{ACS} - Hubert 357 Hits Combo

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Published on ● Video Link: https://www.youtube.com/watch?v=AIWha8SvRHQ



Duration: 1:06
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1


What have I done.


Watch Hubert obliterate all creation in HD, in 3D, in Stereo, in Color, in Space, inSTANT BALLS.
This video actually is HD, because it's the "perfect" occasion to try it out. For all the good it will make on Hubert's mediocre sprites and the 128kbps song.

Ok, the combo. This works due to several oversights when I made Hubert. I'll have to patch this, because this is just ridiculous, even if difficult to pull off. Hubert is now in version 1.0. The combo will be removed in 1.2. But first, there will be 1.1, which will just change his Story Mode.

- - - - -

The combo in detail :
A "*" means a brief pause. Usually so that CC replenishes.

→F - ←C - * - A, ↓A, ↓A, A - * - A, ↓A, ↓A, ↑A - F - * (Note 1) - →F - A, ↓A, ↓A, A - * - A, ↓A, ↓A, A - ↑E - * (Note 2) - F - →F (Note 3) - A, ↓A, ↓A, A - * - →B (x3) - * - A, ↓A, ↓A, ↑A - ↑E (Note 4)

- Note 1 : This brief pause is extremely important, and the hardest part of the combo. I suggest you do NOT mash →F here. If you do, Pascal will appear, but the next time you accidentally press it, Hubert will "freeze" for a moment and your next hit will be too late.

- Note 2 : Here, you activate Arrow Rain after Expiation. This is my big oversight when creating Hubert that makes this combo possible. Do NOT mash F. If you do, you'll hit your foe while in the air, which will not launch him/her very high. Wait until you see/hear your foe touch the ground, then mash F.

- Note 3 : Same situation as Note 1. However, for some reason, if you respect Note 2, your foe is launched higher than usual. This makes this part noticeably easier than in Note 1.

- Note 4 : You can use any Blast Caliber here. Remember that unlike Asbel, Hubert pays exactly the same TP for his two strongest BC's, so you can use Renverse Raison too.


- Additional notes

- The # of hits in this combo varies. Somehow. This is bad, since you can end up with insufficient TP for the 2nd Expiation (not that anyone is still alive by then anyway). Sure, you can use Vent Fleche instead, but it's very hard to tell if you'll have enough TP for Expiation or not.

- You don't need THAT much TP and OVL for this combo, because of how much you'll recharge before you need them maxed out. As long as you have 2 OVL bars when you activate the 1st Arrow Rain, and full TP when you activate the 1st Expiation, you're fine.

- Your starting CC is a problem. I didn't test every case, but the combo should fail if you have 13 or 14 base CC when you start.
(A bit like Asbel, Hubert's base CC starts at 9, then 10 (after you attack a bit), then all the way to 14, after which it reverts to 9 again. If you have 9, you can't complete an A-Arte combo because you'll be unable to do a CC4 Arte. You can try to use a CC3 instead, but it will probably break the combo.)
Hubert SHOULD have 14 base CC all the time during Arrow Rain. But due to a glitch, this doesn't seem to work for the very last A-Arte combo, and he sometimes has 9 for that one. If it happens, replace the final ↑A (Sougenranbu) by an ↓A (Senpuurekku), but you'll miss out on 2 TP, so you'll probably need to replace Expiation by Vent Fleche.



Oh and yes, this video as a whole is a reference to my previous video with a combo for Asbel. Same music, stage, etc. This time however, the combo is possible without hacking.







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