Borderlands: The Pre-Sequel Part 51: A Hop, Skip and Jump Away
So, after meeting with these “infected” enemies, we then continue to the Central Maintenance so we can regain control of The Eye of Helios. There really isn’t too much to talk about within this sections except that there are quite a lot of jump pads that I try to traverse (there was a Badass token to use all elven I think, but I’m pretty sure I didn’t do that even though I tried). Most of this sections felt very much like a very grindy section within a Borderlands game (maybe even more grindier than that); running down hallways and shooting enemies every five feet or so. This series does get kind of grindy every now and then but I feel like this game has more of these repetitive sections out of every other game within the series. I’m wondering if that has to do with the Fact that we are on a confined space station rather than an open world or if there are just too many enemy spawn locations very close to each other. That being said though, there are times in the bigger zones that I feel are a bit too crowed in some sections so, I’m not entirely sure which is the reason.
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