Arc System Works Unity shader test 05 + download

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Published on ● Video Link: https://www.youtube.com/watch?v=dcJdRzvkTqQ



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Color themes, horizontal flip (fixed camera / lights), fixed perspective (multiple vanishing points), z depth, multiple animations, head animation attachment fix, multiple characters, extra dark shadow areas e.g. area under chin.

Currently has a bug with extra dark shadow areas e.g. shouldn’t appear on pants.

Download: https://www.mediafire.com/file/nyulh6sccglgprz/ASW.unitypackage/file
This download isn't the latest version as that includes a lot of assets and incomplete tests. I might look at making a video describing how it works and how to modify it at some point but I don’t have a lot of free time lately.

License notes: This is a free shader that you can use in a commercial game. Just don't sell it on the asset store. Also note that the characters and animations are owned by "Arc System Works" and are only included for educational use.

Setup:
I’m using Unity 2021.2.5f1.
Create a new project based on the 3D template.
Window/Package Manager: Packages: Unity Registry
Install “Universal RP”, “Animation rigging” and “Shader graph” then exist package manager.
Import the attached ASW.unitypackage from “Assets/Import package”
Edit / project settings / quality / render pipeline asset / AWS Universal Render.
Player settings / Other settings / Color space / gamma.
Open TestScene
Click the Game tab to see the post processed version
Window/Sequencing/Timeline opens the timeline tab
Select “SOLTimeline” from the left hierarchy
With SOLTimeline selected you should be able to scroll though the timeline to test the animation.
If you select SOLTimeline/Material/SOL in the left hierarchy you should see a component called ToonMaterial. This has a dropdown property called config that can be used to test different shading modes.
SOLTimeline/Material/SOL/MainLight moves all the lights or you can move a sub light inside that folder e.g. UpperLegR.
Each light has a ToonLight component. This contains the location (color index that shouldn’t be changed) and a shadow threshold.

https://forum.unity.com/threads/free-arc-system-works-style-toon-shader.1447492/