Arc System Works Unity shader test 04
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Published on ● Video Link: https://www.youtube.com/watch?v=ciU8QGEbKUY
Lighting, color fixes. Using timeline to sync animations, record lighting changes and apply animation rigging. I noticed that the character seems to have multiple lights e.g. the main light is from the right while the lower right arm light source is from the top left. Using deferred rendering and bloom.
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