Floor 6 of episode 2 played blind on expert difficulty. This had a few hidden areas that I could see but couldn't work out how to get to. Some of the hidden areas in this game are accessed via switches on other floors so I didn't want to spend too long looking just in case I was wasting my time, especially playing blind with no hindsight to fall back on.
Note - Occasional choppiness is due to the bstone source port. It has a better control scheme than the DOS version which is why I'm using it but can vary in performance and gets choppy when turning and strafing, presumably because the game wasn't designed for that.
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