ARRP 2012 - Into The Dungeon++

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Published on ● Video Link: https://www.youtube.com/watch?v=6LAftCXkHfo



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In a way, it's awkward to say that this game's most defining feature is its overall atmosphere. I'm not going to be vague about what I mean: atmosphere here is the interface, the display, the flow of combat, and the aesthetic all rolled together, and Into The Dungeon++ does all of those things very well. How can you not find that HUD in the lower-left corner charming!

Underneath this, however, I feel that it's lacking in tactical depth and relies mostly on finding good items and a small amount of positioning. The hard timer in addition to very little healing allows for a lot of possibilities, but I don't think that the game's fully exploring what it can do. Looking forward to what lies ahead, though!

Website: http://studio7.guru-gaming.org/

Changelog: http://roguetemple.com/forums/index.php?topic=2674.0







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