1. | Far Cry 6: How To Make Chorizo | 27,858 | | Far Cry 6
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2. | Welcome to Ubisoft Toronto | 19,304 | |
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3. | Behind the Scenes - Motion Capture at Ubisoft Toronto | 14,136 | |
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4. | Ubisoft Toronto NXT Showcase 2017 Finalists Reel | 7,270 | Show |
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5. | Ubisoft Toronto Talks Programming and the Future of Games | 6,942 | |
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6. | We Are Ubisoft Toronto | 6,191 | | Far Cry 6
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7. | Ubisoft Toronto NEXT 2021 Finalists | 5,308 | | Fortnite
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8. | Ubisoft Toronto NEXT 2019 Finalists Reel | 5,294 | |
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9. | Ubisoft Toronto NXT Showcase 2016 Finalists Reel | 5,154 | Show |
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10. | A Treat For Our Animation Team | 4,584 | | Splinter Cell: Blacklist
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11. | Learn from Zabi: Ubisoft Toronto Concept Artist / NXT Showcase Finalist | 4,479 | |
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12. | Game UX Summit ’17 | Keynote | Raph Koster on (Dis)Assembling Experience | 4,463 | |
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13. | Game UX Summit '17 [RECAP] | 4,334 | |
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14. | Level design in video games: senior & junior perspectives | Level With Me | 4,190 | |
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15. | Ubisoft Toronto Celebrates Five Years | 3,960 | |
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16. | Ubisoft Toronto NEXT Awards Live Event Stream | 3,853 | |
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17. | Programming in video games: senior & junior perspectives | Level With Me | 3,803 | | Splinter Cell
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18. | Ubisoft Toronto NXT Showcase 2018 Finalists Reel | 3,728 | |
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19. | Narrative design in video games: senior & junior perspectives | Level With Me | 3,692 | | Splinter Cell
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20. | Ubisoft Toronto NEXT 2022 Awards Ceremony | 3,685 | |
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21. | Ubisoft Toronto NEXT 2020 Finalists | 3,662 | |
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22. | Ubisoft Toronto - Performance Capture Stunt Reel | 3,485 | |
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23. | The Making of Far Cry 6: How The Team Brought Yara To Life | 3,414 | | Far Cry 6
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24. | Game UX Summit ’17 | Dorian Stewart & Rebecca Ford Digital Extremes | Community-driven UX | 2,804 | | Warframe
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25. | Game UX Summit ’17 | David Candland Bungie | We’ll fix it in UI | 2,671 | |
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26. | Ubisoft Toronto NXT Showcase 2016 | 2,650 | Show |
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27. | Game UX Summit ’17 | Alan Shen Riot Games | UX Design of Gaming Platforms | 2,633 | |
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28. | Ubisoft Toronto NEXT Awards Live Event Stream | 2,502 | |
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29. | Ubisoft Toronto NEXT & Develop At Ubisoft 2023 Ceremony | 2,415 | | Splinter Cell
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30. | Starting your video game career with Ubisoft Toronto NEXT | 2,377 | | Far Cry 5
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31. | Ubisoft Toronto NEXT 2022 Finalists | 2,335 | |
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32. | Ubisoft Toronto Gives Back [2015] | 2,313 | |
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33. | Game UX Summit ’17 | Kam Fung Riot Games | Recognizing & Rewarding Teamwork | 2,197 | | League of Legends
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34. | Ubisoft Toronto NEXT 2024 Winners | 1,844 | | Splinter Cell
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35. | Watch Dogs: Legion | Panel | Bringing Millions of Characters to Life | 1,828 | | Watch Dogs: Legion
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36. | Watch Dogs: Legion | The Design and Tech Behind Play As Anyone | 1,738 | | Watch Dogs: Legion
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37. | Game UX Summit ’17 | Alex Neonakis Naughty Dog | How UX Can Spearhead your Accessibility Push | 1,682 | |
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38. | Ubisoft Toronto NEXT: Meet Technical Artist Jessica Le | 1,658 | |
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39. | Ubisoft Toronto Performance Capture Studio Unveil | 1,607 | |
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40. | Role Play: 5 Questions with a Ubisoft Game Director | 1,606 | |
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41. | Ubisoft Toronto NEXT Concept Art Challenge 2020 | 1,584 | |
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42. | Game UX Summit ’17 | Ben Lewis-Evans Epic Games | Reducing Toxicity in Games | 1,483 | |
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43. | Game UX Summit ’17 | Ellie Moon Kabam | Championing UX in Marvel: Contest of Champions | 1,476 | | Marvel Contest of Champions
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44. | Game UX Summit ’17 | Agatha Yu Oculus | Designing the Language of VR Experiences | 1,367 | |
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45. | Ubisoft Toronto presents Watch Dogs: Legion at Digital Industry Night | 1,321 | | Watch Dogs: Legion
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46. | Ubisoft Toronto NEXT 2025 Winners | 1,310 | |
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47. | Game UX Summit ’17 | Anouk Ben-Tchavtchavadze King | Understanding Habits | 1,291 | |
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48. | Game UX Summit ’17 | Dylan Urquidi Unity Labs | XR UX: Today & Tomorrow | 1,267 | |
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49. | Making the Most of a Ubisoft Toronto Apprenticeship | Part 2 | 1,253 | |
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50. | Game UX Summit ’17 | Keynote | Kongregate’s Emily Greer on Breaking through Labels | 1,250 | |
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51. | Game UX Summit ’17 | Panel | Exploring Toxicity in Games | 1,172 | |
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52. | Game UX Summit ’17 | Lennart E. Nacke | Challenges of Evaluating Player Cognition & Emotion | 1,172 | | Cognition: An Erica Reed Thriller
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53. | Game UX Summit ’17 | Turn 10 Studios | The Player Driven Fantasy of Forza Motorsport 7 | 1,129 | | Forza Motorsport 7
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54. | Making the Most of a Ubisoft Toronto Apprenticeship | 1,054 | |
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55. | Ubisoft Toronto NEXT: Meet Gameplay Animator David Kolodko | 1,051 | |
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56. | Go Poser Go! | Ubisoft Toronto + TIFF @ Nuit Blanche 2014 | 1,029 | |
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57. | WOMEN IN GAMES iPRENTICESHIP | Ubisoft Toronto | 1,003 | |
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58. | Animation at Ubisoft: Create the Future of Gaming with Us | 983 | |
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59. | A Decade of Impact — Ubisoft Toronto NEXT and Develop at Ubisoft | 959 | |
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60. | Watch Dogs: Legion | Panel | Play As Anyone - From Idea to Reality | 938 | | Watch Dogs: Legion
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61. | How the team at Ubisoft Toronto celebrates! General Assembly 2016 | 936 | |
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62. | Ubisoft Toronto NEXT: Meet Level Designer Josh Garcia | 918 | |
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63. | Meet the first UbiGallery Artist Apprentice - Ubisoft Toronto | 904 | |
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64. | 2021 Winners of the Ubisoft Indie Series | 894 | |
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65. | Game UX Summit ’17 | Ruth Toner Twitch | Data-driven approaches at Twitch | 870 | |
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66. | Far Cry Primal: Creating Intelligent AI Companions | 865 | | Far Cry Primal
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67. | Ubisoft Indie Series Returns for a Fifth Year | 797 | |
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68. | Ubisoft Toronto NEXT 3D Art Challenge 2020 | 790 | |
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69. | Ubisoft Toronto NEXT User Interface Challenge 2020 | 776 | |
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70. | Watch Dogs: Legion | Play As Anyone, Your Way | 769 | | Watch Dogs: Legion
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71. | Ubisoft Toronto NEXT Programming Challenge 2020 | 725 | |
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72. | Play it Forward (S1E5) - The Pied Sniper | 714 | | Rainbow Six: Vegas
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73. | Black Game Pros Mixer North America Edition | 709 | |
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74. | Why I Make Games | Black Game Pros at Ubisoft | 705 | | Watch Dogs: Legion
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75. | Game UX Summit ’17 | Mitu Khandaker Spirit AI | Designing the Future of Inclusivity in Games | 691 | |
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76. | Ubisoft Indie Series 2022 Winners | 689 | |
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77. | Game UX Summit ’17 | Panel | Creating UX for Everyone | 682 | |
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78. | 2023 Ubisoft Indie Series Highlights | 674 | |
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79. | Ubisoft Indie Series Awards Gala | 672 | |
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80. | GDC2022: The Ubisoft Toronto Experts You Don't Want To Miss | 631 | | Far Cry 6
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81. | Announcing the 2020 Ubisoft Indie Series Winners | 624 | |
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82. | Ubisoft Toronto General Assembly 2023 | 615 | | Splinter Cell
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83. | Ubisoft Toronto NEXT Level Design Challenge 2020 | 610 | |
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84. | Play it Forward (S1E2) - Splinter Cell Blacklist | 593 | | Splinter Cell: Blacklist
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85. | Ubisoft Indie Series presented by National Bank 2021 Finalists | 585 | |
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86. | Ubisoft Toronto Chili Cook-off 2015 | 579 | |
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87. | Ubisoft Indie Series | 578 | |
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88. | Game UX Summit ’17 | Bryce Johnson Xbox | What Accessibility Features Are Best for Your Game? | 566 | |
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89. | Ubisoft Toronto NEXT Animation Challenge 2020 | 557 | |
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90. | Far Cry 6 Art Blast: Resolver Spirit | 524 | | Far Cry 6
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91. | Why We Are Ubisoft | 519 | |
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92. | 2020 Ubisoft Indie Series Finalsits | 519 | |
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93. | Far Cry 6 Art Blast - House Hunting: Yara Edition | 512 | | Far Cry 6
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94. | Far Cry 6 Art Blast: A Haunting In Yara | 489 | | Far Cry 6
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95. | Far Cry 6 Art Blast: Postcards From Yara | 447 | | Far Cry 6
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96. | Play it Forward (S1E4) - Psychedelic Watch Dogs Kung-Foot | 440 | | Watch Dogs
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97. | Coding: Helping girls see technology in a new way! | 426 | Let's Play |
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98. | Ubisoft Toronto Chili Cookoff 2016 | 400 | |
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99. | Ubisoft Toronto NEXT Tech Art Challenge 2020 | 394 | |
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100. | Ubisoft Indie Series 2017 Finalist: Little Guy Games | 332 | |
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