900 XTX3
66.Metro Exodus EE Benchmark: Raytracing-Worstcase (bounced light deluxe)3
67.Days Gone PC – Benchmarkszene | Days Gone Benchmark Vergleich3Days Gone
68.Grid Legends (PC) | Benchmark Test | 5K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC | VSR3Grid Legends
69.Guardians of the Galaxy (Motion): TAA vs. DLSS Q vs. DLSS UP3
70.Farming Simulator 22 | Landwirtschafts-Simulator 22 | FSR 1.0 Q vs FSR 2.0 Q vs DLSS Q | Splitscreen3Farming Simulator 22
71.F1 2021 PCGH CPU Benchmark and Settings3
72.Total War Warhammer 3 | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC3Total War: Warhammer III
73.Splitscreen Comparison: FSR 1.0 P vs. FSR 2.0 P vs. DLSS 2.3 P3
74.Farming Simulator 22 | Landwirtschafts-Simulator 22 | AA Comparison | 1x AA vs TAA vs DLAA3Farming Simulator 22
75.Total War Warhammer 3 - PCGH-CPU-Benchmark3Total War: Warhammer III
76.Temporal Upsampling - Splitscreen Comparison #2 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality2
77.Tiny Tina's Wonderlands (PC/Steam) | FSR 2.0 Test | Smearing #2 | Ultra HD Gameplay2Tiny Tina's Wonderlands
78.Dying Light 2 - PCGH-CPU-Benchmark2
79.Guardians of the Galaxy (Still): DLSS P vs. Upscaling (both 720p internal)2
80.The Medium – Raytracing Benchmark "Dual Worlds" | Radeon RX 6900 XTX2
81.Farming Simulator 22 | Landwirtschafts-Simulator 22 | AA Comparison | 1x AA vs 8x MSAA vs TAA2Farming Simulator 22
82.F1 2021 – Benchmarkszene 'Azerbaijan' | GPU/Raytracing Benchmark2
83.Splitscreen Comparison #4: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q2
84.Doom Ray Traced | PrBoom RT | 4K Gameplay Benchmark Test | Geforce RTX 3090 Ti | Raytracing + DLSS2
85.Dying Light 2 Stay Human Indoor Lighting Fail (RT on/off comparison)2Dying Light 2
86.Temporal Upsampling - Splitscreen Comparison in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality2
87.Splitscreen Comparison: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q2
88.Resident Evil 8 Village – RT Benchmark Sequence 'Dimitrescu'2Resident Evil Village
89.Biomutant – Benchmarkszene 'Heat Wave' | Biomutant Grafikkarten Vergleich2Biomutant
90.Doom Eternal (Still): TAA vs. DLSS Q vs. DLSS P2
91.Tiny Tina's Wonderlands (PC/Steam) | FSR 2.0 Test | Smearing | Ultra HD Gameplay2Tiny Tina's Wonderlands
92.Tiny Tina's Wonderlands (PC/Steam) | FSR 2.0 Test | Jittering | Ultra HD Gameplay2Tiny Tina's Wonderlands
93.Splitscreen Comparison #6: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q2
94.Ghostwire Tokyo - PCGH-CPU-Benchmark2GhostWire: Tokyo
95.Splitscreen Comparison #2: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q2
96.Elden Ring - PCGH CPU Benchmark2
97.Stray PC | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6950 XT LC2Stray
98.PCGH Worstcase Benchmark: Metro Exodus Enhanced Edition2Metro: Exodus
99.Farming Simulator 22 | Landwirtschafts-Simulator 22 | TAA vs FSR 2.0 Q vs FSR 2.0 P | Splitscreen2Farming Simulator 22
100.Guardians of the Galaxy (Still): TAA vs. DLSS Q vs. DLSS UP2