Blast - C++ 3D Ray Casting game engine from scratch: Snapgun -- non-lethal tactical gun
Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.
This video introduces new non-lethal tactical weapon mechanics.
The Snapgun has pair of electromagnets that once attached to target and destination attracts the first one to the second with deadly powerful electromagnetic force.
Everything that crosses the path is fatal!
For more frequent updates and dev log join me at Discord or checkout the blog:
http://glitch.bg/discord
http://chronicles.glitch.bg/
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