BGE / GIMP Tutorial: Normal Maps for 2D Sprites
Hey, there! Here's a tutorial about making a normal map for a 2D sprite and applying it in the Blender Game Engine. The use of normal maps in 2D games has gotten popular recently, so I thought I'd make a tutorial showing how to really use 2D normal mapping with sprites in the BGE (hopefully) effectively.
If you like the tutorial, throw a buck or two my way for every ______ I create at my Patreon page:
http://www.patreon.com/solarlune
Here's the normal map plug-in if you don't have it in GIMP already:
https://code.google.com/p/gimp-normalmap/
If it doesn't work, you'll have to search around. InsaneBump is an alternative if you so choose and don't use Mac:
http://blenderartists.org/forum/showthread.php?317041-Insane-Bump-2-0-overhauled-Crazy-bump-alternative
Thanks for watching!
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2014-05-21 | Let's Discuss: Choosing Game Engines |
2014-05-11 | BGE / GIMP Tutorial: Normal Maps for 2D Sprites |
2014-05-07 | Open Broadcaster Software Gameplay Recording Tutorial |
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