Aero's Quest Review / Rage Quit Challenging Indie Game
We've got another Indie game to checkout, Aero's Quest. As friendly as this game looks, you will die a lot. Is it a rage quit game? I've had a chance to check out for a few hours so let's find out.
Aero's Quest is the classic tale of saving the girl. Aero has to solve puzzles and platform his way to save Ariella from the evil Andraus. The game is based on hitting switches to deactivate a laser barricade. Each level gets trickier and trickier as more puzzles and platforms are introduced. The Steam page says it's like Super Meat Boy meets Megaman. But there's no shooting, so I'm not sure where the megaman comparison came from.
The highlight of the game is the challenge. It's a rage quit type of game. You will die many times trying to pass these levels. And the challenge varies between timed platforming and puzzles. There's a few dynamic elements from power ups to teleporters that will effect how you finish the puzzles. Repetitive dying can be a bit frustrating, but each level has a distinct challenge.
The controls can feel a bit floaty at times. Which is annoying because so many jumps require perfect timing. Then there's sections when there are too many random obstacles. Sometimes it's more a matter of luck than skill to pass these sections.
The art style also has good and bad points. It looks very friendly even though ironically you end up smashing into a million bloody piece when you die. The characters look cool and the environments look nice. But it doesn't really have any signature details. You're just kind of tossed into random areas like forests or volcanos.
Aero's Quest isn't a bad game, but it has a few flaws. If you want a challenging indie platformer you can give Aero's Quest a shot. If you get frustrated easily, proceed with caution. Subscribe to the skilled youtube channel for more game reviews.
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