Ashera: Order Goddess ABYSSAL MHB [FE10] • FIRE EMBLEM HEROES

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Fire Emblem Heroes
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Information about Ashera
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Ashera (pronounced /⁠ˈæʃəɹə⁠/ or /⁠əˈʃɛɹə⁠/; Japanese: アスタルテ Astarte) is the Goddess of Order and the patron deity of the continent Tellius. Originally one half of the Goddess of Dawn, Ashunera, she was formed when Ashunera split her emotions from herself; these emotions took the form of Yune, the Goddess of Chaos and Ashera's counterpart.

Ashera was originally Ashunera, the Goddess of Dawn, and is the form taken by Ashunera in the aftermath of the Tellius's Great Flood; on the advice of Lehran and others (though they would later consider it a bad idea), Ashunera cast away her emotions entirely, which took the form of the chaos goddess Yune, while Ashunera herself thus became Ashera. Ashera wished to destroy Yune entirely to erase her own chaos, but on Altina and Lehran's advice she consented to have Yune imprisoned in a medallion, although even this slowly drove Ashera toward being cold and unfeeling.

Lehran again tried to appeal to Ashera to restore Yune to herself, again without success. Instead, Ashera arranged a covenant with Lehran, Altina, Soan and Dheginsea: she and Yune would enter a deep sleep for one thousand years, and if upon awakening the beorc and laguz had built a lasting peace and put an end to war, the two would reunite into Ashunera; however, if they failed to do so, she would rain divine retribution for the people's sins upon them. She also granted them the right to awaken the goddesses prematurely if they succeeded or failed sooner than the thousand-year mark. With this covenant agreed to by the four representatives of the laguz and beorc, Ashera thus entered her long sleep within the peak of the Tower of Guidance.
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Fire Emblem Heroes (Japanese: ファイアーエムブレム ヒーローズ, Hepburn: Faiā Emuburemu Hīrōzu) is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the Fire Emblem series featuring its characters, and was released on February 2, 2017. Fire Emblem Heroes received a number of awards and nominations in "Best Mobile Game" categories. As of 2020 the game had grossed over $656 million worldwide, making it Nintendo's highest-grossing mobile game.


Players control a team of up to four characters ("Heroes") against enemy teams of varying sizes on an 8x6 grid map. Different characters have different movement restrictions; for example, armored units have a shorter range than cavalry units, but cavalry units cannot enter forest tiles. Flying units can enter most tiles, even ones impassable to all other units such as water or mountains. The game strictly alternates between a player phase and an enemy phase every turn. During the player's phase, Heroes can attack enemy characters when in range; if both the attacker and defender have the same range, the defender will counterattack if still alive. Heroes deal either physical or magical damage types; they also have a "color" that informs a rock paper scissors-esque system that makes it so some units have advantageous match-ups over other units. After moving and optionally attacking with all their heroes, the enemy phase occurs where the game's AI does the same for the opposing team of characters. The player, in general, seeks to lure enemy units into disadvantageous match-ups by careful character positioning on the map.




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