A Critical Thought on Platformers
Today's Critical Thought is both about updates to the channel and a new livestream coming soon, but also about the platformer genre.
Platforming may be one of the first genres in all of game design, but making a good one requires a lot of thought on the designer's side. I talked about the challenges of figuring out motion and jumping, but there are many more areas we can talk about in future Critical Thoughts.
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About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.