301. | Ask DT: Maya Rendering - The difference between fur rendered with Maya Software and mental ray | 0 | |
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302. | Ask DT: Maya - How to Better Control the Movement of Objects | 0 | Tutorial |
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303. | Ask DT: Maya Rendering - How to troubleshoot unwanted light in a render | 0 | Tutorial |
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304. | Java Skills: Fundamentals of Java Testing Course Preview | 0 | Preview |
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305. | UiPath Skills: RPA with UiPath Course Preview | 0 | Preview |
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306. | 3DEqualizer and NUKE Tutorial Now Available: Advanced Production Techniques | 0 | Tutorial |
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307. | Understanding Premult and Unpremult in NUKE | 0 | |
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308. | Rhino Tutorial Now Available: Generating Architectural Visualization Concepts | 0 | Tutorial |
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309. | Ask DT: Maya - How to re-enable a disabled hot box | 0 | Tutorial |
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310. | Tutorial Now Available: Designing First Person Shooter Gun Concepts in Maya and Photoshop | 0 | Tutorial |
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311. | Time-Lapse Sculpting in ZBrush: Sea Monster by Darrell Abney | 0 | Let's Play |
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312. | 3ds Max Tutorial Now Available: Creating a Nebula Effect Using FumeFX | 0 | Tutorial |
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313. | Creating a Rigid Body Simulation in Blender | 0 | Tutorial |
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314. | Game Review by Game Artists: The Last of Us: Remastered | 0 | Review | The Last of Us Remastered
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315. | Pluralsight - Your Creative Training Resource | 0 | |
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316. | Substance Designer Tutorial Now Available: Physically Based Shading for Unity | 0 | Tutorial |
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317. | Character Sculpting Basics in ZBrush 4R7 | Pluralsight | 0 | Let's Play |
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318. | Photoshop Tutorial Now Available: Creating a Character Concept for Design Briefs | 0 | Tutorial |
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319. | New Tutorial Now Available: The Anatomy of Email Design in HTML | 0 | Tutorial |
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320. | CINEMA 4D Tutorial Now Available: Creating a Ballistic Hit using TurbulenceFD | 0 | Tutorial |
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321. | Watch the Digital-Tutors and Autodesk Maya LT Indie Game Dev Webinar | 0 | |
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322. | Ask DT: CINEMA 4D - How to convert edges to splines in CINEMA 4D | 0 | Tutorial |
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323. | Professional High Poly Modeling Tips in Maya LT | Now Available | Pluralsight | 0 | |
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324. | KeyShot and Photoshop Tutorial Now Available: Rendering Monster Assets | 0 | Tutorial |
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325. | Interview with Chaos Group's David Tracey and Christopher Nichols | 0 | |
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326. | Professional Maya Tutorials and Training - Pluralsight | 0 | Tutorial |
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327. | Introduction to Unreal Engine 4 Trailer | 0 | |
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328. | Ask DT: Maya Rendering - How to get PSD textures to reflect in a mental ray architectural material | 0 | Tutorial |
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329. | Time-Lapse Sculpting in ZBrush - Cartoon Character - Pluralsight | 0 | Let's Play |
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330. | Titanfall - Game Reviews by Game Artists | 0 | Review | Titanfall
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331. | Introduction to Maya 2015 Trailer | 0 | |
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332. | Wolfenstein: The New Order - Game Reviews by Game Artists | 0 | Review | Wolfenstein: The New Order
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333. | Photoshop Tutorial Now Available: Painting a Realistic Environment Concept | 0 | Tutorial |
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334. | How to Work with the Skin Modifier in Blender | 0 | Tutorial |
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335. | CINEMA 4D Tutorial Now Available: Animating Cartoon Eyes in CINEMA 4D | 0 | Tutorial |
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336. | CG101: What is an Animatic? | 0 | |
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337. | Ask DT: Maya - How to Work in a Heavily Populated Scene | 0 | Tutorial |
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338. | CG101: What is Chroma Keying? | 0 | |
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339. | Ask DT: Maya - How to Resolve an Issue Where the Inputs Aren't Showing Up in the Channel Box | 0 | Tutorial |
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340. | Maya Tutorial Now Available: Simulating a Volcano Blast | 0 | Tutorial |
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341. | Ask DT: Maya Rendering - Creating light rays with the parti_volume node | 0 | |
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342. | NUKE Top Tip: Make Better Composites by Adding a Lightwrap | 0 | |
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343. | 3ds Max Top Tip: Create Controls for Eyes to Add Emotion to Your Characters | 0 | |
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344. | CG101: What is an Expression? | 0 | |
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345. | Ask DT: Maya - How to Fix Common Issues when Bridging Meshes | 0 | Tutorial |
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346. | DT Exclusive | Making of Steampuff | 0 | |
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347. | Game Reviews by Game Artists: Metro: Redux | 0 | Review |
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348. | MODO Top Tip: Understand Polygon Modeling and Workflows | 0 | |
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349. | Maya Top Tip: Using Motion Trails to Create Better Animations | 0 | |
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350. | CG101: What is Polygon Modeling? | 0 | |
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351. | CG101: What is Motion Capture? | 0 | |
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352. | Ask DT: Maya - How to Fix Double Transformation Issues | 0 | Tutorial |
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353. | Photoshop Tutorial Now Available: Matte Painting Epic Digital Scenery | 0 | Tutorial |
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354. | ZBrush Tutorial Now Available: Techniques for Sculpting Like the Masters | 0 | Tutorial |
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355. | ZBrush and Maya Tutorial Now Available: High-Resolution Game Character Creation Pipeline | 0 | Tutorial |
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356. | CG101: What is Spot Color Printing? | 0 | |
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357. | Maya and Fusion Tutorial Now Available: Creating an Abstract Forest Entity Using KRAKATOA | 0 | Tutorial |
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358. | Professional After Effects Tutorials and Training - Pluralsight | 0 | Tutorial |
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359. | SolidWorks Tutorial Now Available: Creating a Working Arbor Press | 0 | Tutorial |
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360. | ZBrush Tutorial: Creating an Armored Beast | 0 | Tutorial |
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361. | Maya Tutorial: Duplicating Geometry to Save Time and Be Consistent | 0 | Tutorial |
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362. | 3ds Max Top Tip: Learn About the Different Function Curve Interpolation Types | 0 | |
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363. | Free Training: One Point Tracking in Nuke | 0 | |
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364. | Ask DT: Maya - How to Set Up mental ray's Subsurface Scattering with a Physical Sun and Sky | 0 | Tutorial |
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365. | WATCH_DOGS - Game Reviews by Game Artists | 0 | Review | Watch Dogs
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366. | Learn and Master CINEMA 4D with Digital-Tutors Professional Online Training | 0 | |
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367. | MODO Tutorial: Getting Started with Sculpting in MODO | 0 | Let's Play |
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368. | Free Training: Smoothing Tracking Data in Nuke | 0 | |
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369. | ZBrush Tutorial Now Available: Creating a Hard Surface Sci-Fi Ninja | 0 | Tutorial |
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370. | The Amazing Spider-Man 2 - Electro's Bolts | 0 | | The Amazing Spider-Man 2
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371. | Unity Top Tip: Setting up a Character for Mecanim in Unity | 0 | |
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372. | 3ds Max Tutorial: Destroying Your Assets with thinkingParticles in 3ds Max | 0 | Tutorial |
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373. | ZBrush Tutorial: Sculpting Human Legs in ZBrush | 0 | Let's Play |
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374. | MODO Top Tip: Add Greater Detail with More Control with Multi-Resolution workflows | 0 | |
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375. | After Effects Top Tip: Gain More Control over Your Camera in After Effects | 0 | |
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376. | Child of Light - Game Reviews by Game Artists | 0 | Review | Child of Light
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377. | After Effects Top Tip: Quickly Creating a Difference Matte for Seamless Compositing | 0 | |
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378. | Mudbox Tutorial: Introduction to Mudbox 2014 | 0 | Tutorial |
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379. | RealFlow Tutorial: Introduction to RealFlow 2013 | 0 | Tutorial |
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380. | NUKE Top Tip: User Interface Basics and Reading Images | 0 | |
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381. | Top Tip: Give Your Sculpted Creation Some Hair - Using FiberMesh in ZBrush | 0 | Let's Play |
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382. | CG101: What are Normals? | 0 | |
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383. | Top Tip: Understand the RotoPaint Node in NUKE | 0 | |
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384. | NUKE Tutorail: 3D Integration and Relighting in NUKE | 0 | |
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385. | ZBrush Tutorial: Making 3D Character Previsualizations in ZBrush | 0 | Tutorial |
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386. | Maya and NUKE Tutorial: Integrating a 3D Vehicle into Video in Maya and NUKE | 0 | Tutorial |
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387. | Unity Tutorial: 2D Racing Game Series in Unity: Volume 1 | 0 | Tutorial | Jumps
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388. | Photoshop Top Tip: Add Flare to Your Digital Art with Motion Blur Effects | 0 | |
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389. | Top Tip: Use the Same Model for Different Characters by Painting Different Maps in ZBrush | 0 | |
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390. | Mudbox 2013 Tutorial: Introduction and Overview of the Mudbox Interface | 0 | Tutorial |
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391. | After Effects Tutorial: Compositing a Teleportation Effect in After Effects | 0 | Tutorial |
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392. | New Maya Tutorial: Understanding the Basics of nHair in Maya | 0 | Tutorial |
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393. | Introduction to Modeling in 3ds Max Tutorial Overview | 0 | Tutorial |
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394. | Top Tip: Sculpting and Painting Overview in Mudbox | 0 | Let's Play |
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395. | Photoshop Tutorial: Creating Tileable Textures | 0 | Tutorial |
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396. | Mudbox 2013 Tutorial: Introduction to Navigating the 3D view | 0 | Tutorial |
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397. | New Photoshop Tutorial: Spaceship Concept Design Pipeline in Photoshop | 0 | Tutorial |
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398. | New Tutorial Available: Creating a Sci-Fi Hero in Maya and Silo | 0 | |
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399. | Introduction to Procedural ICE Modeling in Softimage 2012 Tutorial - ICE Modeling Concepts | 0 | |
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400. | 3ds Max and FumeFX Tutorial: Exploring Different Smoke Types in 3ds Max and FumeFX | 0 | Tutorial |
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