Blast - C++ 3D Ray Casting game engine from scratch: Snapgun -- non-lethal tactical gun

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=Fely6suoA9A



Doom
Game:
Doom (1993)
Category:
Vlog
Duration: 1:53
256 views
15


Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.

This video introduces new non-lethal tactical weapon mechanics.

The Snapgun has pair of electromagnets that once attached to target and destination attracts the first one to the second with deadly powerful electromagnetic force.
Everything that crosses the path is fatal!

For more frequent updates and dev log join me at Discord or checkout the blog:
http://glitch.bg/discord
http://chronicles.glitch.bg/




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Tags:
c++
3d
raycasting
fps
firstperson
shooter
classic
fromscratch
engine
wolfenstein
blast
pseudo3d
2.5d
programming
coding
game
doom
game dev
vlog
game vlog
indie
ray
casting
tracing
raytracing
from
scratch
development
id
software
id software
90s
first person
first person shooter
gore
gibs
Blast



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There are 20,549 views in 44 videos for Doom. His channel currently has around 1 hour worth of content for Doom, or 23.28% of the total watchable video on The Old School Coder's YouTube channel.