Applications of Houdini in Game Production Workflow | Worldwide HUG | Beijing
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Published on ● Video Link: https://www.youtube.com/watch?v=dbRbe0G5Vbg
00:00:00 - Intro
00:00:51 - Mingzhong Hu(胡明众) - Procedural Placement of Rock Instances
00:32:13 - Zhaoxin Chen(陈兆昕) - Applications of Open-World Level Design Workflows and PDG
00:50:37 - Lujun Chen(陈路君) - Applying Houdini-Thinking in Unreal Engine