In the trenches – Frontline: Road to Glory - Gabriele Hebart GDDG18
Bongfish is responsible for Frontline: Road to Glory, a new game mode for World of Tanks. This mode is bringing epic 60 player battles on maps 9x the size of its original to the franchise played by hundreds of million players. The development of this game mode also was a premiere for Bongfish working in a distributed development model together with Wargaming Minsk. Bongfish’s head of development of this project‚Gabriele Hebart‘ will share some experiences on how the collaboration worked out and the key learnings for the studio.
And yes, the topic of merging feature branches will come up as well.
Gabi started working at Bongfish in 2009 as a Graphics Programmer for the Stoked Snowboarding series. Next she joined Bongfish’s in-house engine team while developing a series of Microsoft exclusive first party console titles. Recently she took responsibility as head of client in Bongfish’s strategic cooperation with Wargaming. The first result of this cooperation has been released as World of Tanks Frontline: Road to Glory and brings epic 60 players battles to the strategy MMO played by hundreds of millions around the globe.
GameDev Days Graz 2018, 31. August - 2. September, TU Graz
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