ASTRONEER EA - Arid Planet - Starting to build Underground Base | Gameplay Let's Play
ASTRONEER have more then just one planet – first we will try to clams for our is an Arid planet, full of danger natural deposits of lithium and deadly spike balls flying with the wind. Its better to hide underground!
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► Soo Neo, what happens today ? Well I'm glad You ask!! ツ
Welcome back everybody! To Let's play #ASTRONEER gameplay, part 8. We are going to space, but this time for a real adventure to the first planet that will come in range of the space ship! Today we will pay visit to the Arid planet! Which is a bit more dandagerus then the starting planet in ASTRONEER. The best way to travel there is using the space ship and load it with anything we may need to start an emergency base on a new planet. Resin compound, fuel for the space ship anything that may be needed to quickly start fuel production if needed to go back the safe base. On the Arid planet in ASTRONEER we can find a unique for this type of planets weather condition – the strong winds with little balls of spikes! Those are very dangerous for our astroner and its better to stay away from them or inside a habitat if that is possible, we can also use the terraform tool in ASTRONEER to make ourselves better protection from anything that may try to harm us during exploring. It turned out quite fast that the arid planets have the possibility to mine lithium to make batteries unlike on our home planet where lithium can be only found or traded using the trade platform. After lading in a good spot on the arid planet I have decided to turn this in to a new base! We have the habitat manufactured back at the base we can use. With it we can start building a new base just as we did in the very first episode of ASTRONEER but instead harvesting all the resources we can just use the main base to trade building resources. However the Arid planet is a bit different in gameplay then the Terra planet. First of all days here last shorter that means the solar panel may not the be the best option to fuel the base with power. On the other hand the constant winds of arid planet will make the wind turbine very effective however I belive due to a bug in ASTRONEER the wind turbine is not working exactly as it should. Another problem is that to mine the lithium presented on the arid planet we will need the drill and to make the drill we will also need a land vehicle to mount it on along with a crane. That will require more resources and energy then we have right now. For start while settling on a new planet we should make ourselves a save spot where we can return if the storm will hit again and also we should make a printer to start building the basics for energy production for the base. Energy is one of the most import things right now in ASTRONEER. Unlike in the future patch according to the developers we may need to establish food production or other items in order to survive on the planet. The terraforming tool is quite easy to work with and with it we can easily make a base underground of build the base on the surface of the planet and the use it to secure the buildings and the astronner himself from any danger that may come. Just remember in terms of power, ASTRONEER is quite obvious, if you are using the solar panel or the wind turbine to build them on the surface of the planet as they wont work underground. Just before we leave once again for the home planet for more resources remember if you don’t have the habitat build to make yourself a beacon to find later the planet when you land on it again..
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Here are some other playlists You may like:
► Let's Play Osiris New Dawn:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvD_66akH83_cyhdzRGWzrZj
► Let's Play No Man's Sky:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvDCLhVptAdeG4urEaFenm1K
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Welcome to Neodyinamite Plays! Where I will post movies with hard walkthroughs with commentary, helpful lets' plays and more!
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
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