Blender 4.5 - Setup, Update, Vulkan Backend, Point Cloud, Grid Fill and New Features

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The Blender 4.5 and 4.5.1 updates are here! Many new features, enhancements, bug fixes, and performance improvements! What's new?

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1๏ธ โƒฃ "Blender 4.5 Explained in 10 Minutes" provides a concise overview of a topic or feature from the Blender software in a video of up to 10 minutes. The tutorial starts with Blender 4.3 and goes up to 4.5. It's intended to be your opportunity to quickly and simply immerse yourself in the world of 2D and 3D and understand how things work.

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VIDEO CHAPTERS:
0:00 - Introduction
1:51 - Free, Open Source, Licensed
2:24 - Support (Donate)
3:11 - Download and Installation
5:19 - Starting Blender 4.5.1
5:31 - Importing or Setting Preferences
7:50 - Vulkan Backend
9.56 - Geometry Nodes
10:57 - Performance!
11:20 - Compositor
12:10 - Grease Pencil - Geometry Nodes
12:30 - Grease Pencil - Antialiasing
12:56 - UV Map Selection
13:35 - New Object: Point Cloud
16:30 - Grid Fill
17:46 - Painting: Vertex, Sculpt, Texture
18:08 - Sculpting Performance Improvement
18:27 - UI and Usability Changes
19:28 - Blender Documentation
19:42 - Development Progress 4.5.2 and 5.0 Versions
21:10 - Closing

1:19 - What Do Geometry Nodes Edit?
1:50 - Geometry Data of a Mesh
2:28 - The Idea: Visual Programming
3:56 - Nodes and Edges Explained
4:17 - Simple Graph with 1 Node
5:38 - Combining Functions
6:43 - Changing the Order of Functions
7:35 - Removing Unnecessary Functions
8:16 - Parameters and Inputs
9:42 - Terrain Decorator Graph
18:10 - Terrain Creation
24:16 - Materials and Shading
28:03 - Closing, Summary

Blender 4.5.1; Blender 4.5; Blender 4.4; Blender 4.3; Blender 4.2;




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