1971 Project Helios - Level 7 [2/3]: Exploring the Bunkers + A Bug? (Playthrough Part 10)
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It's time to shut down the radio signals in order to send the fake one. It takes quite a while to go around and make sure that nothing is missed, including the key to the hangar hiding in an office building somewhere.
I make some pretty bad mistakes and it'll bite me on the behind in the next part. Also, I'm pretty sure I encountered a bug with one of the switches as one of the battles did not initiate when I entered the building.
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