101. | intended_solution | 0 | |
|
102. | do a barrel roll | 0 | |
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103. | [The Sanley Parable]Breaking the Portal puzzle | 0 | |
|
104. | XCOM: Enemy Unknown - Any% w/ Heroes in 52:51 [Former WR] | 0 | | XCOM: Enemy Unknown
|
105. | ch00 softlock dialog | 0 | |
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106. | Portal TFV Mappack - Map 4 Inbounds IL in 1:52.245[Former WR] | 0 | | Portal
|
107. | Winter 2022 - 17 | 45.006 | 0 | |
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108. | [CS:GO] Cache Ace | 0 | | Counter-Strike 2
|
109. | Portal Challenge Season 1 | 0 | | Portal
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110. | portal challenge single sg | 0 | |
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111. | Funny cruise control strats | Winter 2022 - 15 | 0 | |
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112. | Sheds'n'shit | 0 | |
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113. | excuse me what | 0 | |
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114. | Michael is random and gets interrupted | 0 | |
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115. | What was dirty air again? | 0 | |
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116. | ch17 cube clip softlock | 0 | |
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117. | these trees in ep2_outland_12 are improperly layered | 0 | |
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118. | [TF2]Wave 666 as Scout | 0 | | Team Fortress 2
|
119. | Michael Rosen Tells Tales | 0 | |
|
120. | the lead is gone | 0 | |
|
121. | XCOM: Enemy Unknown - Any% w/ Heroes in 54:57 [Former WR] | 0 | | XCOM: Enemy Unknown
|
122. | MK8 - Plums | 0 | |
|
123. | [CS:GO]Inferno XM1014 Ace | 0 | | Counter-Strike 2
|
124. | me when the | 0 | |
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125. | Bridge Constructor Portal has flawless portal physics | 0 | | Bridge Constructor Portal
|
126. | camera fly over 10 | 0 | |
|
127. | Aperture Desk Job Speedrun in 20:03.500 | 0 | |
|
128. | Nice Spring 02 PB (17.887) | 0 | |
|
129. | Bridge Constructor Portal - DLC Chapter 1 - All Convoys | 0 | | Bridge Constructor Portal
|
130. | DEATH TO ALL AYYS | 0 | | XCOM: Enemy Unknown
|
131. | 46 Single Run | 0 | |
|
132. | Portal Suicide% in 2.88s | 0 | |
|
133. | [XCOM Chimera Squad] Why I will never play without Patchwork (Spoilers) | 0 | | XCOM: Chimera Squad
|
134. | Portal TFV Mappack - Map 1 Inbounds IL - 2:46.32 (WR) | 0 | |
|
135. | this game is so hard | 0 | |
|
136. | Portal TFV Mappack Map 1 Inbounds IL in 3:15.030 | 0 | |
|
137. | edge glitch fucking sends a testing vehicle to another dimension | 0 | |
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138. | useless ch02 sg | 0 | |
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139. | shitty 07 strats | 0 | |
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140. | they left a great big hole in the roof | 0 | |
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141. | pdi over goo 1200 ticks | 0 | |
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142. | Aperture Desk Job Speedrun in 20:12.140 | 0 | |
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143. | glitchless jumpless ch17 stairs | 0 | |
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144. | Training 12 | 10.911 | 0 | |
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145. | Who even needs triangles | 0 | |
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146. | Valve, please fix | 0 | |
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147. | stucc | 0 | |
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148. | My Trackmania Fall 2020 Replays | 0 | |
|
149. | what am i doing to myself | 0 | |
|
150. | Portal TFV Mappack Map 5 Inbounds IL in 3:32.355 | 0 | |
|
151. | Vertical Angle Glitch Visualisation | 0 | |
|
152. | It's possible to beat XCOM: Enemy Within without researching the Firestorm | 0 | | XCOM: Enemy Unknown
|
153. | How I Beat XCOM Enemy Within With a Single Soldier on Classic Difficulty | 0 | | XCOM: Enemy Unknown
|
154. | Odense-Fredericia on the heritage train (part 2) | 0 | |
|
155. | Fredericia-Odense on the heritage train | 0 | |
|
156. | Rack And Slay Speedrun: All Challenges, Difficulty 10, 6x Fast Forward in 2:04:00 | 0 | |
|
157. | Danish Navy Ship passes a Bridge and docks at a Castle | 0 | |
|
158. | Fashion Police Squad - Slap Mode Bug | 0 | |
|
159. | The Lufia 2 status effect experience | 0 | |
|
160. | Magic forcefield | 0 | |
|
161. | Spy Fox in "Dry Cereal" Speedrun in 3:43 | 0 | |
|
162. | Rack and Slay Endless Mode Taken Too Far | 0 | |
|
163. | calamity tries to play one of his childhood games | 0 | |
|
164. | Portal Chamber 06/07 in 0 Gravity Inbounds IL in 42.015 | 0 | |
|
165. | "Odin" reverses into its station #steamtrain #jernbanemuseet | 0 | |
|
166. | Odense-Fredericia on the heritage train (part 1) | 0 | |
|
167. | Rate this screech (MY 1135 coupling) | 0 | |
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