Borderlands: The Pre-Sequel Part 52: Testing our Robot Army

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So, after blowing apart some of the regulators to blow open a new pathway, we continue our way towards the Command station. Along the way, Jack tells us that he wants to test out his Loaders (the robot enemies from the second game if you don’t know/remember) which once again brings up the question as to why we even needed them in the first place. I understand that Jack needs to get a robotic army at some point in this game (it’s his backstory and you should probably explain why he has a giant robot army) but, it doesn’t make any sense. We forced Felicity into the Constructor and destroyed her personality to create the robot army but we are only now testing them out, after getting onto Helios; It feels like we could’ve waited a few days to make a copy of Felicity at this point. Even then, most of the robots that we can test out seem to be in hiding and can be ignored (outside of the ones needed to complete this mission of course). If we needed this robot army to attack Helios and regain control of it, then why are we just now seeing some of the parts to it? Getting on Helios on required us to use the teleporter, we didn’t even use some sort of drop ship that could carry all the robots; we simply teleported on to Helios and started to mess with Zarpedon. I don’t know what is going on with these robots but I hope they make a bigger impact further in the game otherwise we just killed a somewhat interesting character for literally no reason (not even to further the plot since we just teleported on to the ship; Still kind of flustered about that part if you couldn’t tell).







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DuBellend1
DuBell
Walkthrough
Playthrough
Gameplay
Playthrough Part
Action-Role Playing Game
RPG
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2K Australia
Gearbox Software
2K Games
Borderlands
Borderlands Series
Pre-Sequel
Take-Two Interactive
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First-Person Shooter



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