Advance Wars Days of Ruin - Bean Island with half Income as Tasha
Rules:
-No casualties allowed
-CO Unit choice limited to Anti-Air Tank
-No CO Power allowed (though this doesn't help Tasha anyway)
Oh hey, whaddyaknnow, this map actually becomes fun when the tech capacity doesn't get hit so quickly that the map devolves into Rocket Launcher spam. Regular Artillery don't have the ridiculous range that those things have, so the zoning ability doesn't become absurd from the Mountain shenanigans. It's still slower than in Wargroove and ESPECIALLY Shattered Throne because there's no Mountain crossing with sturdier units, but you can actually contest the center to useful effect.
I went with Tasha because she's objectively the weakest CO here, with no personal boosts to any land units, and only 1 Zone, the lowest Zone of any CO other than Tabitha's 0, except Tabitha's CO Unit would be able to feast upon easier infantry 1HKOs and also sponge a few attacks more easily. You can see how easily Zone builds up, and it honestly makes me wish the meter increases were based on matchup base damage, not on the result, and also not as high from the subordinate units to prevent Stallworks Artillery Inc. shenanigans. Forsythe should have his units' level up boosts, including the CO Unit veterancy, multiplied by 1.5 to incentivize his COing something other than a Recon or some such.
I do at least notice that the COing cost WAS getting in my way by delaying my builds after the Anti-Air Tank, though the delay wasn't by a whole lot. Actually, I think COing a Light Tank almost right away and working off of Infantry would have allowed me to rampage uncontrollably, even as Tasha, never mind somebody like Tabitha who can spam Light Tanks under the half income condition. So yes, something should have been done to address the FTA Light Tank too.
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