279: Proximity Detector. Faster beeping means closer target. [Minecraft Map Making]
Ep279: A proximity detector that beeps faster as the target gets closer to the player..
Version: 1.19
Idea: GalSergey
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/amU84KykEu
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" with the appropriate angled bracket. Ascii code: 62
Commands used:
Setup:
IUN: scoreboard objectives add timer dummy
CUA: scoreboard objectives add distance dummy
CUA: scoreboard players set #multiply distance 2
Controller Detector:
RUA: scoreboard players add @a timer 1
CUA: execute as @a at @s positioned ~ ~ ~ store result score @s distance run locate poi lodestone
CUA: execute as @a run scoreboard players operation @s distance *= #multiply distance
CUA: execute as @a if score @s distance matches ..4 run scoreboard players set @s distance 5
CUA: execute as @a if score @s timer "greater than"= @s distance at @s store success score @s timer run playsound block.note_block.bit master @s ~ ~ ~ 1 2 1
Controller Zombie:
RUA: execute at @e[tag=myZombie] run fill ~1 ~-1 ~1 ~-1 ~-1 ~-1 sandstone
CUA: execute at @e[tag=myZombie] run setblock ~ ~-1 ~ lodestone
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