Robin: Exalt's Other Half ABYSSAL LHB [FE:13] • FIRE EMBLEM HEROES
Information about Robin
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Robin (pronounced /ˈrɒbɪn/; Japanese: ルフレ Reflet) is an avatar playable character in Fire Emblem Awakening who acts as a secondary protagonist to the game. Created by the player at the beginning of a save file, Robin is a close friend and ally to Prince Chrom of Ylisse who acts as the tactician for his militia, the Shepherds.
Robin was born as the child of Validar of the Grimleal and an unknown woman, possibly a member of the Grimleal. Their birth marked the culmination of centuries of work by the Grimleal to breed a worthy human host with whom to revive their god, the fell dragon Grima; as a result, Robin bore Grima's Brand on their right hand. However, their mother was overcome by fear about the prospect and fled the Grimleal, taking Robin with her. The two disappeared, the Grimleal lost track of them and nothing of their life between them and Robin's meeting with Chrom is known.
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Fire Emblem Heroes (Japanese: ファイアーエムブレム ヒーローズ, Hepburn: Faiā Emuburemu Hīrōzu) is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the Fire Emblem series featuring its characters, and was released on February 2, 2017. Fire Emblem Heroes received a number of awards and nominations in "Best Mobile Game" categories. As of 2020 the game had grossed over $656 million worldwide, making it Nintendo's highest-grossing mobile game.
Players control a team of up to four characters ("Heroes") against enemy teams of varying sizes on an 8x6 grid map. Different characters have different movement restrictions; for example, armored units have a shorter range than cavalry units, but cavalry units cannot enter forest tiles. Flying units can enter most tiles, even ones impassable to all other units such as water or mountains. The game strictly alternates between a player phase and an enemy phase every turn. During the player's phase, Heroes can attack enemy characters when in range; if both the attacker and defender have the same range, the defender will counterattack if still alive. Heroes deal either physical or magical damage types; they also have a "color" that informs a rock paper scissors-esque system that makes it so some units have advantageous match-ups over other units. After moving and optionally attacking with all their heroes, the enemy phase occurs where the game's AI does the same for the opposing team of characters. The player, in general, seeks to lure enemy units into disadvantageous match-ups by careful character positioning on the map.
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