263: Teleport players that enter or leave a random shaped area. [Minecraft Map Making]
Ep263: An alternate way to detect players entering or leaving a large or random shaped area.
Java Version: 1.19
Suggested by: SelcouthSparks
Alternate: Episode 259 [Teleport players that leave an area.]
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/amU84KykEu
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" with the appropriate angled bracket. Ascii code: 62
Commands used:
Every tick:
RUA: execute as @a at @s unless block ~ 55 ~ red_wool run tp @s x y z
Setup for Timed:
IUN: scoreboar objectives add timer dummy
Timed:
RUA: scoreboard players add #floorCheck timer 1
CUA: execute if score #floorCheck timer matches 20.. run scoreboard players reset #floorCheck timer
CCA: execute as @a at @s unless block ~ 55 ~ red_wool run tp @s x y z
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At present, Infernal Device has 182,428 views spread across 865 videos for Minecraft, accounting for over 10 days of watchable video on his channel. This is 94.82% of the total watchable video for Minecraft on Infernal Device's YouTube channel.