101. | Rhino Tutorial Now Available: Taking Your Modeling Skills to the Next Level | 0 | Tutorial |
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102. | Top Tip: Getting Started with XGen in Maya 2016 | Pluralsight | 0 | |
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103. | Tutorial Now Available: Designing First Person Shooter Gun Concepts in Maya and Photoshop | 0 | Tutorial |
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104. | Infiltrator Production Pipeline Volume 6 Rendering | 0 | |
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105. | Ask DT: Maya Rendering - How to fix lighting for subsurface scattering | 0 | Tutorial |
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106. | CG101: What is Anti-Aliasing? | 0 | |
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107. | RealFlow and Maya Tutorial Now Available: Creating Blood FX | 0 | Tutorial |
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108. | Kotlin Skills: Creating Accessibility-friendly Applications Course Preview | 0 | Preview |
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109. | Child of Light - Game Reviews by Game Artists | 0 | Review | Child of Light
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110. | July 2013 New Training Release | 0 | |
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111. | Interior Rendering Techniques with mental ray and 3ds Max Tutorial Overview | 0 | Tutorial |
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112. | ZBrush Tutorial Now Available: Sculpting the Female Body | 0 | Let's Play |
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113. | Maya Top Tip: Start Understanding and Creating nParticles | 0 | |
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114. | Maya and Photoshop Tutorial Now Available: Creating a Vintage Textured Game Asset | 0 | Tutorial |
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115. | Agile Skills: ICAgile (ICP-PRG) Automated Testing Course Preview | 0 | Preview |
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116. | UDK and Maya Tutorial: Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK | 0 | Tutorial |
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117. | NAB 2015: Interview with President and CEO of MAXON | 0 | |
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118. | V-Ray and Maya Tutorial Now Available: Lighting and Rendering a Sci-Fi Hero | 0 | Tutorial |
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119. | New Tutorial Now Available: Your First Day in boujou | 0 | Tutorial |
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120. | Introduction to Mudbox 2015 Trailer | 0 | |
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121. | NUKE Node Reference Library Transform - Mirror Node | 0 | |
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122. | ZBrush Tutorial: Creating a Fantasy Creature from Concept Art in ZBrush | 0 | Tutorial |
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123. | Interview with the Co-Founder of The Foundry - Simon Robinson | 0 | |
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124. | 3ds Max and V-Ray Tutorial Now Available: Modeling Impressive Architectural Exteriors | 0 | Tutorial |
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125. | Sculpting a Stylized Game Environment in ZBrush | Now Available | Pluralsight | 0 | Let's Play |
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126. | Building Packet Tracer Labs for CCNA Study: Network Protocol Interactions Course Preview | 0 | Preview |
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127. | Photoshop Tutorial: Creating Fantasy Character Concepts in Photoshop | 0 | Tutorial |
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128. | New Tutorial Available: Look Development for Visual Effects in Maya with Xuan Prada | 0 | |
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129. | Project Overview for Introduction to XSI Hair training | 0 | |
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130. | Ask DT: Maya Rendering - How to use the mental ray architectural material to render with passes | 0 | Tutorial |
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131. | Vue Skills: Deploying Static Vue Applications Course Preview | 0 | Preview |
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132. | Digital-Tutors is now Pluralsight | 0 | |
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133. | Handling Streaming Data with AWS Kinesis Data Analytics Using Java Course Preview | 0 | Preview |
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134. | ITIL® 4 Skills: ITIL® 4 Specialist HVIT - Understanding an HVIT Culture Course Preview | 0 | Preview |
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135. | Ask DT: Maya Rendering - How to get an outline around a dielectric material | 0 | Tutorial |
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136. | iOS Development Skills: iOS 11 Fundamentals Course Preview | 0 | Preview |
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137. | Ask DT: Maya Rendering - How to begin optimizing a render in mental ray | 0 | Tutorial |
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138. | CG101: What is Rendering? | 0 | |
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139. | 3ds Max and Photoshop Tutorial: Enhancing Automotive Design Concepts in 3ds Max and Photoshop | 0 | Tutorial |
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140. | NUKE Node Reference Library Transform - BlackOutside Node | 0 | |
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141. | Houdini Tutorial Now Available: Scripting with Python | 0 | Tutorial |
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142. | After Effects Top Tip: Using CINEMA 4D to Create 3D Assets for use in After Effects | 0 | |
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143. | Bullet Physics in Maya - Bullet Solver Basics - Pluralsight | 0 | Tutorial |
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144. | PFTrack and MatchMover Tutorial Now Available: Understanding Basic Matchmoving Techniques | 0 | Tutorial |
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145. | Product Strategy Skills: Exploring Envisioning Outcomes Course Preview | 0 | Preview |
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146. | FREE Until June: Intro to Maya 2016 - 10+ Hours of Video Training | 0 | |
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147. | Tomb Raider - Game Reviews by Game Artists | 0 | Review | Tomb Raider
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148. | Fundamentals of Animation: Timing and Spacing | 0 | |
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149. | Photoshop and After Effects Tutorial Now Available: Animating Concept Storyboards | 0 | Tutorial |
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150. | Free Training: Two Point Tracking in Nuke | 0 | |
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151. | HTML5 Tutorial Now Available: Creating a Responsive Multiplayer Action Web Game | 0 | Tutorial |
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152. | Depth Map Layering in Nuke 6 | 0 | |
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153. | Tutorial Now Available: Designing Mobile Games with a Game Design Document | 0 | Tutorial |
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154. | Rhino Tutorial Now Available: Complex Surface Modeling | 0 | Tutorial |
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155. | Toon Boom Harmony Tutorial Now Available: Exploring the Benefits of Using Symbols | 0 | Tutorial |
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156. | Top Tip: Sketching Out Different Poses and Shapes in Photoshop | 0 | |
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157. | New ZBrush Tutorial: Introduction to ZBrush | 0 | Tutorial |
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158. | Kibana Skills: Index Management Tasks Course Preview | 0 | Preview |
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159. | Photoshop Tutorial Now Available: Creating Compelling Web Designs in Photoshop | 0 | Tutorial |
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160. | Unreal Engine Tutorial Now Available: Setting Up a Split Screen Multiplayer Game | 0 | Tutorial |
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161. | Getting Started with Docker Course Preview | 0 | Preview |
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162. | Maya Tutorial: Animating with Extreme Inbetweens and Smears in Maya | 0 | Tutorial |
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163. | Maya Tutorial: Getting Familiar with Maya's Navigation | 0 | Tutorial |
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164. | LightWave Tutorial Now Available: Modeling a Realistic Helicopter | 0 | Tutorial |
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165. | Maya Tutorial: Creating a Game-Ready Sci-Fi Environment in Maya | 0 | Tutorial |
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166. | Ask DT: CINEMA 4D - How to repeat the last command in CINEMA 4D | 0 | Tutorial |
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167. | Maya Tutorial: Creating Realistic and Effective Product Renders in Maya | 0 | Tutorial |
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168. | Creating a Concept Vehicle from a 3D Sketch - Getting started drawing our vehicle concept | 0 | |
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169. | The Amazing Spider-Man 2 - Building Rhino Breakdown | 0 | | The Amazing Spider-Man 2
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170. | Understanding Illustrator's Advanced Color Features | 0 | |
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171. | Professional Game Development Training for Unity, CryENGINE, UDK and Game Art | 0 | |
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172. | 3dsMax Top Tip: Unwrapping UVs for Normal Maps for Games | 0 | |
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173. | Honeycode Skills: Building Apps with Amazon Honeycode Course Preview | 0 | Preview |
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174. | Destiny Review by Game Artists | 0 | Review |
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175. | Project Overview for Animating Walk Cycles in XSI training | 0 | |
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176. | Creating a Stylized Low Poly Landscape in CINEMA 4D - Digital-Tutors | 0 | Tutorial |
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177. | Microsoft Security Skills: Microsoft Security, Compliance, and Identity Fundamentals Course Preview | 0 | Preview |
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178. | 3ds Max and Photoshop Tutorial: Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop | 0 | Tutorial |
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179. | Azure Skills: Manage Access and Security in AVD Course Preview | 0 | Preview |
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180. | Introduction to Maya 2012 Tutorial - Creating your first Maya project | 0 | |
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181. | After Effects Top Tip: Understanding Continuously Rasterize and Collapse Transformations | 0 | |
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182. | NUKE Tutorial Now Available: Compositing an Animated Set Extension in NUKEX | 0 | Tutorial |
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183. | After Effects Top Tip: Quickly Composite a Visual Effects Shot | 0 | |
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184. | Introduction to RealFlow 2012 Tutorial - Working with RealFlow particle emitters | 0 | Tutorial |
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185. | CompTIA Security+ Skills: Governance, Risk, and Compliance Course Preview | 0 | Preview |
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186. | Ask DT: Maya Rendering - How to set up a technique for optimizing a render in mental ray | 0 | Tutorial |
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187. | Maya Modeling Reference Library: Create UVs - Planar Mapping | 0 | |
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188. | WATCH_DOGS - Game Reviews by Game Artists | 0 | Review | Watch Dogs
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189. | Management Skills: Developing Change Readiness Skills Course Preview | 0 | Preview |
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190. | New Maya Tutorial: Understanding the Basics of nHair in Maya | 0 | Tutorial |
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191. | Agile Skills: Sharing Effective Visual Forecasts Course Preview | 0 | Preview |
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192. | CINEMA 4D Tutorial Now Available: Animating Cartoon Eyes in CINEMA 4D | 0 | Tutorial |
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193. | New Tutorial Available: Destroying Urban Environments in NUKEX | 0 | |
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194. | Game Review by Game Artists: The Last of Us: Remastered | 0 | Review | The Last of Us Remastered
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195. | SolidWorks Tutorial Now Available: Modeling a Press Frame Support Assembly | 0 | Tutorial |
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196. | Professional High Poly Modeling Tips in Maya LT | Now Available | Pluralsight | 0 | |
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197. | Massive Prime Tutorial Now Available: Getting Started in Massive Prime | 0 | Tutorial |
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198. | MODO Top Tip: Add Greater Detail with More Control with Multi-Resolution workflows | 0 | |
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199. | Creating an Alpha Pack - ZBrush Tutorial Now Available | Pluralsight | 0 | Let's Play |
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200. | Ask DT: Maya Rendering - Creating light rays with the parti_volume node | 0 | |
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