WCWLF: Inescapable
Hey, there!
There's quite a few things game developers can learn from existing games. So in "What Can We Learn From", or WCWLF, I look into games to see what I can find that I think can aid developers in their quest to make a fun title.
This video is of a game named "Inescapable". This video also (hopefully) starts the chain of more edited, "professional", timed videos outlining elements we can learn from from games that are released.
Inescapable is a 2D Metroidvania set in outer space about a space mercenary (I suppose) who gets stranded on an island. It was released in 2013 by Magnetic Realms (which, I think, is a one-man operation!).
http://www.magneticrealms.com/games/inescapable/
Have any games you think developers can learn from? Leave a comment in the comments.
Thank you very much for watching!
Other Videos By SolarLune
2014-07-04 | Gearend Devlog #5? - INTO THE CODE: Windows and the Typewriter Effect |
2014-06-25 | Pixeling Process - Wandering Mushroom ~ Light Sword User |
2014-06-21 | Spriting Process - 6-21-14 |
2014-06-17 | Sunvox Tips #19 - Pitch Shifter |
2014-06-03 | Gearend Devlog #4 - Polishing Some Stuff |
2014-05-27 | Let's Make A Song - 5/27/14 |
2014-05-26 | WCWLF: Project Black Sun |
2014-05-21 | Let's Discuss: Choosing Game Engines |
2014-05-11 | BGE / GIMP Tutorial: Normal Maps for 2D Sprites |
2014-05-07 | Open Broadcaster Software Gameplay Recording Tutorial |
2014-05-05 | WCWLF: Inescapable |
2014-04-29 | self.status |
2014-04-27 | Gearend Devlog #3 - Sounds and Crunch |
2014-04-07 | Gearend Devlog #2 - Dual-wielding and windy grass |
2014-04-02 | Pixel Art Tutorial #8 - Using Palettes In GIMP |
2014-03-27 | Gearend Devlog #1 - A robot lost |
2014-03-24 | Sunvox Tips #18 - MetaModules |
2014-03-06 | Valchion's Suspended |
2014-03-03 | Eevee (WIP) |
2014-03-03 | SunVox Tips #17 - Sound2Ctl Module |
2014-02-14 | SunVox Tips #16 - MultiCtl Module |