Jack Chen

Jack Chen

Views:
2,304
Subscribers:
12
Videos:
22
Duration:
19:30

Jack Chen is a YouTube content creator with 12 subscribers, publishing 22 videos which altogether total approximately 2.3 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCGUkeMq7vLAtPxJ7LiDc4dA





Top 100 Videos With The Longest Duration by Jack Chen


Video TitleDurationCategoryGame
1.Halo ingame, go through view calibration/shield charging/first alien5:35Halo: Combat Evolved
2.PGR2 in race finally with my minor DSound fix.2:46
3.CrashTwinsanity ingame with CxbxR1:46Crash Twinsanity
4.Halo in game with Cxbx-r finally, PR soon!1:28Halo: Combat Evolved
5.Cxbxr full LLE rendering, now Otogi 1 has full scene and character rendered.1:11
6.Cxbx Reloaded full LLE rendering test with Otogi 11:08
7.Cxbx Reloaded new Progress fixed Spy Vs Spy with newly implemented RunVertexStateShader() HLE.0:58Re-Loaded
8.Project Gotham Racing 2 on Cxbx-Reloaded May 21 20210:52Project Gotham Racing 2
9.Cxbxr full LLE Otogi 1 with correct diffuse color0:27Guild Wars 2
10.Cxbx Reloaded LLE DisplacementMap sample partial working0:27
11.Cxbx Reloaded LLE paint effect sample working.0:23
12.Cxbx Reloaded HeatShimmer sample working, sort of.0:22
13.Cxbx Reloaded LLE PointSprites pixel shader stage 00:16
14.Cxbx Reloaded pushbuffer based rendering Depth buffer texture works.0:14
15.Cxbx Reloaded LLE PointSprites pixel shader in stage 30:14
16.Cxbx Reloaded LLE working D3DDevice_PersistDisplay()0:13
17.Cxbxr LLE update: bumpmap progress, bump earth sample working correctly.0:13
18.Cxbx Reloaded LLE Fur sample0:13
19.Finally got both triangles rendered. mile stone achieved.0:12
20.Pushbuffer Restructure progress: Fixed function shader with draw arrays working.0:11
21.Cxbx Reloaded Motion Blur sample working0:11
22.Cxbx Reloaded LLE: true type font sample working.0:10