Terrain Handbook 12 | Fiery Biome | Shaders & Rendering

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We will run through the setup which is the same as I used for the Dusty Biome. If you want to see step-by-step, then hop back to that video. We look at the material network for the rock and lava, and do some final colour adjustments to our texture maps. Just final tweaks to get it a bit tighter with contrasts and stuff like this.

See the rest of the videos and download the project file here:
https://www.sidefx.com/community-main-menu/complete-a-z-terrain-handbook




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Tags:
3 biomes terrains tutorial
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COPs textures
Houdini COPs
Karma rendering
LOPs
Nikola Damjanov
heightfield masks
heightfields
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houdini terrains
solaris
terrain erosion
terrain handbook