Army of Two: the 40th Day - retry glitch in Chapter 6 and 7

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Published on ● Video Link: https://www.youtube.com/watch?v=fQGSPYqArtM



Duration: 5:58
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The results of retry glitch from the two final chapters of this game.

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(Not on the vid: Chapter 6-1 seemed to work like normal.)

0:00 - Chapter 6-2. No enemies spawn. If you backtrack far enough, you hit a trigger that will make the enemies spawn.

This is effectively a fight skip, but it's not worth it in a speedrun, since you run past this part anyway.

0:41 - Chapter 6-3. No enemies spawn. Another small fight skip.

1:20 - Chapter 6-4. No enemies spawn. Meanwhile, the nearby boat is invisible and it can be blown up again using the controls. This results in an amusing cutscene.

Unfortunately the gates to next area won't open until the ship has been blown up properly, so you don't skip anything by doing this.

2:31 - Chapter 6-5. No enemies spawn. You're stuck in the area at first, but activating the console makes the script progress like normal and starts the landing zone fighting sequence.

If you backtrack, you hit a minor event trigger that spawns the helicopter and makes the anti-air guns active again. This is even if you already saw the helicopter get shot down!

(Not on the vid: Chapter 7-1 and 7-2 seemed to work like normal.)

4:14 - Chapter 7-3. No enemies spawn and you're seemingly stuck in the area.

(Not on the vid: retry glitch can't be done in Chapter 7-4.)

4:40 - Chapter 7-5. No enemies spawn. You can't progress in the level, but backtracking yields another unloaded door from where you can fall Out of Bounds.

(Not on the vid: Chapter 7-6 seemed to work like normal.)







Tags:
army of two
the 40th day
glitch
bug