201. | New Tutorial Available: Realistic Fire and Sparks in Maya | 0 | |
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202. | MARI Top Tip: Painting a Transparency Map for Game Character's Hair | 0 | |
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203. | Diablo 3: Ultimate Evil Edition Review by Game Artists | 0 | Review | Diablo III
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204. | 3ds Max Tutorial Now Available: Creating Production Quality Hair Using KRAKATOA | 0 | Tutorial | Krakatoa
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205. | 3ds Max 2013 Tutorial - State Sets: Using the Compositor View | 0 | Tutorial |
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206. | Softimage Tutorial Now Available: Using ICE to Create a Holographic Display | 0 | Vlog |
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207. | The Amazing Spider-Man 2 - Electro Skin FX | 0 | | The Amazing Spider-Man 2
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208. | Photoshop and CINEMA 4D Tutorial Now Available: Creating Illustrations Using 3D Objects | 0 | Tutorial |
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209. | Introduction to Character Rigging in CINEMA 4D - Setting up the scene | 0 | |
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210. | ZBrush Tutorial: Getting started in ZBrush | 0 | Tutorial |
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211. | NUKE and MARI Tutorial Now Available: Clean Plating for Feature Films Using the NUKE to MARI Bridge | 0 | Tutorial |
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212. | Interview with Shotgun Software's Head of Client Care - Matt Welker | 0 | |
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213. | Getting Started with WordPress Course Preview | 0 | Preview |
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214. | Jaspersoft Skills: Build your First Dashboard with Jaspersoft Course Preview | 0 | Preview |
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215. | Angular: Getting Started Course Preview | 0 | Preview |
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216. | 3ds Max and ZBrush Tutorial: Creating Digital Food in 3ds Max and ZBrush | 0 | Tutorial |
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217. | CG101: What is a Normal Map? | 0 | |
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218. | Ask DT: Maya Rendering - How to Get a Shadow to Disappear with Animated Transparency | 0 | Tutorial |
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219. | Tableau Skills: Tableau Desktop Specialist - Applying Analytics to a Worksheet Course Preview | 0 | Preview |
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220. | Tableau Skills: Tableau Desktop Specialist - Understanding Aggregations Course Preview | 0 | Preview |
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221. | Azure Skills: Plan an AVD Architecture Course Preview | 0 | Preview |
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222. | 3ds Max Tutorial: Automotive Rendering in 3ds Max | 0 | Tutorial |
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223. | Need for Speed - Game Reviews by Game Artists | 0 | Review |
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224. | Ask DT: Maya Rendering - How to Blend Two Textures for Rendering with mental ray | 0 | Tutorial |
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225. | Vue Skills: Deploying Static Vue Applications Course Preview | 0 | Preview |
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226. | Azure Arc Skills: Azure Arc Enabled Kubernetes: Getting Started Course Preview | 0 | Preview |
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227. | ICAgile (ICP-PRG) Skills: Test-driven Programming Approach Course Preview | 0 | Preview |
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228. | New Tutorial: Modeling a Character for 3D Printing in ZBrush with Peter Minister | 0 | Tutorial |
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229. | MARI Top Tip: Start Creating Custom Brushes in MARI | 0 | |
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230. | 3ds Max Tutorial Now Available: Generating Conceptual Architecture Using Digital Design Techniques | 0 | Tutorial |
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231. | World Machine Basics: Tools, favorites and macros | Pluralsight | 0 | |
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232. | Tech Team Management Skills: Prioritizing and Distributing Work in Teams Course Preview | 0 | Preview |
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233. | TypeScript Skills: Managing AWS Infrastructure Course Preview | 0 | Preview |
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234. | New Tutorial Available: Subsurface Scattering Shaders in Maya and mental ray | 0 | |
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235. | 3ds Max Top Tip: Create UV Maps using Cylindrical Projections | 0 | |
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236. | UDK Tutorial Now Available: Level Streaming Using Kismet | 0 | Tutorial |
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237. | Introducing the 'Daydreamer' Production Pipeline | 0 | |
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238. | PWA Skills: Publishing Progressive Web Apps Course Preview | 0 | Preview |
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239. | Ask DT: Maya Rendering - How to set up displacement maps with mental ray materials | 0 | Tutorial |
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240. | Working with Long Documents in InDesign CS5 - Creating a basic book file | 0 | |
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241. | Maya Tutorial: Using the Bevel and Extrude Tools | 0 | Tutorial |
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242. | TMNT Movie Trailer | 0 | Preview |
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243. | Sculpting a Stylized Game Environment in ZBrush | Now Available | Pluralsight | 0 | Let's Play |
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244. | How to show transform manipulators in Maya | 0 | Tutorial |
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245. | Professional MODO Tutorials and Training - Pluralsight | 0 | Tutorial |
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246. | CINEMA 4D Tutorial: Rigging Wings - Creating wing joints | 0 | Tutorial |
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247. | Maya Tutorial: Rigging Tank Treads in Maya | 0 | Tutorial |
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248. | NUKE and Houdini Tutorial Now Available: Compositing a 3D Ogre into a Live Action Scene | 0 | Tutorial |
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249. | Bullet Physics in Maya - Bullet Solver Basics - Pluralsight | 0 | Tutorial |
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250. | Ask DT: 3ds Max - How to enable the display for IK goals and dummy objects | 0 | Guide |
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251. | Marvelous Designer Tutorial Now Available: Creating a Detailed Dress | 0 | Tutorial |
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252. | Facial Animation in Maya - Getting the scene ready for animation | 0 | |
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253. | New 3ds Max Tutorial: Introduction to 3ds Max 2013 | 0 | Tutorial |
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254. | 3ds Max and V-Ray Tutorial Now Available: Creating Five Architecture Facades | 0 | Tutorial |
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255. | ZBrush Tutorial: Introduction to the ZModeler Brush - Pluralsight | 0 | Tutorial |
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256. | Ask DT: Maya Dynamics - How to set up air turbulence in Maya | 0 | Tutorial |
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257. | Tutorial Now Available: Exploring the UX Process with Mobile Game Prototyping | 0 | Tutorial |
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258. | Overview of Animation in Maya: Pulling Objects Training | 0 | |
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259. | Introduction to Softimage 2012 - Advanced component selections | 0 | |
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260. | After Effects Top Tip: Quickly Compositing Render Passes with Live Action Footage | 0 | |
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261. | Maya Tutorial Now Available: Simulating a Wrapper Peeling Effect | 0 | Tutorial |
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262. | Ask DT: Maya Rendering - How to render multistreak particles with mental ray | 0 | Tutorial |
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263. | Professional Game Tutorials and Training in Unity - Pluralsight | 0 | Tutorial |
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264. | Project Overview of Introduction to XSI 6 training | 0 | |
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265. | Rigging the Human Face: Introduction and project overview | 0 | |
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266. | AutoCAD Tutorial Now Available: Getting Started in AutoCAD | 0 | Tutorial |
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267. | Ask DT: Maya Rendering - How to begin optimizing a render in mental ray | 0 | Tutorial |
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268. | Working with the Shadow Catcher Plug-in in CINEMA 4D | 0 | |
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269. | Photoshop Tutorial Now Available: Character Concept Design and Development | 0 | Tutorial |
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270. | Project Overview of Introduction to ZBrush 3 Training | 0 | |
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271. | Capturing the Essence of a Character in Photoshop CS5: Character anatomy and pose | 0 | |
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272. | Top Tip: Building Your Own Thinking Particles using XPresso in CINEMA 4D | 0 | |
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273. | New Tutorial Now Available: Your First Day in boujou | 0 | Tutorial |
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274. | Maya Tutorial Now Available: Lighting and Rendering Using Arnold | 0 | Tutorial |
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275. | Professional 3ds Max Tutorials and Training - Pluralsight | 0 | Tutorial |
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276. | Agile Skills: Sharing Effective Visual Forecasts Course Preview | 0 | Preview |
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277. | Project Overview of Animating Quadrupeds in Maya training | 0 | |
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278. | Top Tip: Start Creating a Rig for Your Character in CINEMA 4D | 0 | |
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279. | Photoshop and After Effects Tutorial Now Available: Animating Concept Storyboards | 0 | Tutorial |
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280. | Photoshop Tutorial Now Available: Concept Designing a Mech Weapon | 0 | Tutorial |
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281. | Ask DT: Maya Rendering - How to Add a Little More Control to a Glow Effect in Maya | 0 | Tutorial |
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282. | Agile Skills: ICAgile (ICP-PRG) Automated Testing Course Preview | 0 | Preview |
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283. | Overview - Urban Environment Creation in Maya training | 0 | |
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284. | Revit Tutorial: Building a Complex Polyhedron in Revit | 0 | Tutorial |
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285. | Ask DT: Maya - How to Toggle the Node Creation Bar in the Hypershade | 0 | Tutorial |
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286. | Ask DT: Maya Rendering - How to Render a Turntable as a QuickTime in Maya and After Effects | 0 | Tutorial |
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287. | Matchmoving Tutorial Now Available: Building Scenes in 3DEqualizer and Maya | 0 | Tutorial |
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288. | Handling Streaming Data with AWS Kinesis Data Analytics Using Java Course Preview | 0 | Preview |
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289. | UDK Tutorial: Creating AI Algorithms Using Kismet in UDK | 0 | Tutorial |
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290. | Rhino Tutorial Now Available: Taking Your Modeling Skills to the Next Level | 0 | Tutorial |
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291. | CG101: What is NURBS Modeling? | 0 | |
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292. | CG101: What is an ID Pass? | 0 | |
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293. | Product Strategy Skills: Exploring Envisioning Outcomes Course Preview | 0 | Preview |
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294. | NUKE Tutorial: Advanced Compositing Techniques in NUKE: Space Scene | 0 | Tutorial |
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295. | ZBrush Tutorial Now Available: Sculpting a Female Assassin | 0 | Let's Play |
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296. | CG101: What does a 3D Production Pipeline look like for studios? | 0 | |
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297. | CG101: What are Subdivision Surfaces? | 0 | |
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298. | Creating an Alpha Pack - ZBrush Tutorial Now Available | Pluralsight | 0 | Let's Play |
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299. | Photoshop Tutorial: Creative Environment Thumbnail Techniques in Photoshop | 0 | Tutorial |
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300. | RealFlow Tutorial Now Available: Simulating Realistic Melting Wax | 0 | Tutorial |
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