Banana Prince (NES/ FC) Playthrough Part 5 - Carrot Tower
[Complete All Quiz Worlds]
World 5 is probably the most unique of all the other worlds in that the stage transitions are less progressive and inhabit the same location essentially. For an old game, this was pretty rare. I gather that the Banana Prince needed information regarding the Great Banana's whereabouts needs to meet someone on top the Carrot Tower. First he climbs the front, then scales from the side, and then traverses through the inside. Every attempt except the last one, results in the Prince being kicked off by some girl who refuses to give out the information.
At the last traversal, the girl instead challenges the Prince to answer at least 5 trivia questions before giving him directions. That's right, even outside the Quiz Worlds, players STILL must endure trivia questions. Like I mentioned before that the trivia questions ARE NOT randomly drawn, but are in fact linearly drawn from a single list of them, normal game trivia questions follow this same paradigm.
Whereas Stage 3-3 had me quit playing more than a few times out of PURE frustration, this world had me quit more than few times out of PURE confusion, because there was no way for me to understand what the trivia questions were or what the given solutions were. I eventually figured it out thankfully having the password system available in the game, but I was not able to articulate and discover how the questions were chosen until much, MUCH later.
If you fail her trivia challenge, you are automatically forced to restart stage 5-3 from the very start and returning back to the top to take another swipe at the trivial pursuit.
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