A Battlefield Often Traveled | The Edge of Time | Part 97
It's fascinating how different an area feel when you drop in a different array of enemies along with how you approach them. I think I've fought in this fogged area almost 3 times over now and in each configuration something else completely different happens.
One thing remains constant, however. Using rockets in this area is a maneuver most unwise.
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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