Achieving high-fidelity AR with the Lightweight Render Pipeline - Unity at GDC 2019
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Published on ● Video Link: https://www.youtube.com/watch?v=BSVWk4xm77E
We dive into latest additions to our AR Foundation package, including Lightweight Render Pipeline (LWRP) support, AR Remote, and face-tracking. Dan explains how to get started with AR Foundation and use some unique features only available in this multi-platform AR layer.
Speaker: Dan Miller (AR/VR Evangelist, Unity Technologies)
Learn more about Mobile AR: https://on.unity.com/2IlcakZ
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Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
GDC
Mobile
AR
AR Foundation
LWRP