Borderlands: The Pre-Sequel Part 46: Exploring R&D
So, after our little incident within Jack’s room and helping someone claim some land, we then head back to Helios to find a rather large amount of mission waiting for us. I guess since we got onto the base and killed some of the soldiers, we can now roam free and complete optional side missions that liter the map. As you might except from the title, we have quite a few to do in the R&D department (that was where we helped the scientists a while back). We have to help a very cheerful character with some new rocket designs (I swear, she sounds like Tiny Tina and I think it might be her Mother but, I don’t remember how her parents died-Guess that is a spoiler in case you didn’t know anything about Tina’s past); We help one of the stupidest scientist I have ever seen (not even sure how he was able to survive this long) and, last but not least, we also get to help out these two Claptrap Units decide who is going to make us a weapon. The one thing that I want to point out about the last mission is that both of these Claptrap units have different personalities from the usual one which makes me wonder why there are some many really dumb Claptrap units. Is it for comedic affect because I think it is even though Claptrap wasn’t the comedic relief in the first game, they were just cool robots.
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