Blast C++ Ray Casting 3D Game Engine from scratch: Completely destructible environment.
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Published on ● Video Link: https://www.youtube.com/watch?v=KqFApQEpn4o
Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.
This demo shows the mechanics of a completely destructible environment.
It is an early concept.
As you can see the walls/doors explode in particles textured with the same texture which is a subject of future development.
For more frequent updates and dev log join me at Discord: http://glitch.bg/discord
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Tags:
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fps
firstperson
shooter
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wolfenstein
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2.5d
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id
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90s
first person
first person shooter
gore
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Blast
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