We finally get BODY SLIDERS in Metahuman Creator #UnrealEngine 5.6

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Metahumans were a total non-starer for me when they came out. I'm used to having thousands of body shape sliders at my disposal in Daz Studio and Character Creator, so a meagre 6 body options seemed thoroughly uninteresting. After several years of development, we finally get the option to create Metahumans locally in Unreal Engine, and with it come several body shape adjustment dials. This is promising and a much needed addition.

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