Indie Tutorials

Indie Tutorials

Views:
77,076
Subscribers:
962
Videos:
170
Duration:
2:13:11:23
Spain
Spain

Indie Tutorials is a Spanish YouTube channel which has 962 subscribers, with his content totaling approximately 77.08 thousand views views across 170 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCtcBGglFnkmBuADMO9cBX-g





Top 100 Videos With The Most Comments by Indie Tutorials


Video TitleCommentsCategoryGame
1.Unity and ORK Framework meet Lightning Return21
2.Dark ARPG ORK Framework 3 - 01 Project Setup16
3.How-to ORK Framework 3 - Dialogue System for Unity14Tutorial
4.Dark ARPG ORK Framework 3 - 05 Character Movement14
5.DarkARPG ORK Framework 3 - 04 Input Listener Script13
6.ORK Framework 3 - UI Setups - Unity UI : Initial Setup12
7.DarkARPG ORKFramework 3 - 07 CharacterState with Animancer12
8.ORK Framework Series - 03 Importing Player and Controls Setup11
9.ORK Framework Series - 09 Inventory, Weapon and Armor10
10.Unity Howtos Series - 02 How to Import UE4 Humanoid Animations into Unity10Tutorial
11.How-to ORK Framework - Use Mecanim Animations10Tutorial
12.How-to ORK Framework - Using Game Kit Controller Part 19Tutorial
13.ORK Framework Series - 15 The Main Menu Part 18
14.How-to ORK Framework - Making a custom Combatant selector8Tutorial
15.How-to ORK Framework 3 - Quest Machine Part 18Tutorial
16.ORK Framework Series - 04 Player Prefab and Scenery8
17.How-to ORK Framework3 - Integrate Malbers Animal Controller Part 17Tutorial
18.Dark ARPG ORK Framework 3 - 03 Game Input Map7
19.ORK Framework 3 - 00 Status System Setup7
20.Little Hunters in Unity: Status of the Series and Project updates7
21.Unity Howtos Series - 03 How to Import XPS models into Unity6Tutorial
22.ORK Framework Series - 08 World Settings6
23.Dark ARPG ORKFramework3 - 17 Improved Dodge State/Ability6
24.How-to ORK Framework - Integrate Game Creator Player, and Camera Motors6Tutorial
25.How-to ORK Framework - Use Unity's new Input System...sort of6Tutorial
26.Bloodborne© in Unity: 8 - Animation System Foundation with Network Replication6
27.ORK Framework Series - 01 Project Preparation6
28.How-to ORK Framework - Integrate Malbers Animal Controller Part 5 2/25Tutorial
29.Unity ORK Framework Series - 28 Load Game Screen5
30.32 Style-Change Active Time Battle Part 16 Start Battle outcomes 5 Command Terminal5
31.32 Style-Change Active Time Battle Part 8 Thunder Ability5
32.ORK Framework 3 - UI Setups - Unity UI: UI Box5
33.Bloodborne© in Unity: 2 - Input System5
34.Unity ORK Framework Series - 18 Few Fixes, Initial Abilities and Attributes5
35.Dark ARPG ORKFramework3 - 13 Player Health and Stamina HUDs5
36.Unity ORK Framework Series - 23 Time and Day Tracking5
37.Dark ARPG ORKFramework 3 - 08 Spawning the Player4
38.How-to ORK Framework - Implementing the Addressables System Part 14Tutorial
39.IndieTutorials 2 years Anniversary4Tutorial
40.Unity Game Creator with Unreal ALS4 animations4
41.ORK Framework - How to add the gameplay source code to your new project4Tutorial
42.Dark ARPG ORKFramework3 - 19 Jump State4
43.Dark ARPG ORKFramework3 - 15 Changing Scenes/Levels4
44.Dark ARPG ORKFramework3 - 18 Sprint Ability & State4
45.Dark ARPG ORKFramework3 - 10 Roll & Backstep States4
46.ORK Framework Series - 13 Stats HUD part 14
47.WTF is? ORK Framework 34
48.27 - Dark ARPG ORKFramework3 - Save/Load Game & Equipment3
49.Unity ORK Framework Series - 19 Chomper Enemy Preparation3
50.How-to ORK Framework - Animancer Quick Setup for Custom Animation System3Tutorial
51.Dark ARPG ORKFramework3 - 10 Bonus Calling Schematics3
52.ORK Framework Series - 02 Project Setup3
53.How-to ORK Framework - Using Game Kit Controller Part 23Tutorial
54.ORK Framework Series - 12 Blue Schemata and Post-processing3
55.Unity ORK Framework Series - 17 Battle Stance and Combo Attacks Part 33
56.ORK Framework Series - 13 Stats HUD part 43
57.Unity ORK Framework Series - 17 Preview Combat Stand and Combo Attacks2
58.Overdue Project Status2
59.How-to ORK Framework - Integrate Malbers Animal Controller Part 4 Turn Base Preamble2Tutorial
60.Unity Style change Battle System WIP2
61.How-to ORK Framework - Integrate Malbers Animal Controller Part 32Tutorial
62.Unity ORK Framework Series - 22 Enemy Detection Feedback2
63.Dark ARPG ORK Framework 3 - 02 Player Setup2
64.Dark ARPG ORKFramework3 - 24 Armor Equipment Part 32
65.Dark ARPG ORKFramework3 - 25 Updating Assets and Small bug fixes2
66.ORK Framework 3 - UI Setups - Unity UI: Default UI Prefabs Part 22
67.Making Bloodborne© in Unity: 1 - Project Setup2
68.Unity ORK Framework Series - 31 The Ark Dialogue Sequences Part 22Vlog
69.33 - Dark ARPG ORK Framework 3 - Attack State Foundation2
70.How-to ORK Framework - Integrate Malbers Animal Controller Part 22Tutorial
71.32 Style-Change Active Time Battle Part 6 Abilities Action Map2
72.How-to ORK Framework - Preview Making a custom Combatant selector2Preview
73.Unity ORK Framework Series - 20 AI Patrol Movement, and Hunt state2
74.Bloodborne© in Unity: 6 - Camera follow and rotation2
75.Dark ARPG ORKFramework 3 - 09 Respawning State2
76.32 Style-Change Active Time Battle Part 16 Start Battle outcomes 1 - Intro2
77.Unity ORK Framework Series - 25 Minimap Part 32
78.Unity ORK Framework Series - 15 The Main Menu Part 22
79.Unity ORK Framework Series - 24 Treasure Item Collector Part 12
80.How-to ORK Framework 3 - Andy Miira's GKC integration Part 12
81.26 - Dark ARPG ORKFramework3 - AnimationSet Foundation1
82.Unity ORK Framework Series - 27 Save Game Screen1
83.ORK Framework Series - 07 Game Settings1
84.Bloodborne© in Unity: 3 - Photon Connection and Room Creation1
85.ORK Framework 3 - UI Setups - Unity UI: UI Box Part 21
86.Unity ORK Framework Series - 17 Battle Stance and Combo Attacks Part 21
87.Unity ORK Framework Series - 17 Battle Stance and Combo Attacks Part 11
88.Dark ARPG ORKFramework3 - 21. Lock On Target Part 3 - Dashing1
89.ORK Framework Series - 14 Adding Xbox Controller Support0
90.Dark ARPG ORKFramework3 - 16 Housekeeping0
91.ORK Framework 3 - UI Setups - Unity UI: Animating Flying Texts0
92.28 - Dark ARPG ORKFramework3 - Creating the first weapons0
93.Dark ARPG ORKFramework3 - 23. Refactoring the Player Input Keys0
94.Unity ORK Framework Series - 29 Tweaks, Refactors, and Bug Fixing0
95.ORK Framework Series - 13 Stats HUD part 30
96.Unity ORK Framework Series - 25 Minimap Part 20
97.32 StyleChange Active Time Battle Part 5.1 Bug Fixing0
98.Dark ARPG ORKFramework3 - 10 Bonus Calling Schematics Part 20
99.Dark ARPG ORKFramework3 - 22. Tweaking0
100.32 Style-Change Active Time Battle Part 7 Thunder Ability0